pickup weapon

  1. R

    ITEM_FLAG_EXHAUSTIBLE flag usage

    I'm trying to set ITEM_FLAG_EXHAUSTIBLE to a weapon. The objective is pack ammo for dropped weapon: https://github.com/s1lentq/ReGameDLL_CS/issues/520#issuecomment-599097794 I think it can be achive by hooking DropPlayerItem in Orpheu or ReAPI. But I'm trying another method: Apply the flag...
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