- Ошибка
-
Non steam players doesn't connect to the server, though it is possible to connect with non steam.
- ОС
- Linux
- Amx Mod X
-
AMX Mod X 1.10.0.5461
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko, Felix "SniperBeamer" Geyer
Jonny "Got His Gun" Bergstrom, Lukasz "SidLuke" Wlasinski
Christian "Basic-Master" Hammacher, Borja "faluco" Ferrer
Scott "DS" Ehlert
Compiled: Dec 5 2021, 18:40:07
URL:http://www.amxm
- Билд
-
Protocol version 48
Exe version 1.1.2.6/2.0.0.0 (cstrike)
Exe build: 16:05:41 Jun 15 2009 (45
- ReGamedll
-
console gives no version output, but it is version 5.21.0.556
- Версия Metamod
-
Metamod-r v1.3.0.131, API (5:13)
Metamod-r build: 18:51:02 Jul 11 2022
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/adc9414
- Список метамодулей
-
meta list
Currently loaded plugins:
description stat pend file vers src load unload
[ 1] AMX Mod X RUN - amxmodx_mm_i386.so v1.10.0.5461 ini Start ANY
[ 2] Reunion RUN - reunion_mm_i386.so v0.1.0.137 ini Start Never
[ 3] VoiceTranscoder RUN - voicetranscoder_mm_i386.so v2017RC5 ini ANY ANY
[ 4] Fun RUN - fun_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
[ 5] Engine RUN - engine_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
[ 6] FakeMeta RUN - fakemeta_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
[ 7] GeoIP RUN - geoip_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
[ 8] CStrike RUN - cstrike_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
[ 9] CSX RUN - csx_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
[10] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
[11] ReAPI RUN - reapi_amxx_i386.so v5.21.0.252-dev pl1 ANY Never
[12] MySQL RUN - mysql_amxx_i386.so v1.10.0.5461 pl1 ANY ANY
12 plugins, 12 running
- Список плагинов
-
id name version author url file status
[ 1] 0 Admin Base 1.10.0.546 AMXX Dev Team admin.amxx running
[ 2] 1 Admin Commands 1.10.0.546 AMXX Dev Team admincmd.am running
[ 3] 2 Admin Help 1.10.0.546 AMXX Dev Team adminhelp.a running
[ 4] 3 Slots Reservation 1.10.0.546 AMXX Dev Team adminslots. running
[ 5] 4 Multi-Lingual System 1.10.0.546 AMXX Dev Team multilingua running
[ 6] 5 Menus Front-End 1.10.0.546 AMXX Dev Team menufront.a running
[ 7] 6 Commands Menu 1.10.0.546 AMXX Dev Team cmdmenu.amx running
[ 8] 7 Players Menu 1.10.0.546 AMXX Dev Team plmenu.amxx running
[ 9] 8 Maps Menu 1.10.0.546 AMXX Dev Team mapsmenu.am running
[ 10] 9 Plugin Menu 1.10.0.546 AMXX Dev Team pluginmenu. running
[ 11] 10 Admin Chat 1.10.0.546 AMXX Dev Team adminchat.a running
[ 12] 11 Anti Flood 1.10.0.546 AMXX Dev Team antiflood.a running
[ 13] 12 Scrolling Message 1.10.0.546 AMXX Dev Team scrollmsg.a running
[ 14] 13 Info. Messages 1.10.0.546 AMXX Dev Team imessage.am running
[ 15] 14 Admin Votes 1.10.0.546 AMXX Dev Team adminvote.a running
[ 16] 15 NextMap 1.10.0.546 AMXX Dev Team nextmap.amx running
[ 17] 16 TimeLeft 1.10.0.546 AMXX Dev Team timeleft.am running
[ 18] 17 Pause Plugins 1.10.0.546 AMXX Dev Team pausecfg.am running
[ 19] 18 Stats Configuration 1.10.0.546 AMXX Dev Team statscfg.am running
[ 20] 19 StatsX 1.10.0.546 AMXX Dev Team statsx.amxx paused
[ 21] 20 CFG 1.0 aNNakin unknown admin_chat_ running
[ 22] 21 DeagsMapManager 3.23 Deags/AMXX Commu unknown deagsmapman running
[ 23] 22 Deathrun Manager 3.0.3 xPaw unknown DeathrunMan running
[ 24] 23 DRM: trigger_hurt fix 1.3 coderiz / xPaw unknown DRM_trigger running
[ 25] 24 Deathrun Maps Fixer 1.7 xPaw unknown DeathrunMap running
[ 26] 25 Deathrun: Free Round 1.0 xPaw unknown DeathrunFre running
[ 27] 26 Replace Disconnected T 1.5 Sylwester unknown replace_dis running
[ 28] 27 Speedometer 1.2 AciD unknown speedometer running
[ 29] 28 plugin_trail 1.3.1 Bahrmanou unknown plugin_trai running
[ 30] 29 Knife Mod 1.0 spunko unknown knife_mod.a running
[ 31] 30 amx_cheat 1.0 watch unknown cheat.amxx running
[ 32] 31 Bhop Abilities 0.5.2 ConnorMcLeod unknown amx_bhop.am running
[ 33] 32 Join/Leave Message 1.2 BigBaller unknown join_leave. running
[ 34] 33 Deathrun Stats 0.6 R3X unknown deathrun_st running
[ 35] 34 [S-X]TOP Info 1.0 SHOOTER XKY unknown showServerI running
35 plugins, 34 running
Hello,
I have a weird issue with my server (IP: 89.163.188.160:27015).
I see that players who have steam are connecting to my server, but non steam players ain't connecting to the server.
But when I'm connecting to the server with a non steam client then I'm connecting to the server without problems.
So connecting with non steam should be possible, but why aren't then other non steam players connecting, since there are much more non steam players than regular steam players. The only reason would be that they don't find the server on the server browser, or am I wrong?
With regular steam client I can find the server on the server browser. Not sure if this also applies to non steam clients.
I setup my server with server files from here: https://github.com/AMXX-pl/BasePack
my reunion config:
I have a weird issue with my server (IP: 89.163.188.160:27015).
I see that players who have steam are connecting to my server, but non steam players ain't connecting to the server.
But when I'm connecting to the server with a non steam client then I'm connecting to the server without problems.
So connecting with non steam should be possible, but why aren't then other non steam players connecting, since there are much more non steam players than regular steam players. The only reason would be that they don't find the server on the server browser, or am I wrong?
With regular steam client I can find the server on the server browser. Not sure if this also applies to non steam clients.
I setup my server with server files from here: https://github.com/AMXX-pl/BasePack
my reunion config:
Bash:
### TheDoctor0 - Base Pack ###
# ========================================================
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is Deprecated [5]
cid_SteamPending = 4
# for HLTV (default is HLTV [7])
cid_HLTV = 7
# for p.47 clients that do not support unique id generation (default is Deprecated [5])
cid_NoSteam47 = 4
# for p.48 clients that do not support unique id generation (default is Deprecated [5])
cid_NoSteam48 = 4
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1
### AUTH SETTINGS ###
# Authorization protocols version. All steamdid's of non-steams players will be changed in common with this value.
# 1: DProto (deprecated)
# 2: Reunion 2015-2018
# 3: Reunion new (recommended)
AuthVersion = 3
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Prevents SteamID stealing.
# Should be more than 16 chars length. If string is empty, hashing is not applied (AuthVersion < 3) or Reunion init will be failed (AuthVersion >= 3).
SteamIdHashSalt = sasassasTZTuadlada24343PDAmn
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu. Can't be disabled with AuthVersion >= 3.
# Default: 1
SC2009_RevCompatMode = 1
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
# Default: 0
EnableSXEIdGeneration = 0
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (STEAM_*:0/1:****) for generated authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt. Can't be disabled with AuthVersion >= 3.
# Default: 0
EnableGenPrefix2 = 0
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
### AUTHID PREFIXES ###
# This config section will be ignored when AuthVersion > 2.
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 1;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 1;
# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 1;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 4;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# SERVER QUERIES MANAGEMENT
# ========================================================
# ServerInfoAnswerType (0 / 1 / 2)
# Sets server answer type for query requests
# 0 = New style (Steam) (recommended)
# 1 = Old Style (GoldSource Engine)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
# Default: 0
ServerInfoAnswerType = 0
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
# Default: 1
FixBuggedQuery = 1
# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
# Default: 1
EnableQueryLimiter = 1
# QueryRateLimit (128/2048)
# Global rate limit for server queries in packets/sec.
# Default: 256
QueryRateLimit = 256
# QueryFloodBanLevel (320 - 2048).
# Queries/sec level for ip ban. Maximum measured legit level is 80/sec.
# Default: 400
QueryFloodBanLevel = 400
# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
# Default: 10
QueryFloodBanTime = 10
[QueryLimiterExceptIP]
127.0.0.1
# LogAttacks (0 / 1)
# Log attacks to reunion_attacks.log
# Default: 1
LogAttacks = 1
# AllowSplitPackets (0 / 1)
# Allow splitting of outgoing packets if they size are greater than 1400. Used in original steamclient, but does not supported by some monitorings.
# Default: 0
AllowSplitPackets = 0
# IPClientsLimit (0 - 32)
# Maximum number of clients from single ip. Useful for computer clubs.
# Default: 5
IPClientsLimit = 5
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 3