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hello, could someone help amx_langmenu import to other menu
line 129 - 451
line 129 - 451
C++:
public Menu(id)
{
if(!Loged[id]) { RegMenu(id); return; }
new sMenu, szText[256];
switch(MenuMod[id])
{
case -2: // Kazkas su dovanom
{
formatex(szText, sizeof(szText), "\r[\yCS-GO Public\r]\w -\r %L %L", LANG_PLAYER, "GIFTCH", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
new String[32], All;
for(new i = 1; i < AllWeapon; i++)
{
if(uWeapon[i][id] <= 0)
continue;
num_to_str(i, String, 31);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SKINPIECE", (bUsingGuns[id][Weapons[i]] == i) ? "\w" : "\y", szWeaponNames[Weapons[i]], WeaponNames[i], uWeapon[i][id]);
menu_additem(sMenu, szText, String);
All++;
}
for(new i = 1; i <= CHEST_COUNT; i++)
{
if(Chest[id][i] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "CHESTPIECE", chest_name(i), Chest[id][i]);
new szButton[128]; formatex(szButton, charsmax(szButton), "%d", CHEST_ID+i);
menu_additem(sMenu, szText, szButton);
All++;
}
}
if(pKey[id] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "KEYPIECE", pKey[id]);
menu_additem(sMenu, szText, KEY_ID_TEXT);
All++;
}
if(All == 0)
{
MenuMod[id] = 0;
Menu(id);
}
}
case -1: // Deti i turgu
{
formatex(szText, sizeof(szText), "\r[\yCS-GO Public\r]\w -\r %L %L", LANG_PLAYER, "GIFTCH", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
new String[32], All;
for(new i = 1; i < AllWeapon; i++)
{
if(uWeapon[i][id] <= 0)
continue;
num_to_str(i, String, 31);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SKINPIECE", (bUsingGuns[id][Weapons[i]] == i) ? "\w" : "\y", szWeaponNames[Weapons[i]], WeaponNames[i], uWeapon[i][id]);
menu_additem(sMenu, szText, String);
All++;
}
for(new i = 1; i <= CHEST_COUNT; i++)
{
if(Chest[id][i] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "CHESTPIECE", chest_name(i), Chest[id][i]);
new szButton[128]; formatex(szButton, charsmax(szButton), "%d", CHEST_ID+i-1);
menu_additem(sMenu, szText, szButton);
All++;
}
}
if(pKey[id] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "KEYPIECE", pKey[id]);
menu_additem(sMenu, szText, KEY_ID_TEXT);
All++;
}
if(All == 0)
{
MenuMod[id] = 0;
Menu(id);
}
}
case 0:
{
formatex(szText, sizeof(szText), "\r%L %L", LANG_PLAYER, "MAIN", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
formatex(szText, sizeof(szText), "%L ^n\r------------", LANG_PLAYER, "MENUTOSKINS");
menu_additem(sMenu, szText, "1");
formatex(szText, sizeof(szText), "%L %L", LANG_PLAYER, "MENUTOCHEST", LANG_PLAYER, (!inMarket[id]) ? "BLANK" : "INMARKET");
menu_additem(sMenu, szText, (!inMarket[id]) ? "2" : "0");
formatex(szText, sizeof(szText), "%L ^n\r------------", LANG_PLAYER, "MENUCHESTINFO");
menu_additem(sMenu, szText, "7");
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "MENUTOMARKET");
menu_additem(sMenu, szText, "3");
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "MENUTOSHOP");
menu_additem(sMenu, szText, "6");
formatex(szText, sizeof(szText), "%L %L", LANG_PLAYER, "MENUTODUSTBIN", LANG_PLAYER, (!inMarket[id]) ? "BLANK" : "INMARKET");
menu_additem(sMenu, szText, (!inMarket[id]) ? "4" : "0");
formatex(szText, sizeof(szText), "%L %L%L", LANG_PLAYER, "MENUTOGIFT", LANG_PLAYER, (!inMarket[id]) ? "BLANK" : "INMARKET", LANG_PLAYER, "MRANG", Rangs[Rang[id]+1], Patirtis[id], NeedPatirtis[Rang[id]]);
menu_additem(sMenu, szText, (!inMarket[id]) ? "5" : "0");
formatex(szText, sizeof(szText), "%L %L^n\r------------", LANG_PLAYER, "MENUTOCONTRACTS", LANG_PLAYER, (!inMarket[id]) ? "BLANK" : "INMARKET");
menu_additem(sMenu, szText, (!inMarket[id]) ? "9" : "0");
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "MENTUTOPARTS", LANG_PLAYER, "MRANG", Rangs[Rang[id]+1], Patirtis[id], NeedPatirtis[Rang[id]]);
menu_additem(sMenu, szText, "11");
formatex(szText, sizeof(szText), "%L %L", LANG_PLAYER, "MENUTODUSTBIN2", LANG_PLAYER, (!inMarket[id]) ? "BLANK" : "INMARKET");
menu_additem(sMenu, szText, (!inMarket[id]) ? "13" : "0");
formatex(szText, sizeof(szText), "%L\R\r%L\w^n", LANG_PLAYER, "PERSO_LANG", LANG_PLAYER, "LANG_NAME);
menu_additem(sMenu, szText, "14");
}
case 1: // Skinai
{
formatex(szText, sizeof(szText), "\r[\yCS-GO Public\r]\w -\r %L %L", LANG_PLAYER, "MENUTOSKINS", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
new String[32], All;
for(new i = 1; i < AllWeapon; i++)
{
if(uWeapon[i][id] <= 0)
continue;
formatex(String, 31, "%d %d", i, Weapons[i]);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SKINPIECE", (bUsingGuns[id][Weapons[i]] == i) ? "\w" : "\y", szWeaponNames[Weapons[i]], WeaponNames[i], uWeapon[i][id]);
menu_additem(sMenu, szText, String);
All++;
}
if(All == 0)
{
MenuMod[id] = 0;
Menu(id);
}
}
case 2: // Skrynios
{
formatex(szText, sizeof(szText), "\r[\yCS-GO Public\r]\w - \r%L %L^n^n%L", LANG_PLAYER, "MENUTOCHESTOPEN", LANG_PLAYER, "YPOINT", Points[id], LANG_PLAYER, "KEYPIECE", pKey[id]);
sMenu = menu_create(szText, "MenuHandler");
new call = menu_makecallback("Call_Back");
for(new i = 1; i <= CHEST_COUNT; i++)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "CHESTPIECE", chest_name(i), Chest[id][i]);
menu_additem(sMenu, szText, _, _, (Chest[id][i] > 0 && pKey[id] > 0) ? -1 : call);
}
}
case 3: // Turgus
{
aThing[id] = 0;
formatex(szText, sizeof(szText), "\r[\yCS-GO Public\r]\w -\r %L %L", LANG_PLAYER, "MENUTOMARKET", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
new call = menu_makecallback("Call_Back");
aThing[32] = 0;
new String[32], All;
new Name[32]; get_user_name(id, Name, 31);
if(!inMarket[id])
{
for(new i = 1; i < AllWeapon; i++)
{
if(i == WeaponinMarket[id] && uWeapon[i][id] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "MARKETPLACES", szWeaponNames[Weapons[i]], WeaponNames[i], MarketPoints[id], mAmount[id]);
All = 50;
}
}
// log_amx("Turgus. Rodo. %d <= %d <= %d && Chest[id][%d] > 0", CHEST_ID, WeaponinMarket[id], CHEST_ID+CHEST_COUNT, (WeaponinMarket[id]-CHEST_ID)+1);
if(CHEST_ID <= WeaponinMarket[id] <= CHEST_ID+CHEST_COUNT && Chest[id][(WeaponinMarket[id]-CHEST_ID)+1] > 0)
{
for(new i = 1; i <= CHEST_COUNT; i++)
{
// log_amx("Chest[id][%d] && %d == %d", i, (CHEST_ID+i-1), WeaponinMarket[id]);
if(Chest[id][i] > 0 && ((CHEST_ID+i-1) == WeaponinMarket[id]))
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "MARKETPLACEC", chest_name(i), MarketPoints[id], mAmount[id]);
All++;
break;
}
}
}
if(KEY_ID == WeaponinMarket[id] && pKey[id] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "MARKETPLACEK", MarketPoints[id], mAmount[id]);
All++;
}
if(All == 0)
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "MARKETPLACECH");
menu_additem(sMenu, szText, "-1");
if(KEY_ID == WeaponinMarket[id] && pKey[id] > 0)
{
formatex(szText, sizeof(szText), "Amount: \r%d", mAmount[id]);
menu_additem(sMenu, szText, "-99");
}
else if(CHEST_ID <= WeaponinMarket[id] <= CHEST_ID+CHEST_COUNT && Chest[id][(WeaponinMarket[id]-CHEST_ID)+1] > 0)
{
formatex(szText, sizeof(szText), "Amount: \r%d", mAmount[id]);
menu_additem(sMenu, szText, "-99");
}
else
{
formatex(szText, sizeof(szText), "Amount: \r%d", mAmount[id]);
menu_additem(sMenu, szText, "-99");
}
}
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, (!inMarket[id]) ? "TOMARKETM" : "BACKMARKET");
menu_additem(sMenu, szText, "0", _, ((get_systime()-gLastMarketTime[id]) > MARKET_WAIT_ADD) ? -1 : call);
for(new x = 1; x <= get_maxplayers(); x++)
{
if(!is_user_connected(x) || is_user_bot(x) || x == id)
continue;
if(inMarket[x] && MarketPoints[x] > 0)
{
num_to_str(x, String, 31);
if(CHEST_ID <= WeaponinMarket[x] <= CHEST_ID+CHEST_COUNT)
{
// log_amx("Turgus. Rodo. (%d-%d) = %d", WeaponinMarket[x], CHEST_ID, WeaponinMarket[x]-CHEST_ID);
new chId = (WeaponinMarket[x]-CHEST_ID)+1;
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SELLERC_TURGUS", chest_name((WeaponinMarket[x]-CHEST_ID)+1), MarketPoints[x], mAmount[x] > Chest[x][chId] ? Chest[x][chId] : mAmount[x], Name);
menu_additem(sMenu, szText, String);
}
else if(KEY_ID == WeaponinMarket[x])
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SELLERK_TURGUS", MarketPoints[x], mAmount[x] > pKey[x] ? pKey[x] : mAmount[x], Name);
menu_additem(sMenu, szText, String);
}
else
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SELLERS_TURGUS", szWeaponNames[Weapons[WeaponinMarket[x]]], WeaponNames[WeaponinMarket[x]], MarketPoints[x], mAmount[x] > WeaponinMarket[x], Name);
menu_additem(sMenu, szText, String);
}
}
}
}
case 4: // Skinų Parduotuvė
{
client_cmd(id, "setSkins");
}
case 5: // Dovanos
{
formatex(szText, sizeof(szText), "\r[\yCS-GO Public\r]\w -\r %L %L", LANG_PLAYER, "MENUTOGIFT", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
new call = menu_makecallback("Call_Back");
new All, Name[126], String[32];
get_user_name(aTarget[id], Name, 31);
if(aTarget[id] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "GIFTT", Name);
menu_additem(sMenu, szText, "-1");
for(new i = 1; i < AllWeapon; i++)
{
if(i == aThing[id] && uWeapon[i][id] > 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "GIFTS", szWeaponNames[Weapons[i]], WeaponNames[i]);
menu_additem(sMenu, szText, "-2");
All++;
}
}
if(aThing[id] <= MAX && All == 0)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "GIFTCH");
menu_additem(sMenu, szText, "-2");
}
else if(aThing[id] > MAX)
{
if(CHEST_ID <= aThing[id] <= CHEST_ID+CHEST_COUNT) { formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "GIFTC", chest_name((aThing[id]-CHEST_ID))); }
if(KEY_ID == aThing[id]) { formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "GIFTK"); }
menu_additem(sMenu, szText, "-2");
}
if(aThing[id] > MAX)
{
formatex(szText, sizeof(szText), "Amount: \r%d", aAmount[id]);
menu_additem(sMenu, szText, "-75");
}
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "GIFTPOINTS", aPoints[id]);
menu_additem(sMenu, szText, "-4");
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SENDGIFT");
menu_additem(sMenu, szText, "-3");
}
else
{
for(new i = 1; i <= get_maxplayers(); i++)
{
if(is_user_connected(i) && !is_user_bot(i))
{
get_user_name(i, Name, 31);
if(!Loged[i]) { format(Name, charsmax(Name), "%s \r[n.l]", Name); }
num_to_str(i, String, 31);
menu_additem(sMenu, Name, String, _, (!Loged[i]) ? call : -1);
}
}
}
}
case 6: // Parduotuvė
{
formatex(szText, sizeof(szText), "\r%L %L", LANG_PLAYER, "PMAIN", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
new call = menu_makecallback("Call_Back");
new accesNum = get_access(id);
new Float:gPercent = ((accesNum == 3) ? 0.9 : ((accesNum == 2) ? 0.94 : (accesNum == 1) ? 0.97 : 1.0));
new gPrice = floatround(1700*gPercent, floatround_floor);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SHOPKEY_1", gPrice);
menu_additem(sMenu, szText, _, _, (Points[id] < gPrice) ? call : -1);
gPrice = floatround(8000*gPercent, floatround_floor);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SHOPKEY_5", gPrice);
menu_additem(sMenu, szText, _, _, (Points[id] < gPrice) ? call : -1);
gPrice = floatround(14000*gPercent, floatround_floor);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SHOPKEY_10", gPrice);
menu_additem(sMenu, szText, _, _, (Points[id] < gPrice) ? call : -1);
gPrice = floatround(CONTRACT_COST*gPercent, floatround_floor);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SHOPCONTRACT_1", gPrice);
menu_additem(sMenu, szText, _, _, (Points[id] < gPrice) ? call : -1);
//for(new i = 1; i <= CHEST_COUNT-1; i++)
for(new i = 1; i <= CHEST_COUNT; i++)
{
gPrice = floatround(CHESTS_COST*gPercent, floatround_floor);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SHOPCHEST_1", chest_name(i), gPrice);
menu_additem(sMenu, szText, _, _, (Points[id] < gPrice) ? call : -1);
}
}
case 7: // Skrynių info
{
formatex(szText, sizeof(szText), "%L %L", LANG_PLAYER, "IMAIN", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
for(new i = 1; i <= CHEST_COUNT; i++)
{
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "CHESTINFOPIECE", chest_name(i));
menu_additem(sMenu, szText);
}
}
case 8: // Keitimas Trade
{
client_cmd(id, "setTrade");
}
case 9: // Kontraktas
{
formatex(szText, sizeof(szText), "\r%L ^n\r[\yCS-GO Public\r]\w - %L %L", LANG_PLAYER, "SKINS_CONTRACTS", getContracts(id, TYPE_CONTRACT), getContracts(id, TYPE_CONTRACTS), getContracts(id, TYPE_COVERT), LANG_PLAYER, "MENUTOCONTRACTS", LANG_PLAYER, "CONTRACT", Kontraktas[id]);
sMenu = menu_create(szText, "MenuHandler");
new All;
if(Kontraktas[id] > 0)
{
new String[32];
menu_additem(sMenu, "\rMake contract", "-1");
menu_additem(sMenu, "\yTake skin^n\r------------", "0");
for(new i = 1; i < AllWeapon; i++)
{
if(uWeapon[i][id] == 0)
continue;
num_to_str(i, String, 31);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SKINPIECE", (bUsingGuns[id][Weapons[i]] == i) ? "\w" : "\y", szWeaponNames[Weapons[i]], WeaponNames[i], uWeapon[i][id]);
menu_additem(sMenu, szText, String);
All++;
}
}
//if(All == 0)
//{
//MenuMod[id] = 0;
//Menu(id);
//}
}
case 11: // Party
{
client_cmd(id, "setParty");
}
case 12: // Atlygis
{
client_cmd(id, "setRewards");
}
case 13: //Siuksliadeze
{
formatex(szText, sizeof(szText), "%s\r %L %L", Prefix, LANG_PLAYER, "MENUTODUSTBIN2", LANG_PLAYER, "YPOINT", Points[id]);
sMenu = menu_create(szText, "MenuHandler");
new String[32], All;
for(new i = 1; i < AllWeapon; i++)
{
if(uWeapon[i][id] == 0)
continue;
num_to_str(i, String, 31);
formatex(szText, sizeof(szText), "%L", LANG_PLAYER, "SKINPIECE", (bUsingGuns[id][Weapons[i]] == i) ? "\w" : "\y", WeaponNames[i], szWeaponNames[Weapons[i]], uWeapon[i][id]);
menu_additem(sMenu, szText, String);
All++;
}
if(All == 0)
{
MenuMod[id] = 0;
Menu(id);
}
}
case 14:
{
//test
}
}
menu_display(id, sMenu);
}