- Ошибка
-
Ошибка в том, что не упонлист не сбрасываться, в новым раунде. Играешь за любого зомби класса. который имеет свои уполист. Пример в скрине. Есть возможности как это исправить??
- ОС
- Windows
- Amx Mod X
-
AMX Mod X 1.10.0.5406 (http://www.amxmodx.org)
- Билд
-
Exe version 1.6.3.7/Stdio (cstrike)
ReHLDS version: 3.7.0.698-dev
Build date: 10:14:22 Aug 19 2020 (2321)
- ReGamedll
-
ReGameDLL version: 5.18.0.480-dev
Build date: 19:19:50 Nov 21 2020
- Версия Metamod
-
Metamod-r v1.3.0.128, API (5:13)
Metamod-r build: 15:47:38 Aug 24 2018
- Список метамодулей
-
description stat pend file vers src load unload
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.10.0.5406 ini Start ANY
[ 2] Reunion RUN - reunion_mm.dll v0.1.0.92 ini Start Never
[ 3] POD-Bot mm RUN - podbot_mm.dll v3.0B18c ini Chlvl ANY
[ 4] MySQL RUN - mysql_amxx.dll v1.10.0.5406 pl1 ANY ANY
[ 5] Fun RUN - fun_amxx.dll v1.10.0.5406 pl1 ANY ANY
[ 6] Engine RUN - engine_amxx.dll v1.10.0.5406 pl1 ANY ANY
[ 7] FakeMeta RUN - fakemeta_amxx.dll v1.10.0.5406 pl1 ANY ANY
[ 8] CStrike RUN - cstrike_amxx.dll v1.10.0.5406 pl1 ANY ANY
[ 9] Ham Sandwich RUN - hamsandwich_amxx.dll v1.10.0.5406 pl1 ANY ANY
[10] ReAPI RUN - reapi_amxx.dll v5.16.0.198-dev pl1 ANY Never
[11] CSX RUN - csx_amxx.dll v1.10.0.5406 pl1 ANY ANY
- Список плагинов
-
[ 1] 0 Admin Base 1.10.0.540 AMXX Dev Team admin.amxx running
[ 2] 1 Admin Commands 1.10.0.540 AMXX Dev Team admincmd.am running
[ 3] 2 Admin Help 1.10.0.540 AMXX Dev Team adminhelp.a running
[ 4] 3 Slots Reservation 1.10.0.540 AMXX Dev Team adminslots. running
[ 5] 4 Multi-Lingual System 1.10.0.540 AMXX Dev Team multilingua running
[ 6] 5 Menus Front-End 1.10.0.540 AMXX Dev Team menufront.a running
[ 7] 6 Commands Menu 1.10.0.540 AMXX Dev Team cmdmenu.amx running
[ 8] 7 Players Menu 1.10.0.540 AMXX Dev Team plmenu.amxx running
[ 9] 8 Maps Menu 1.10.0.540 AMXX Dev Team mapsmenu.am running
[ 10] 9 Plugin Menu 1.10.0.540 AMXX Dev Team pluginmenu. running
[ 11] 10 Admin Chat 1.10.0.540 AMXX Dev Team adminchat.a running
[ 12] 11 Anti Flood 1.10.0.540 AMXX Dev Team antiflood.a running
[ 13] 12 Scrolling Message 1.10.0.540 AMXX Dev Team scrollmsg.a running
[ 14] 13 Info. Messages 1.10.0.540 AMXX Dev Team imessage.am running
[ 15] 14 Admin Votes 1.10.0.540 AMXX Dev Team adminvote.a running
[ 16] 15 NextMap 1.10.0.540 AMXX Dev Team nextmap.amx running
[ 17] 16 Nextmap Chooser 1.10.0.540 AMXX Dev Team mapchooser. running
[ 18] 17 TimeLeft 1.10.0.540 AMXX Dev Team timeleft.am running
[ 19] 18 Pause Plugins 1.10.0.540 AMXX Dev Team pausecfg.am running
[ 20] 19 Stats Configuration 1.10.0.540 AMXX Dev Team statscfg.am running
[ 21] 20 WeaponList 2020 1.0 Zver unknown sistem0.amx running
[ 22] 21 [ReAPI] Block 'Fire in 0.0.1 sergrib unknown sistem1.amx running
[ 23] 22 Zombie Plague 4.3 Fix6a MeRcyLeZZ unknown zombie_plag debug
[ 24] 23 [ZP] Classic Zombie 1.0 dias unknown zombie_clas running
[ 25] 24 NST Zombie Class Speed 1.0 NST zombie_clas running
[ 26] 25 [ZP]Classes[Healer] 1.0 CrAsH zombie_clas running
[ 27] 26 NST Zombie Class Tank 1.1 +Zver unknown zombie_clas running
[ 28] 27 unknown unknown unknown unknown zp_buymenu_ debug
[ 29] 28 [ZP] Buy System 0.2.6 Sho0ter \ Edited unknown zp_buymenu_ debug
[ 30] 29 remake 1.0 Zver unknown zp_remake1. running
[ 31] 30 scorewpmlvl 1.0 Zver unknown zp_remake2. running
[ 32] 31 [ZP]NadeModes 1.1 Zver unknown zp_remake3. running
[ 33] 32 ZP Addon Zombie Evolut 1.0 PaXaN-ZOMBIE unknown zp_remake4. running
[ 34] 33 hl_ultimate_gore_upd 0.1b Turanga_Leela zp_remake5. running
[ 35] 34 [ZP] Addon: Grenade St 1.2 rapara13 zp_remake6. running
[ 36] 35 Axyennblu megaplug 1.0 Alexander.3 unknown zp_remake7. running
[ 37] 36 Lite Translit 2.8 neygomon zp_remake8. running
[ 38] 37 unknown unknown unknown unknown zp_remake9. running
[ 39] 38 [ZP] SupplyBoxes 1.0 Docaner unknown zp_remake10 running
[ 40] 39 AMXX HATS ARMOR 0.1 Flymic24 zp_remake11 running
[ 41] 40 [ZMO] Zombie Radar Best 1.0 zp_remake12 running
[ 42] 41 [ZP] Weapon: Infinity 1.1 xUnicorn (t3rkec zp_weapon_l running
[ 43] 42 [WPN] Ethereal 1.0 Chrescoe1 unknown zp_weapon_e running
[ 44] 43 Camera View 0.0.1 ConnorMcLeod unknown talrasha_ca running
[ 45] 44 [ZP] Addon: Knife Menu 1.0 xUnicorn zp_addon_kn debug
[ 46] 45 [ZP] Knife: Hammer (2n 30.03.2019 xyUnicorn (t3rke zp_knife_ha debug
[ 47] 46 [ZP] Knife: Jay's Dagg 1.0 xUnicorn zp_knife_da debug
[ 48] 47 [ZP] Knife: CROW-9 1.0 xUnicorn zp_knife_cr debug
[ 49] 48 [ZP] Knife: Warhammer 1.1 | 2019 xUnicorn zp_knife_st debug
Код:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <zombieplague>
#include <WPMGPrintChatColor>
#define PLUGIN "[ZP]Classes[Healer]"
#define VERSION "1.0"
#define AUTHOR "CrAsH"
native zp_cs_get_user_money(id)
native zp_cs_set_user_money(id, value)
/*==========================================
Всякая хрень
===========================================*/
//Данные для регистрации класса
new const gName[] = "HEALER_ZCLASS_NAME"
new const gInfo[] = "HEALER_ZCLASS_INFO"
new const gModel[] = "zombie_healer"
new const gClaw[] = "vanime2.mdl"
new const gHealth = 3500
new const gSpeed = 236
new const Float:gGravity = 0.90
new const Float:gKnockBack = 0.37
//Ресурсы
new const gSprite[4][] =
{
"sprites/zp_weponszm/shockwave.spr",
"sprites/zp_weponszm/zombihealer_work.spr",
"sprites/zp_weponszm/health_human.spr",
"sprites/zp_weponszm/zombiheal_head.spr"
}
new const gResource[3][] =
{
"sprites/weapon_zbshp.txt",
"sprites/weapon_zbshealer.txt",
"sprites/zp_weponszm/zbs_new.spr"
}
new const gSound[2][] =
{
"zombie_plague/zp_healer/ability.wav",
"zombie_plague/zp_healer/health_zombie.wav"
}
//Прочее
new g_Class
new g_Sprite[5]
new iPlayerMana[33]
native zp_get_invis(id)
/*==========================================
Инициализация плагина
===========================================*/
public plugin_init()
{
//Регистрация плагина
register_plugin(PLUGIN, VERSION, AUTHOR)
//Команда запуска
register_clcmd("drop", "ActionStart")
register_clcmd("weapon_zbshealer", "HookWeaponList")
//Ланг файл
register_dictionary("zombie_plague.txt")
}
/*==========================================
Скачивание ресурсов
===========================================*/
public plugin_precache()
{
for(new i = 0; i < sizeof(gSprite); i++)
g_Sprite[i + 1] = engfunc(EngFunc_PrecacheModel, gSprite)
for(new i = 0; i < sizeof(gResource); i++)
engfunc(EngFunc_PrecacheGeneric, gResource)
for(new i = 0; i < sizeof(gSound); i++)
engfunc(EngFunc_PrecacheSound, gSound)
g_Class = zp_register_zombie_class(gName, gInfo, gModel, gClaw, gHealth, gSpeed, gGravity, gKnockBack)
}
/*==========================================
Отлов заражение
===========================================*/
public zp_user_infected_post(id, infector)
{
if(zp_get_user_zombie_class(id) == g_Class && !zp_get_user_nemesis(id))
{
set_task(0.5, "SetWeaponList", id)
iPlayerMana[id] = 250
PrintChatColor(id, PRINT_COLOR_RED, "!g[ZP]!y %L", LANG_PLAYER, "HEALER_ABILITY_INFO")
set_task(1.0, "AddMana", id + 2000, _, _, "b")
}
if(!infector)
return
if(zp_get_user_zombie_class(infector) == g_Class && !zp_get_user_nemesis(infector))
{
new iMana = iPlayerMana[infector] + 50
if(iMana >= 250)
{
iPlayerMana[infector] = 250
}else{
iPlayerMana[infector] += 50
}
}
return
}
/*==========================================
Выдача маны
===========================================*/
public AddMana(id)
{
id -= 2000
if(!zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_Class || zp_get_user_nemesis(id))
{
remove_task(id + 2000)
return PLUGIN_CONTINUE
}
if(iPlayerMana[id] >= 250)
return PLUGIN_CONTINUE
iPlayerMana[id] += 1
return PLUGIN_CONTINUE
}
/*==========================================
Подготовка к запуску способности
===========================================*/
public ActionStart(id)
{
if(!zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_Class || zp_get_user_nemesis(id))
return PLUGIN_CONTINUE
if(iPlayerMana[id] <= 25)
{
PrintChatColor(id, PRINT_COLOR_RED, "!g[ZP]!y %L", LANG_PLAYER, "HEALER_NOMANA")
return PLUGIN_CONTINUE
}
if(!GetHeal(id))
{
PrintChatColor(id, PRINT_COLOR_RED, "!g[ZP]!y %L", LANG_PLAYER, "HEALER_NOHEALED")
return PLUGIN_CONTINUE
}
Show_TaskBar(id, 1)
remove_task(id)
set_task(1.0, "ActionUse", id)
return PLUGIN_CONTINUE
}
/*==========================================
Запуск способности
===========================================*/
public ActionUse(id)
{
if(!zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_Class || zp_get_user_nemesis(id))
return PLUGIN_CONTINUE
if(iPlayerMana[id] <= 25)
return PLUGIN_CONTINUE
new iHealed
new Float:fOrigin[3]
pev(id, pev_origin, fOrigin)
new i
while((i = engfunc(EngFunc_FindEntityInSphere, i, fOrigin, 200.0)))
{
if(!is_user_alive(i) || !is_user_connected(i))
continue
if(!zp_get_user_zombie(i) || zp_get_user_nemesis(i))
continue
if(id == i)
continue
if(iPlayerMana[id] < 25)
break
iPlayerMana[id] -= 25
zp_cs_set_user_money(id, zp_cs_get_user_money(id) + 100)
client_cmd(i, "spk %s", gSound[1])
new Float:fMax = float(zp_get_zombie_maxhealth(i)) * 3.0
new Float:fHealth
pev(i, pev_health, fHealth)
new Float:fNew = fHealth + 300.0
set_pev(i, pev_health, fNew < fMax ? fNew : fMax)
new Float:fOriginP[3]
pev(i, pev_origin, fOriginP)
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
write_byte(TE_SPRITE)
write_coord(floatround(fOriginP[0]))
write_coord(floatround(fOriginP[1]))
write_coord(floatround(fOriginP[2]+30.0))
write_short(g_Sprite[4])
write_byte(10)
write_byte(255)
message_end()
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("ScreenFade"), _, i)
write_short((1<<12) * 2)
write_short(1<<12)
write_short(0)
write_byte(0)
write_byte(150)
write_byte(0)
write_byte(75)
message_end()
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
write_byte(TE_SPRITE)
write_coord(floatround(fOriginP[0]))
write_coord(floatround(fOriginP[1]))
write_coord(floatround(fOriginP[2]))
write_short(g_Sprite[2])
write_byte(12)
write_byte(255)
message_end()
iHealed += 1
}
if(iHealed)
{
client_cmd(id, "spk %s", gSound[0])
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
write_byte(TE_SPRITE)
write_coord(floatround(fOrigin[0]))
write_coord(floatround(fOrigin[1]))
write_coord(floatround(fOrigin[2]))
write_short(g_Sprite[2])
write_byte(12)
write_byte(255)
message_end()
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
write_byte(TE_SPRITE)
write_coord(floatround(fOrigin[0]))
write_coord(floatround(fOrigin[1]))
write_coord(floatround(fOrigin[2]+30.0))
write_short(g_Sprite[3])
write_byte(10)
write_byte(255)
message_end()
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, fOrigin, 0)
write_byte(TE_BEAMCYLINDER)
engfunc(EngFunc_WriteCoord, fOrigin[0])
engfunc(EngFunc_WriteCoord, fOrigin[1])
engfunc(EngFunc_WriteCoord, fOrigin[2] - 20.0)
engfunc(EngFunc_WriteCoord, fOrigin[0])
engfunc(EngFunc_WriteCoord, fOrigin[1])
engfunc(EngFunc_WriteCoord, fOrigin[2] + 200.0)
write_short(g_Sprite[1])
write_byte(0)
write_byte(0)
write_byte(10)
write_byte(10)
write_byte(0)
write_byte(0)
write_byte(150)
write_byte(0)
write_byte(200)
write_byte(0)
message_end()
}
return PLUGIN_CONTINUE
}
/*==========================================
Действие способностей
===========================================*/
public client_PreThink(id)
{
if (!zp_get_user_zombie(id))
return
if(zp_get_user_zombie_class(id) != g_Class || zp_get_user_nemesis(id))
return
StartHud(id)
}
/*==========================================
Присвоение худа
===========================================*/
public StartHud(id)
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("WeaponList"), _, id)
write_string("weapon_zbshp")
write_byte(6)
write_byte(100)
write_byte(-1)
write_byte(-1)
write_byte(0)
write_byte(13)
write_byte(CSW_MAC10)
write_byte(0)
message_end()
ShowHud(id)
}
/*==========================================
Обновление худа
===========================================*/
public ShowHud(id)
{
if(!is_user_alive(id) || !is_user_connected(id))
return PLUGIN_CONTINUE
if(!zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_Class || zp_get_user_nemesis(id))
return PLUGIN_CONTINUE
cs_set_user_bpammo(id, CSW_MAC10, iPlayerMana[id])
engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, get_user_msgid("CurWeapon"), {0, 0, 0}, id)
write_byte(1)
write_byte(CSW_MAC10)
write_byte(-1)
message_end()
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("AmmoX"), _, id)
write_byte(1)
write_byte(iPlayerMana[id])
message_end()
return PLUGIN_CONTINUE
}
/*==========================================
Показ полоски установки
===========================================*/
stock Show_TaskBar(id, iTime)
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("BarTime"), _, id)
write_short(iTime)
message_end()
}
/*==========================================
Получение кол-во игроков для хилла
===========================================*/
stock GetHeal(id)
{
new Float:fOrigin[3]
pev(id, pev_origin, fOrigin)
new iHealed
new i
while((i = engfunc(EngFunc_FindEntityInSphere, i, fOrigin, 200.0)))
{
if(!is_user_alive(i) || !is_user_connected(i))
continue
if(!zp_get_user_zombie(i) || zp_get_user_nemesis(i))
continue
if(id == i)
continue
iHealed += 1
}
return iHealed
}
/*==========================================
Присвоение weaponlist`а
===========================================*/
stock WeaponList(id, const szWeaponList[], iByte_1, iByte_2, iByte_3, iByte_4, iByte_5, iByte_6, iByte_7, iByte_8)
{
message_begin(MSG_ONE, get_user_msgid("WeaponList"), .player = id)
{
write_string(szWeaponList)
write_byte(iByte_1)
write_byte(iByte_2)
write_byte(iByte_3)
write_byte(iByte_4)
write_byte(iByte_5)
write_byte(iByte_6)
write_byte(iByte_7)
write_byte(iByte_8)
}
message_end()
}
/*==========================================
Выдача weaponlist`а
===========================================*/
public SetWeaponList(id)
{
WeaponList(id, "weapon_zbshealer", -1, -1, -1, -1, 2, 1, 29, 0)
engclient_cmd(id, "weapon_knife")
return PLUGIN_HANDLED
}
/*==========================================
Хук веапонлиста
===========================================*/
public HookWeaponList(id)
{
engclient_cmd(id, "weapon_knife")
return PLUGIN_HANDLED
}
Вложения
-
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