Players Spawn Dead

Сообщения
68
Реакции
4
Ошибка
I installed the plugin.
First run: everything works.
After map change:
people are automatically put in CT (as dead), and will not respawn.
When server shows me as "Dead", and I'm trying to force spawn by suicide -> the server crashing.
ОС
Linux
Amx Mod X
AMX Mod X 1.9.0.5294
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko, Felix "SniperBeamer" Geyer
Jonny "Got His Gun" Bergstrom, Lukasz "SidLuke" Wlasinski
Christian "Basic-Master" Hammacher, Borja "faluco" Ferrer
Scott "DS" Ehlert
Compiled: Jun 3 2020, 15:05:59
Билд
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.13.0.788-dev
Build date: 07:36:33 Jul 12 2023 (3378)
Build from: https://github.com/dreamstalker/rehlds/commit/f955b07
ReGamedll
ReGameDLL version: 5.22.0.593-dev
Build date: 03:10:30 Jul 11 2023
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/e1d1c11
Версия Metamod
Metamod-r v1.3.0.131, API (5:13)
Metamod-r build: 18:51:02 Jul 11 2022
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/adc9414
Список метамодулей
[ 1] SafeNameAndChat       RUN   -    SafeNameAndChat.so          v1.2 Beta 3      ini  ANY   ANY  
[ 2] Reunion RUN - reunion_mm_i386.so v0.1.92d ini Start Never
[ 3] Revoice RUN - revoice_mm_i386.so v0.1.0.34 ini Start Never
[ 4] ReAuthCheck RUN - reauthcheck_mm_i386.so v0.1.6 ini Start Never
[ 5] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC5 ini ANY ANY
[ 6] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5294 ini Start ANY
[ 7] HitBox Fix RUN - hitbox_fix_mm_i386.so v1.1.4 ini Start ANY
[ 8] Rechecker RUN - rechecker_mm_i386.so v2.7 ini Chlvl ANY
[ 9] Ultimate Unprecacher RUN - unprecacher_i386.so vBeta 2.5.3 ini Chlvl Chlvl
[10] ReSemiclip RUN - resemiclip_mm_i386.so v2.4.3 ini Chlvl ANY
[11] MySQL RUN - mysql_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[12] SQLite RUN - sqlite_amxx_i386.so v1.9.0.5294 pl6 ANY ANY

[13] ReAimDetector RUN - reaimdetector_amxx_i386.so v0.2.2 pl6 ANY Never
[14] Hide Cvars RUN - hidecvars_amxx_i386.so v1.0 pl6 ANY ANY
[15] ReAPI RUN - reapi_amxx_i386.so v5.22.0.254-dev pl6 ANY Never
[16] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[17] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[18] Fun RUN - fun_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[19] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[20] IPHub Client RUN - iphubclient_amxx_i386.so v1.0.1 pl6 ANY Never
[21] GeoIP+ RUN - geoip_amxx_i386.so v1.3.0 pl6 ANY ANY
[22] Engine RUN - engine_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
Список плагинов
[  1] Admin Base              1.9.0.5294  AMXX Dev Team     admin.amxx       running  
[ 2] Admin Commands 1.9.0.5294 AMXX Dev Team admincmd.amxx running
[ 3] Admin Help 1.9.0.5294 AMXX Dev Team adminhelp.amxx running
[ 4] Slots Reservation 1.9.0.5294 AMXX Dev Team adminslots.amxx running
[ 5] Multi-Lingual System 1.9.0.5294 AMXX Dev Team multilingual.am running
[ 6] Menus Front-End 1.9.0.5294 AMXX Dev Team menufront.amxx running
[ 7] Commands Menu 1.9.0.5294 AMXX Dev Team cmdmenu.amxx running
[ 8] Players Menu 1.9.0.5294 AMXX Dev Team plmenu.amxx running
[ 9] Teleport Menu 1.9.0.5294 AMXX Dev Team telemenu.amxx running
[ 10] Maps Menu 1.9.0.5294 AMXX Dev Team mapsmenu.amxx running
[ 11] Plugin Menu 1.9.0.5294 AMXX Dev Team pluginmenu.amxx running
[ 12] Anti Flood 1.9.0.5294 AMXX Dev Team antiflood.amxx running
[ 13] Admin Chat 1.9.0.5294 AMXX Dev Team adminchat.amxx running
[ 14] Scrolling Message 1.9.0.5294 AMXX Dev Team scrollmsg.amxx running

[ 15] Info. Messages 1.9.0.5294 AMXX Dev Team imessage.amxx running
[ 16] Admin Votes 1.9.0.5294 AMXX Dev Team adminvote.amxx running
[ 17] NextMap 1.9.0.5294 AMXX Dev Team nextmap.amxx running
[ 18] TimeLeft 1.9.0.5294 AMXX Dev Team timeleft.amxx running
[ 19] Pause Plugins 1.9.0.5294 AMXX Dev Team pausecfg.amxx running
[ 20] Stats Configuration 1.9.0.5294 AMXX Dev Team statscfg.amxx running
[ 21] Restrict Weapons 1.9.0.5294 AMXX Dev Team restmenu.amxx running
[ 22] HNS Mode Main 1.0.4 OpenHNS hns_main.amxx running
[ 23] HNS: Ownage 1.0 OpenHNS hns_ownage.amxx running
[ 24] HNS: Hideknife 1.0.0 ufame, OpenHNS hns_hideknife.a running
[ 25] Knife stab info 1.0.1 OpenHNS stab_info.amxx running
[ 26] HNS Flash Notifier 1.1.0 OpenHNS flash-notifier. running
Автор плагина
WessTorn
Версия плагина
1.0.4
Исходный код
#include <amxmodx>
#include <fakemeta_util>
#include <hamsandwich>
#include <reapi>

#define rg_get_user_team(%0) get_member(%0, m_iTeam)

enum _:HNS_MODES {
MODE_PUBLIC = 0,
MODE_DEATHMATCH
}

new g_iCurrentMode;

enum HNS_CVAR {
c_iDeathMatch,
c_iDmRespawn,
c_iHe,
c_iFlash,
c_iSmoke,
c_iSwapTeams,
c_iSwist,
c_szPrefix[24]
}
new g_pCvar[HNS_CVAR];

new g_iRegisterSpawn;

new const g_szDenyselect[] = "common/wpn_denyselect.wav";
new const g_szUseSound[] = "buttons/blip1.wav";
new const g_szUseSwist[] = "openhns/swist.wav";

new const g_szDefaultEntities[][] = {
"func_hostage_rescue",
"func_bomb_target",
"info_bomb_target",
"hostage_entity",
"info_vip_start",
"func_vip_safetyzone",
"func_escapezone",
"armoury_entity",
"monster_scentist"
}

enum _: Forwards_s {
hns_round_start,
hns_team_swap,
hns_round_end
};

new g_hForwards[Forwards_s];

public plugin_init() {
register_plugin("HNS Mode Main", "1.0.4", "OpenHNS");

register_clcmd("chooseteam", "BlockCmd");
register_clcmd("jointeam", "BlockCmd");
register_clcmd("joinclass", "BlockCmd");

bind_pcvar_num(register_cvar("hns_deathmatch", "0"), g_pCvar[c_iDeathMatch]);
bind_pcvar_num(register_cvar("hns_respawn", "3"), g_pCvar[c_iDmRespawn]);
bind_pcvar_num(register_cvar("hns_he", "0"), g_pCvar[c_iHe]);
bind_pcvar_num(register_cvar("hns_flash", "2"), g_pCvar[c_iFlash]);
bind_pcvar_num(register_cvar("hns_smoke", "1"), g_pCvar[c_iSmoke]);
bind_pcvar_num(register_cvar("hns_swap_team", "2"), g_pCvar[c_iSwapTeams]);
bind_pcvar_num(register_cvar("hns_swist", "1"), g_pCvar[c_iSwist]);
bind_pcvar_string(register_cvar("hns_prefix", "HNS"), g_pCvar[c_szPrefix], charsmax(g_pCvar[c_szPrefix]));

RegisterHookChain(RG_CSGameRules_OnRoundFreezeEnd, "rgFreezeEnd", true);
RegisterHookChain(RG_CSGameRules_RestartRound, "rgRoundStart", true);
RegisterHookChain(RG_CBasePlayer_ResetMaxSpeed, "rgPlayerResetMaxSpeed", true);
RegisterHookChain(RG_CBasePlayer_Spawn, "rgPlayerSpawn", true);
RegisterHookChain(RG_CBasePlayer_Killed, "rgPlayerKilled", true);
RegisterHookChain(RG_PlayerBlind, "rgPlayerBlind");
RegisterHookChain(RG_RoundEnd, "rgRoundEnd");

RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_knife", "hamKnifePrim");
RegisterHam(Ham_Item_Deploy, "weapon_knife", "hamDeployKnife", true);

register_forward(FM_EmitSound, "fwdEmitSound");
register_forward(FM_ClientKill, "fwdClientKill");

unregister_forward(FM_Spawn, g_iRegisterSpawn, 1);

//set_msg_block(get_user_msgid("SendAudio"), BLOCK_SET);
set_msg_block(get_user_msgid("TextMsg"), BLOCK_SET);
set_msg_block(get_user_msgid("HudTextArgs"), BLOCK_SET);
set_msg_block(get_user_msgid("Money"), BLOCK_SET);

set_task(0.5, "delayed_mode");

g_hForwards[hns_round_start] = CreateMultiForward("hns_round_start", ET_CONTINUE);
g_hForwards[hns_team_swap] = CreateMultiForward("hns_team_swap", ET_CONTINUE);
g_hForwards[hns_round_end] = CreateMultiForward("hns_round_end", ET_CONTINUE);

register_dictionary("hidenseek.txt");
}

public plugin_cfg() {
new szPath[PLATFORM_MAX_PATH];
get_localinfo("amxx_configsdir", szPath, charsmax(szPath));
format(szPath, charsmax(szPath), "%s/%s", szPath, "hns_mode.cfg");
server_cmd("exec %s", szPath);
}

public plugin_precache() {
engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "func_buyzone"));

precache_sound(g_szUseSound);
precache_sound(g_szUseSwist);

new g_iHostageEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "hostage_entity"));
set_pev(g_iHostageEnt, pev_origin, Float:{ 0.0, 0.0, -55000.0 });
set_pev(g_iHostageEnt, pev_size, Float:{ -1.0, -1.0, -1.0 }, Float:{ 1.0, 1.0, 1.0 });
dllfunc(DLLFunc_Spawn, g_iHostageEnt);

g_iRegisterSpawn = register_forward(FM_Spawn, "fwdSpawn", 1);
}

public plugin_natives() {
register_native("hns_get_prefix", "native_get_prefix");

register_native("hns_get_mode", "native_get_mode");
register_native("hns_set_mode", "native_set_mode");
}

public native_get_prefix(amxx, params) {
enum {
arg_prefix = 1, arg_len
};
set_string(arg_prefix, g_pCvar[c_szPrefix], get_param(arg_len));
}

public native_get_mode(amxx, params) {
return g_iCurrentMode;
}

public native_set_mode(amxx, params) {
enum { argMode = 1 };
hns_set_mode(get_param(argMode));
}

public delayed_mode() {
set_cvar_num("mp_auto_join_team", 1);
set_cvar_num("mp_forcechasecam", 0);
set_cvar_num("mp_forcecamera", 0);
set_cvar_num("mp_autoteambalance", 2);
set_cvar_num("sv_alltalk", 1);
set_cvar_num("mp_buytime", 0);
set_cvar_num("mp_roundover", 2);
set_cvar_num("mp_give_player_c4", 0);
set_cvar_string("mp_t_default_weapons_secondary", "");
set_cvar_string("mp_ct_default_weapons_secondary", "");

if (g_pCvar[c_iDeathMatch]) {
hns_set_mode(MODE_DEATHMATCH);
} else {
hns_set_mode(MODE_PUBLIC);
}
}

public BlockCmd(id) {
return PLUGIN_HANDLED;
}

public rgFreezeEnd() {
set_dhudmessage(0, 250, 0, -1.0, 0.2, .holdtime = 4.0);
show_dhudmessage(0, "%L", LANG_PLAYER, "MAIN_FREEZE_END");
}

public rgRoundStart() {
set_task(1.0, "taskDestroyBreakables");
ExecuteForward(g_hForwards[hns_round_start]);
}

public rgPlayerResetMaxSpeed(id) {
if (get_member_game(m_bFreezePeriod)) {
if (rg_get_user_team(id) == TEAM_TERRORIST) {
set_entvar(id, var_maxspeed, 250.0);
return HC_SUPERCEDE;
}
}
return HC_CONTINUE;
}

public rgPlayerSpawn(id) {
setUserRole(id);

if (g_iCurrentMode == MODE_DEATHMATCH)
checkBalanceTeams();
}

public checkBalanceTeams() {
new iPlayers[MAX_PLAYERS], iCTNum, iTTNum
get_players(iPlayers, iCTNum, "che", "CT");
get_players(iPlayers, iTTNum, "che", "TERRORIST");

if (abs(iCTNum - iTTNum) < 2)
return PLUGIN_HANDLED;

if (iCTNum > iTTNum) {
new iPlayer = getRandomAlivePlayer(TEAM_CT);
if (iPlayer) {
rg_set_user_team(iPlayer, TEAM_TERRORIST);
setUserRole(iPlayer);
client_print_color(0, print_team_blue, "%L", LANG_PLAYER, "MAIN_TRANSFER_CT", g_pCvar[c_szPrefix], iPlayer);
}
} else {
new iPlayer = getRandomAlivePlayer(TEAM_TERRORIST);
if (iPlayer) {
rg_set_user_team(iPlayer, TEAM_CT);
setUserRole(iPlayer);

client_print_color(0, print_team_blue, "%L", LANG_PLAYER, "MAIN_TRANSFER_TT", g_pCvar[c_szPrefix], iPlayer);
}
}

return PLUGIN_HANDLED;
}

public rgPlayerKilled(victim, attacker) {
if (g_iCurrentMode != MODE_DEATHMATCH)
return HC_CONTINUE;

if (attacker == 0 || !is_user_connected(attacker)) {
if (rg_get_user_team(victim) == TEAM_TERRORIST) {
new iLucky = getRandomAlivePlayer(TEAM_CT);
if (iLucky) {
rg_set_user_team(iLucky, TEAM_TERRORIST);
client_print_color(0, print_team_blue, "%L", LANG_PLAYER, "MAIN_TRANSFER_TT", g_pCvar[c_szPrefix], iLucky)
rg_set_user_team(victim, TEAM_CT);
setUserRole(iLucky);
}
}
} else if (attacker != victim && rg_get_user_team(attacker) == TEAM_CT) {
rg_set_user_team(attacker, TEAM_TERRORIST);
rg_set_user_team(victim, TEAM_CT);

setUserRole(attacker);
}

set_task(float(g_pCvar[c_iDmRespawn]), "taskRespawnPlayer", victim);

return HC_CONTINUE;
}

public taskRespawnPlayer(id) {
if (!is_user_connected(id))
return;

if (rg_get_user_team(id) != TEAM_SPECTATOR)
rg_round_respawn(id);
}

public taskDestroyBreakables() {
new iEntity = -1;
while ((iEntity = rg_find_ent_by_class(iEntity, "func_breakable" ))) {
if(get_entvar(iEntity, var_takedamage)) {
set_entvar(iEntity, var_origin, Float:{10000.0, 10000.0, 10000.0})
}
}
}


public rgPlayerBlind(id) {
if (rg_get_user_team(id) == TEAM_TERRORIST || rg_get_user_team(id) == TEAM_SPECTATOR)
return HC_SUPERCEDE;

return HC_CONTINUE;
}

public rgRoundEnd(WinStatus: status, ScenarioEventEndRound: event, Float:tmDelay) {
if (event == ROUND_TARGET_SAVED || event == ROUND_HOSTAGE_NOT_RESCUED) {
SetHookChainArg(1, ATYPE_INTEGER, WINSTATUS_TERRORISTS);
SetHookChainArg(2, ATYPE_INTEGER, ROUND_TERRORISTS_ESCAPED);
}

if (event == ROUND_GAME_COMMENCE) {
set_member_game(m_bGameStarted, true);
SetHookChainReturn(ATYPE_BOOL, false);
return HC_SUPERCEDE;
}

if (status == WINSTATUS_DRAW && event == ROUND_END_DRAW) {
return HC_CONTINUE;
}

static iWinsTT;

if (status == WINSTATUS_CTS) {
rg_swap_all_players();
ExecuteForward(g_hForwards[hns_team_swap]);
iWinsTT = 0;

set_dhudmessage(0, 0, 255, -1.0, 0.2, .holdtime = 4.0);
show_dhudmessage(0, "%L", LANG_PLAYER, "MAIN_WIN_CTS");
} else if (status == WINSTATUS_TERRORISTS) {
new iPlayers[MAX_PLAYERS], iCTNum, iTTNum
get_players(iPlayers, iCTNum, "che", "CT");
get_players(iPlayers, iTTNum, "che", "TERRORIST");

if (iCTNum + iTTNum > 2)
iWinsTT++;

set_dhudmessage(250, 0, 0, -1.0, 0.2, .holdtime = 4.0);
show_dhudmessage(0, "%L", LANG_PLAYER, "MAIN_WIN_TERRORISTS");
}

if (g_pCvar[c_iSwapTeams]) {
if (iWinsTT >= g_pCvar[c_iSwapTeams]) {
client_print_color(0, print_team_blue, "%L", LANG_PLAYER, "MAIN_SWAP", g_pCvar[c_szPrefix], g_pCvar[c_iSwapTeams]);
rg_swap_all_players();
ExecuteForward(g_hForwards[hns_team_swap]);
iWinsTT = 0;
}
}

ExecuteForward(g_hForwards[hns_round_end]);

return HC_CONTINUE;
}

public hamKnifePrim(iPlayer) {
ExecuteHamB(Ham_Weapon_SecondaryAttack, iPlayer)
return HAM_SUPERCEDE
}

public hamDeployKnife(ent) {
new id = get_member(ent, m_pPlayer);

if(rg_get_user_team(id) == TEAM_TERRORIST) {
set_member(ent, m_Weapon_flNextPrimaryAttack, 9999.0);
set_member(ent, m_Weapon_flNextSecondaryAttack, 9999.0);
}
return HAM_IGNORED;
}

public fwdEmitSound(id, iChannel, szSample[], Float:volume, Float:attenuation, fFlags, pitch) {
if(equal(szSample, "weapons/knife_deploy1.wav"))
return FMRES_SUPERCEDE;

if (is_user_alive(id) && rg_get_user_team(id) == TEAM_TERRORIST && equal(szSample, g_szDenyselect)) {
if (!g_pCvar[c_iSwist]) {
emit_sound(id, iChannel, g_szUseSound, volume, attenuation, fFlags, pitch);
return FMRES_SUPERCEDE;
}

static Float:flNextTime[MAX_PLAYERS + 1];
new Float:flGameTime = get_gametime();

if(flNextTime[id] >= flGameTime) {
emit_sound(id, iChannel, g_szUseSound, volume, attenuation, fFlags, pitch);
} else {
emit_sound(id, iChannel, g_szUseSwist, volume, attenuation, fFlags, pitch);
client_print_color(0, print_team_blue, "%L", LANG_PLAYER, "MAIN_SWIST", g_pCvar[c_szPrefix], id);
flNextTime[id] = get_gametime() + 20.0;
}

return FMRES_SUPERCEDE;
}

return FMRES_IGNORED;
}

public fwdClientKill(id) {
if (g_iCurrentMode == MODE_DEATHMATCH) {
client_print_color(id, print_team_blue, "%L", id, "MAIN_KILL_NOT", g_pCvar[c_szPrefix]);
return FMRES_SUPERCEDE;
} else if (rg_get_remaining_time() > 60.0) {
client_print_color(id, print_team_blue, "%L", id, "MAIN_KILL_WAIT", g_pCvar[c_szPrefix]);
return FMRES_SUPERCEDE;
} else {
client_print_color(0, print_team_blue, "%L", LANG_PLAYER, "MAIN_KILL", g_pCvar[c_szPrefix], id);
}
return FMRES_IGNORED;
}

public fwdSpawn(entid) {
static szClassName[32];
if (pev_valid(entid)) {
pev(entid, pev_classname, szClassName, 31);
if (equal(szClassName, "func_buyzone")) engfunc(EngFunc_RemoveEntity, entid);

for (new i = 0; i < sizeof g_szDefaultEntities; i++) {
if (equal(szClassName, g_szDefaultEntities[i])) {
engfunc(EngFunc_RemoveEntity, entid);
break;
}
}
}
}

stock setUserRole(id) {
if (!is_user_alive(id))
return PLUGIN_HANDLED;

rg_remove_all_items(id);
switch (rg_get_user_team(id)) {
case TEAM_TERRORIST: {
rg_set_user_footsteps(id, true);
rg_give_item(id, "weapon_knife");

if (g_pCvar[c_iHe]) {
rg_give_item(id, "weapon_hegrenade");
rg_set_user_bpammo(id, WEAPON_HEGRENADE, g_pCvar[c_iHe]);
}

if (g_pCvar[c_iFlash]) {
rg_give_item(id, "weapon_flashbang");
rg_set_user_bpammo(id, WEAPON_FLASHBANG, g_pCvar[c_iFlash]);
}

if (g_pCvar[c_iSmoke]) {
rg_give_item(id, "weapon_smokegrenade");
rg_set_user_bpammo(id, WEAPON_SMOKEGRENADE, g_pCvar[c_iSmoke]);
}
}
case TEAM_CT: {
rg_set_user_footsteps(id, false);
rg_give_item(id, "weapon_knife");
}
}

return PLUGIN_HANDLED;
}

// Albertio
stock Float:rg_get_remaining_time() {
return (float(get_member_game(m_iRoundTimeSecs)) - get_gametime() + Float:get_member_game(m_fRoundStartTimeReal));
}

public hns_set_mode(iCurrentMode) {
g_iCurrentMode = iCurrentMode;

switch (g_iCurrentMode) {
case MODE_DEATHMATCH: {
set_cvar_num("mp_freezetime", 0);
set_cvar_num("mp_roundtime", 0);
set_cvar_num("mp_roundrespawn_time", -1);
set_cvar_num("mp_round_infinite", 1);

set_cvar_num("hns_deathmatch", 1); // Переделать
}
case MODE_PUBLIC: {
set_cvar_num("mp_freezetime", 5);
set_cvar_float("mp_roundtime", 2.5);
set_cvar_num("mp_roundrespawn_time", 20);
set_cvar_num("mp_round_infinite", 0);


set_cvar_num("hns_deathmatch", 0); // Переделать
}
}

set_cvar_num("sv_restart", 1);
}

stock getRandomAlivePlayer(TeamName:iTeam) {
new iPlayers[MAX_PLAYERS], iNum

switch (iTeam) {
case TEAM_TERRORIST: {
get_players(iPlayers, iNum, "ahe", "TERRORIST");
}
case TEAM_CT: {
get_players(iPlayers, iNum, "ahe", "CT");
}
case TEAM_SPECTATOR: {
get_players(iPlayers, iNum, "ahe", "SPECTATOR");
}
}

if(!iNum)
return 0

return iNum > 1 ? iPlayers[random(iNum)] : iPlayers[iNum - 1];
}
I believe it has something to do with the regamedll functions in plugin, that might trigger problems:
Код:
mp_autoteambalance
mp_round_infinite
mp_auto_join_team
mp_roundrespawn_time
also this:
Код:
    register_clcmd("chooseteam", "BlockCmd");
    register_clcmd("jointeam", "BlockCmd");
    register_clcmd("joinclass", "BlockCmd");
 
Последнее редактирование модератором:
Сообщения
57
Реакции
5
csr7, It's strange why you have such a problem, I also use this mod from the author, I don't see any problems.
 
Сообщения
94
Реакции
59
Помог
4 раз(а)
You can see which cvars will be exposed after changing the map:

mp_autoteambalance
mp_round_infinite
mp_auto_join_team
mp_roundrespawn_time


And try doing sv_restart 1 after the map change.
And restart the game or write /spec /back
 

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