So How is everyone increasing the Precache limit of 512 from the client and server? I mostly play offline with bots and would like to know if it's possible to do it with ease nowadays?
I was searching around yesterday and stumbled on a thread form 2017 where a Guy was saying there's a MetaHook plugin which can increase it to 1024 or 4096? I tried searching but couldn't find anything. Does something like that even exists or was that guy was just a fluke?
For the time being I'm using a UnPrecache AMMx plugin and CSLDR with World Model group to save on the limits on maps that are close to hitting the limits but even after using those I still hit limits on some maps.
I was searching around yesterday and stumbled on a thread form 2017 where a Guy was saying there's a MetaHook plugin which can increase it to 1024 or 4096? I tried searching but couldn't find anything. Does something like that even exists or was that guy was just a fluke?
For the time being I'm using a UnPrecache AMMx plugin and CSLDR with World Model group to save on the limits on maps that are close to hitting the limits but even after using those I still hit limits on some maps.