But i think plugin be better, Im using another game mod , not publicpopilas, use it mp_roundrespawn_time in regamedll
dont work.Take it
You link SV_ConnectClient function, reconnect is set to true there before call SV_CheckUserInfo.This could be achieved with SV_CheckUserInfo because it passes if the player is reconnecting or not:
1. reconnect value is reseted at the begining of the SV_ConnectClient function: https://github.com/dreamstalker/rehlds/blob/master/rehlds/engine/sv_main.cpp#L2289You link SV_ConnectClient function, reconnect is set to true there before call SV_CheckUserInfo.
Well, you can use SV_CheckUserInfo for that, but it's not the best way.
Also, I think that game does reconnection when switching maps. Just test it.