Поиск Stop speedrun/speedhack(hns)

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Today i saw something interesting on my test server. There were players on it.. so that's a good thing. But there was a player that was doing something weird. It was like duck jump and strafe at the same time and was running on the map very fast.
It didnt seem like a hack, mostly like some alias/binds .. My question is how to block something like this ? I do have ReChecker and ReSRDetector on my server but it seems it didn't matter at all.
Any suggestions/plugins to stop this !?
 
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Hmm, i don't have any idea.. The funny thing was that a "friend" of his that was on the server told me he plays hns that's why he can go that fast.. Of course I didn't allow/believe that
If indeed was that, can i block it via ReChecker and if so what lines should i add into the resources.ini file ?
 
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Ohhh, already is something exactly for this.. Thank you.. I will give it a try
 
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Код:
// Don't unduck if ducking isn't finished yet.
// NOTE: This also prevents double duck.
// 0 - disabled (default behaviour)
// 1 - enabled
//
// Default value: "0"
mp_unduck_method 0
 
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Hmm, no idea something like that was in regamedll configs
I have it already on 0 like it says as the default and will test it with 1 and see what results i receive
 
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