PF_sound_I: volume крашится сервер

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1 раз(а)
Ошибка
L 09/15/2022 - 13:36:37: FATAL ERROR (shutting down): PF_sound_I: volume = 1.500000
FATAL ERROR (shutting down): PF_sound_I: volume = 1.500000
Segmentation fault
ОС
Linux
Amx Mod X
AMX Mod X 1.9.0-dev+5210
Билд
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.10.0.764-dev
Build date: 08:37:13 Oct 07 2021 (2735)
Build from: https://github.com/dreamstalker/rehlds/commit/a9d4316
ReGamedll
ReGameDLL version: 5.21.0.546-dev
Build date: 15:32:48 Dec 28 2021
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/09a6c61
Версия Metamod
Metamod v1.21p37 2013/05/30 (5:13)
by Will Day
http://www.metamod.org/
Patch: Metamod-P (mm-p) v37
by Jussi Kivilinna
http://metamod-p.sourceforge.net/
compiled: May 30 2013, 11:41:16 EET (optimized)
Список метамодулей
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.9.0-d ini Start ANY
[ 2] Reunion RUN - reunion_mm_i386. v0.1.92d ini Start Never
[ 3] Rechecker RUN - rechecker_mm_i38 v2.3 ini Chlvl ANY
[ 4] VoiceTranscoder RUN - VoiceTranscoder. v2017RC5 ini ANY ANY
[ 5] Engine RUN - engine_amxx_i386 v1.9.0-d pl1 ANY ANY
[ 6] FakeMeta RUN - fakemeta_amxx_i3 v1.9.0-d pl1 ANY ANY
[ 7] CStrike RUN - cstrike_amxx_i38 v1.9.0-d pl1 ANY ANY
[ 8] Ham Sandwich RUN - hamsandwich_amxx v1.9.0-d pl1 ANY ANY
[ 9] Fun RUN - fun_amxx_i386.so v1.9.0-d pl1 ANY ANY
9 plugins, 9 running
Список плагинов
Список загруженых плагинов:
name version author file status
[ 1] Tower Defense Mod: DEB 0.1 tomcionek15 & gr td_debug.amxx running
[ 2] Tower Defense Mod 1.1 Rebuil tomcionek15 & gr td_engine.amxx debug
[ 3] Tower Defense Mod: Tur 1.1 Rebuil tomcionek15 & gr td_turrets_engi debug
[ 4] TD: Shop | 2x Damage 1.0 tomcionek15 & gr td_shop_2xdamag running
[ 5] TD: Shop | Multi Damag 1.0 tomcionek15 & gr td_shop_multi_d running
[ 6] TD: Shop | Endless amm 1.0 tomcionek15 & gr td_shop_bezlika running
[ 7] TD: Shop | No recoil 1.0 tomcionek15 & gr td_shop_norecoi running
[ 8] TD: SHOP| Napalm Nade 1.0 GT Team td_shop_napalm. running
[ 9] TD: SHOP| Frozen Nade 1.0 GT Team td_shop_frozen. running
[ 10] TD: SHOP| Stop Nade 1.0 GT Team td_shop_stop_gr running
[ 11] IonCannon 1.0 MarWit td_canon.amxx running
[ 12] TD SHOP: Lighting 1.0 GT Team td_shop_lightin running
[ 13] TD: Shop | 25% speed 1.0 tomcionek15 & gr td_shop_25speed running
[ 14] TD Shop: Minigun 1.65 CLLlAgOB edited td_shop_minigun running
[ 15] TD Shop: Minigun Ammo 1.0 gtteam td_shop_minigun running
[ 16] TD: Shop | Zlote naboj 1.0 tomcionek15 & gr td_shop_golden_ running
[ 17] TD: Shop | Golden ammo 1.0 tomcionek15 & gr td_shop_golden_ running
[ 18] TD: Shop | Golden ammo 1.0 tomcionek15 & gr td_shop_golden_ running
[ 19] TD: Shop | Golden ammo 1.0 tomcionek15 & gr td_shop_golden_ running
[ 20] TD: Shop | Golden ammo 1.0 tomcionek15 & gr td_shop_golden_ running
[ 21] TD: Shop | Golden ammo 1.0 tomcionek15 & gr td_shop_golden_ running
[ 22] TD: SHOP| Damage totem 1.0 GT Team td_shop_totem_d running
[ 23] TD: SHOP| Range totem 1.0 GT Team td_shop_totem_r running
[ 24] TD: SHOP| Firerate tot 1.0 GT Team td_shop_totem_f running
[ 25] TD: SHOP| Super totem 1.0 GT Team td_shop_totem_a running
[ 26] Tower Defense: GiveGol 1.0 Beta GT Team td_givegold.amx running
[ 27] Tower Defense: Guns 1.1 GT Team td_guns.amxx running
[ 28] Tower Defense: Gun mod 1.1 tomcionek15 & gr td_gunmod.amxx debug
[ 29] TD Assits: v2 1.0 grs4 td_assist.amxx running
[ 30] Tower Defense: Best pl 1.0 GT Team td_best_players running
[ 31] TD Traps 1.0 GT Team td_traps.amxx running
31 plugins, 31 running
Здравствуйте, сервер время от времени крашится на разных картах в разное время. Кто может подсказать в чем проблема? Устанавливал мод с темы на форуме
 
В этой теме было размещено решение! Перейти к решению.
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fl0wer, оно чтоли?
Код:
    {
        client_cmd(id, "spk %s", g_SoundFile[SOUND_TURRET_LEVELUP]);
        emit_sound(iEnt, CHAN_AUTO, g_SoundFile[SOUND_TURRET_LEVELUP], 1.5, 2.3, 0, PITCH_NORM);
        
        client_print_color(id, print_team_default, "%s^x01 Your '%s' turret earned %d level", CHAT_PREFIX, szTurretName, iNewLevel)
        SetTurretModelByLevel(iEnt, iNewLevel)
    }
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