set_task(1.0, "task_SpecList", player_index, .flags = "b")
public task_SpecList(player_index) {
set_dhudmessage(r, g, b, Float:x, Float:y, 0, 0.0, 1.0, 0.1, 0.1)
show_dhudmessage(player_index, "some text")
}
public Event_Dead(id)
{
new iVictim = read_data(2);
set_task(2.0, "HUD_MSG", iVictim);
}
public HUD_MSG(id)
{
set_dhudmessage(255, 255, 255, 0.01, 0.20, 0, 6.0, 99999999.0)
show_dhudmessage(id, "");
}