Основная информация
Проблема: statsx_shell не отображает статистику
Ошибка:
Amx Mod X: ReAMXX
Билд:
ReGamedll:
Список модулей:
Список плагинов:
Список метамодулей:
Исходник:
Комментарий:
Всем доброго времени суток! Вчера обновился на ReHLDS и частично перестала работать статистика statsx_shell, а именно не выводит после убийства "Вы нанесли %d урона, попав %d раз^n, но у нападавшего осталось %d HP и %d AP". В stats.ini KillerChat прописан, но не работает.
Проблема: statsx_shell не отображает статистику
Ошибка:
Дополнительная информацияKillerChat
Amx Mod X: ReAMXX
Билд:
Код:
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.3.0.592-dev
Build date: 11:22:29 Aug 24 2017 (1230)
Build from: https://github.com/dreamstalker/rehlds/commit/4246a44
ReGamedll:
Код:
ReGameDLL version: 5.3.0.221-dev
Build date: 17:13:45 Aug 19 2017
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/462dc99
Список модулей:
PHP:
Currently loaded modules:
name version author status
[ 1] Fun 1.8.3-Re AMX Mod X Dev Team running
[ 2] CSX 1.8.3-Re AMX Mod X Dev Team running
[ 3] MySQL 1.8.3-Re AMX Mod X Dev Team running
[ 4] CStrike 1.8.3-Re AMX Mod X Dev Team running
[ 5] nVault 1.8.3-Re AMX Mod X Dev Team running
[ 6] FakeMeta 1.8.3-Re AMX Mod X Dev Team running
[ 7] Engine 1.8.3-Re AMX Mod X Dev Team running
[ 8] Ham Sandwich 1.8.3-Re AMX Mod X Dev Team running
8 modules, 8 correct
Список плагинов:
HTML:
Currently loaded plugins:
name version author file status
[ 1] AMXBans: Core Gm 1.6 Larte Team amxbans_core.am running
[ 2] Aliases checker 1.0.3 kanagava alias_detector. running
[ 3] Admin Commands 1.8.2 AMXX Dev Team admincmd.amxx running
[ 4] Admin Menu 1.0 ill menufront.amxx running
[ 5] Map Manager 2.5.60 Mistrick mapmanager.amxx running
[ 6] Map Manager: Sub Plugi 0.1 Mistrick mapmanager_subp running
[ 7] Commands Menu 1.8.2 AMXX Dev Team cmdmenu.amxx running
[ 8] Players Menu 1.8.2 AMXX Dev Team plmenu.amxx running
[ 9] Maps Menu 1.8.2 AMXX Dev Team mapsmenu.amxx running
[ 10] Admin Help 1.8.2 AMXX Dev Team adminhelp.amxx running
[ 11] Stats Configuration 1.8.2 AMXX Dev Team statscfg.amxx running
[ 12] Restrict Weapons 1.8.2 AMXX Dev Team restmenu.amxx running
[ 13] Info. Messages 1.8.2 AMXX Dev Team imessage.amxx running
[ 14] StatsX (MastaMan Editi 1.8.3-Re AMXX Dev Team & statsx_shell.am running
[ 15] Rock to Ban 1.02 Safety1st rock2ban.amxx running
[ 16] Auto recording demo 2.0 IzI | Bonaqua (R amx_autodemorec running
[ 17] Admin Gag 1.0 AndrewZ admin_gag.amxx running
[ 18] Autoresponder/Advertis 0.5 MaximusBrood ad_manager.amxx running
[ 19] AWPoff 1.5 PAffAEJIkA :3 hlds_awp_off.am running
[ 20] Lite Parachute 1.1 AcE, Leo_[BH] lite_parachute. running
[ 21] Afk Control 0.4.1 Freedo.m | neygo afk_control.amx running
[ 22] Player Knife Duel 1.6 Name_PKD Player_Knife_Du running
[ 23] Weaponmenu 1.2 ill | Ilya Koren weaponmenu_on.a running
[ 24] Custom Models 1.3.2 neugomon custom_models.a running
[ 25] Weapon Model + Sound R 1.2 GHW_Chronic+tERo new_weapons.amx running
[ 26] Weapon Model + Sound R 1.2 GHW_Chronic+tERo new_weapons_gal running
[ 27] 'Fire in the hole' blo 1.0 xPaw hidefireintheho running
[ 28] Reset Score 1.0 SKAJIbnEJIb resetscore.amxx running
[ 29] Lite Vampire 1.2 neygomon vampire.amxx running
[ 30] Lite Vampire 1.2 neygomon vampire_vip.amx running
[ 31] Deathtype Effects 1.0 anakin_cstrike deathtype_effec running
[ 32] Weapon Model + Sound R 1.2 GHW_Chronic+tERo new_c4.amxx running
[ 33] vips 0.1 tatarstan vipka.amxx running
[ 34] Mode 2x2 1.9 s1lent mode.amxx running
[ 35] unknown unknown unknown dmg_adm.amxx running
[ 36] unknown unknown unknown dmg_vip.amxx running
[ 37] Ping Control 1.31 neygomon Ping_Control.am running
[ 38] TOP VIP (Auto Set) 1.0a Leo_[BH] top_vip.amxx running
[ 39] GHW Auto Message Displ 3.1b GHW_Chronic/Safe GHW_Message_Dis running
[ 40] Flash Remote Control 12.0 OT flashbang_remot running
[ 41] FRC FOV Bugfix 1.6 OT frc_fov_bugfix. running
[ 42] Auto VIP [STEAM] 1.1 ArtHa auto_steam_vip. running
[ 43] Lite Translit 2.8 neygomon lite_translit.a running
[ 44] Advanced Experience Sy 0.4.1 serfreeman1337 aes_main.amxx running
[ 45] AES: Exp CSTRIKE 0.3 serfreeman1337 aes_exp_cstrike running
[ 46] AES: Informer 0.2 serfreeman1337 aes_informer.am running
[ 47] AES: Experience Editor 0.1 serfreeman1337 aes_exp_editor. running
[ 48] AES: Bonus System 0.2 serfreeman1337 aes_bonus_syste running
[ 49] AES: Bonus CSTRIKE 0.4 serfreeman1337 aes_bonus_cstri running
49 plugins, 49 running
Список метамодулей:
PHP:
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.8.3-R ini Start ANY
[ 2] Reunion RUN - reunion_mm_i386. v0.1.75 ini Start Never
[ 3] ReAuthCheck RUN - reauthcheck_mm_i v0.1.6 ini Start Never
[ 4] Rechecker RUN - rechecker_mm_i38 v2.3 ini Chlvl ANY
[ 5] ReSRDetector RUN - resrdetector_mm_ v0.1.0 ini Chlvl ANY
[ 6] WHBlocker RUN - whblocker_mm_i38 v1.5.692 ini Chlvl ANY
[ 7] Revoice RUN - revoice_mm_i386. v0.1.0.3 ini Start Never
[ 8] ReSemiclip RUN - resemiclip_mm_i3 v2.3.9 ini Chlvl ANY
[ 9] Fun RUN - fun_amxx_i386.so v1.8.3-R pl1 ANY ANY
[10] CSX RUN - csx_amxx_i386.so v1.8.3-R pl1 ANY ANY
[11] MySQL RUN - mysql_amxx_i386. v1.8.3-R pl1 ANY ANY
[12] CStrike RUN - cstrike_amxx_i38 v1.8.3-R pl1 ANY ANY
[13] FakeMeta RUN - fakemeta_amxx_i3 v1.8.3-R pl1 ANY ANY
[14] Engine RUN - engine_amxx_i386 v1.8.3-R pl1 ANY ANY
[15] Ham Sandwich RUN - hamsandwich_amxx v1.8.3-R pl1 ANY ANY
15 plugins, 15 running
Исходник:
Код:
/*
* Описание:
* - AmxModX 1.8.1
* - Название плагина: statsxshell.amxx
* - Разработчик: AMXX Dev Team
* - Изменения: Wildness Team (Сержант)
* - Язык: Русский/Английский
*
* Изменения:
* - Максимально возможная руссификация
* - Добавлен цветной чат
* - Убран шел
*
* Контакты:
* - Сайт: www.ws-portal.ru
* - Форум: www.ws-portal.ru/forum/
* - ICQ: 406-973-682
* - Skype: serjant372
* - E-mail: [email protected] | [email protected]
*/
//--------------------------------
#include <amxmodx>
#include <amxmisc>
#include <csx>
#include <cstrike>
#include <nvault>
#define STATSX_SHELL_VER "2.0.0 (BETA)"
//--------------------------------
/*Color Chat*/
#define MAXSLOTS 32
enum ChatColor
{
CHATCOLOR_NORMAL = 1,
CHATCOLOR_GREEN,
CHATCOLOR_TEAM_COLOR,
CHATCOLOR_GREY,
CHATCOLOR_RED,
CHATCOLOR_BLUE,
}
new g_TeamName[][] =
{
"",
"TERRORIST",
"CT",
"SPECTATOR"
}
new g_msgSayText
new g_msgTeamInfo
// Uncomment to activate log debug messages.
//#define STATSX_DEBUG
// HUD statistics duration in seconds (minimum 1.0 seconds).
#define HUD_DURATION_CVAR "amx_statsx_duration"
#define HUD_DURATION "12.0"
// HUD statistics stop relative freeze end in seconds.
// To stop before freeze end use a negative value.
#define HUD_FREEZE_LIMIT_CVAR "amx_statsx_freeze"
#define HUD_FREEZE_LIMIT "-2.0"
// HUD statistics minimum duration, in seconds, to trigger the display logic.
#define HUD_MIN_DURATION 0.2
// Config plugin constants.
#define MODE_HUD_DELAY 0 // Make a 0.01 sec delay on HUD reset process.
// You can also manualy enable or disable these options by setting them to 1
// For example:
// public ShowAttackers = 1
// However amx_statscfg command is recommended
public KillerChat = 0 // displays killer hp&ap to victim console
// and screen
public ShowAttackers = 0 // shows attackers
public ShowVictims = 0 // shows victims
public ShowKiller = 0 // shows killer
public ShowTeamScore = 0 // shows team score at round end
public ShowTotalStats = 0 // shows round total stats
public ShowBestScore = 0 // shows rounds best scored player
public ShowMostDisruptive = 0 // shows rounds most disruptive player
public EndPlayer = 0 // displays player stats at the end of map
public EndTop15 = 0 // displays top15 at the end of map
public SayHP = 0 // displays information about user killer
public SayStatsMe = 0 // displays user's stats and rank
public SayRankStats = 0 // displays user's rank stats
public SayMe = 0 // displays user's stats
public SayRank = 0 // displays user's rank
public SayReport = 0 // report user's weapon status to team
public SayScore = 0 // displays team's map score
public SayTop15 = 0 // displays first 15 players
public SayStatsAll = 0 // displays all players stats and rank
public ShowStats = 0 // set client HUD-stats switched off by default
public ShowDistHS = 0 // show distance and HS in attackers and
// victims HUD lists
public ShowFullStats = 0 // show full HUD stats (more than 78 chars)
public SpecRankInfo = 0 // displays rank info when spectating
// Standard Contstants.
#define MAX_TEAMS 2
#define MAX_PLAYERS 32 + 1
#define MAX_NAME_LENGTH 128
#define MAX_WEAPON_LENGTH 31
#define MAX_TEXT_LENGTH 255
#define MAX_BUFFER_LENGTH 2047
// User stats parms id
#define STATS_KILLS 0
#define STATS_DEATHS 1
#define STATS_HS 2
#define STATS_TKS 3
#define STATS_SHOTS 4
#define STATS_HITS 5
#define STATS_DAMAGE 6
// Global player flags.
new BODY_PART[8][] =
{
"WHOLEBODY",
"HEAD",
"CHEST",
"STOMACH",
"LEFTARM",
"RIGHTARM",
"LEFTLEG",
"RIGHTLEG"
}
new MM_BODY_PART[8][] =
{
"WHOLEBODY",
"HEAD",
"CHEST",
"STOMACH",
"MM_LEFTARM",
"MM_RIGHTARM",
"MM_LEFTLEG",
"MM_RIGHTLEG"
}
// Killer information, save killer info at the time when player is killed.
#define KILLED_KILLER_ID 0 // Killer userindex/user-ID
#define KILLED_KILLER_HEALTH 1 // Killer's health
#define KILLED_KILLER_ARMOUR 2 // Killer's armour
#define KILLED_TEAM 3 // Killer's team
#define KILLED_KILLER_STATSFIX 4 // Fix to register the last hit/kill
new g_izKilled[MAX_PLAYERS][5]
// Menu variables and configuration
#define MAX_PPL_MENU_ACTIONS 2 // Number of player menu actions
#define PPL_MENU_OPTIONS 7 // Number of player options per displayed menu
new g_iPluginMode = 0
new g_izUserMenuPosition[MAX_PLAYERS] = {0, ...}
new g_izUserMenuAction[MAX_PLAYERS] = {0, ...}
new g_izUserMenuPlayers[MAX_PLAYERS][32]
new g_izSpecMode[MAX_PLAYERS] = {0, ...}
new g_izShowStatsFlags[MAX_PLAYERS] = {0, ...}
new g_izStatsSwitch[MAX_PLAYERS] = {0, ...}
new Float:g_fzShowUserStatsTime[MAX_PLAYERS] = {0.0, ...}
new Float:g_fShowStatsTime = 0.0
new Float:g_fFreezeTime = 0.0
new Float:g_fFreezeLimitTime = 0.0
new Float:g_fHUDDuration = 0.0
new g_iRoundEndTriggered = 0
new g_iRoundEndProcessed = 0
new Float:g_fStartGame = 0.0
new g_izTeamScore[MAX_TEAMS] = {0, ...}
new g_izTeamEventScore[MAX_TEAMS] = {0, ...}
new g_izTeamRndStats[MAX_TEAMS][8]
new g_izTeamGameStats[MAX_TEAMS][8]
new g_izUserUserID[MAX_PLAYERS] = {0, ...}
new g_izUserAttackerDistance[MAX_PLAYERS] = {0, ...}
new g_izUserVictimDistance[MAX_PLAYERS][MAX_PLAYERS]
new g_izUserRndName[MAX_PLAYERS][MAX_NAME_LENGTH + 1]
new g_izUserRndStats[MAX_PLAYERS][8]
new g_izUserGameStats[MAX_PLAYERS][8]
// Common buffer to improve performance, as Small always zero-initializes all vars
new g_sBuffer[MAX_BUFFER_LENGTH + 1] = ""
new g_sScore[MAX_TEXT_LENGTH + 1] = ""
new g_sAwardAndScore[MAX_BUFFER_LENGTH + 1] = ""
new t_sText[MAX_TEXT_LENGTH + 1] = ""
new t_sName[MAX_NAME_LENGTH + 1] = ""
new t_sWpn[MAX_WEAPON_LENGTH + 1] = ""
new g_HudSync_EndRound
new g_HudSync_SpecInfo
// MastaMan Edition
#define MAX_SORT_COUNT 100
#define MM_MINUTE 60
#define MM_HOUR 3600
#define MM_DAY 86400
#define MM_WEEK 604800
#define MM_MONTH 2592000
#define MM_YEAR 31536000
new bool:szTrigger = true
new iTopX, iTopEnd, iAwardID, iDesign, g_Vault, g_Vault2
new pcvar_statsmarquee, pcvar_statsmarquee_effect, pcvar_statsmarquee_color, pcvar_statsmarquee_position
new pcvar_award, pcvar_award_anonce_chat, pcvar_award_chance, pcvar_award_cash, pcvar_dmg, pcvar_hs, pcvar_bot, pcvar_topx
new pcvar_style, pcvar_design, pcvar_day, pcvar_connect_message, pcvar_hostname, pcvar_connect_message_effect, pcvar_connect_message_color
new pcvar_pt, pcvar_pt_bonus, pcvar_pt_bonus_1h, pcvar_pt_bonus_2h, pcvar_pt_bonus_3h, pcvar_pt_bonus_4h, pcvar_pt_bonus_5h
new pcvar_pt_bonus_anonce, pcvar_connect_message_visit
new marquee_iID
new m_sName[MAX_NAME_LENGTH + 1] = ""
new marquee_place[40] = ""
new g_Statsx_Shell_Cvars[31][] =
{
"csstats_rank",
"csstats_maxsize",
"amx_statsx_duration",
"amx_statsx_freeze",
"amx_statsx_shell_mode",
"amx_statsx_design",
"amx_statsx_marquee_enabled",
"amx_statsx_marquee_effect",
"amx_statsx_marquee_color",
"amx_statsx_marquee_position",
"amx_statsx_top_dmg_enabled",
"amx_statsx_top_hs_enabled",
"amx_statsx_top_bot_enabled",
"amx_statsx_top_topx_enabled",
"amx_statsx_award_enabled",
"amx_statsx_award_cash",
"amx_statsx_award_chance",
"amx_statsx_award_anonce",
"amx_statsx_day_stat",
"amx_statsx_pt_enabled",
"amx_statsx_pt_bonus",
"amx_statsx_pt_bonus_anonce",
"amx_statsx_pt_bonus_1h",
"amx_statsx_pt_bonus_2h",
"amx_statsx_pt_bonus_3h",
"amx_statsx_pt_bonus_4h",
"amx_statsx_pt_bonus_5h",
"amx_statsx_conn_msg_enabled",
"amx_statsx_conn_msg_effect",
"amx_statsx_conn_msg_color",
"amx_statsx_conn_msg_visit"
}
// Themes
#define STATSX_SHELL_DESIGN_MAX 13
#define STATSX_SHELL_DESIGN1_STYLE "<meta charset=UTF-8><style>body{background:#112233;font-family:Arial}th{background:#558866;color:#FFF;padding:10px 2px;text-align:left}td{padding:4px 3px}table{background:#EEEECC;font-size:12px;font-family:Arial}h2,h3{color:#FFF;font-family:Verdana}#c{background:#E2E2BC}img{height:10px;background:#09F;margin:0 3px}#r{height:10px;background:#B6423C}#clr{background:none;color:#FFF;font-size:20px}</style>"
#define STATSX_SHELL_DESIGN2_STYLE "<meta charset=UTF-8><style>body{font-family:Arial}th{background:#575757;color:#FFF;padding:5px;border-bottom:2px #BCE27F solid;text-align:left}td{padding:3px;border-bottom:1px #E7F0D0 solid}table{color:#3C9B4A;background:#FFF;font-size:12px}h2,h3{color:#333;font-family:Verdana}#c{background:#F0F7E2}img{height:10px;background:#62B054;margin:0 3px}#r{height:10px;background:#717171}#clr{background:none;color:#575757;font-size:20px}</style>"
#define STATSX_SHELL_DESIGN3_STYLE "<meta charset=UTF-8><style>body{background:#E6E6E6;font-family:Verdana}th{background:#F5F5F5;color:#A70000;padding:6px;text-align:left}td{padding:2px 6px}table{color:#333;background:#E6E6E6;font-size:10px;font-family:Georgia;border:2px solid #D9D9D9}h2,h3{color:#333;}#c{background:#FFF}img{height:10px;background:#14CC00;margin:0 3px}#r{height:10px;background:#CC8A00}#clr{background:none;color:#A70000;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DESIGN4_STYLE "<meta charset=UTF-8><style>body{background:#E8EEF7;margin:2px;font-family:Tahoma}th{color:#0000CC;padding:3px}tr{text-align:left;background:#E8EEF7}td{padding:3px}table{background:#CCC;font-size:11px}h2,h3{font-family:Verdana}img{height:10px;background:#09F;margin:0 3px}#r{height:10px;background:#B6423C}#clr{background:none;color:#000;font-size:20px}</style>"
#define STATSX_SHELL_DESIGN5_STYLE "<meta charset=UTF-8><style>body{background:#555;font-family:Arial}th{border-left:1px solid #ADADAD;border-top:1px solid #ADADAD}table{background:#3C3C3C;font-size:11px;color:#FFF;border-right:1px solid #ADADAD;border-bottom:1px solid #ADADAD;padding:3px}h2,h3{color:#FFF}#c{background:#FF9B00;color:#000}img{height:10px;background:#00E930;margin:0 3px}#r{height:10px;background:#B6423C}#clr{background:none;color:#FFF;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DESIGN6_STYLE "<meta charset=UTF-8><style>body{background:#FFF;font-family:Tahoma}th{background:#303B4A;color:#FFF}table{padding:6px 2px;background:#EFF1F3;font-size:12px;color:#222;border:1px solid #CCC}h2,h3{color:#222}#c{background:#E9EBEE}img{height:7px;background:#F8931F;margin:0 3px}#r{height:7px;background:#D2232A}#clr{background:none;color:#303B4A;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DESIGN7_STYLE "<meta charset=UTF-8><style>body{background:#FFF;font-family:Verdana}th{background:#2E2E2E;color:#FFF;text-align:left}table{padding:6px 2px;background:#FFF;font-size:11px;color:#333;border:1px solid #CCC}h2,h3{color:#333}#c{background:#F0F0F0}img{height:7px;background:#444;margin:0 3px}#r{height:7px;background:#999}#clr{background:none;color:#2E2E2E;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DESIGN8_STYLE "<meta charset=UTF-8><style>body{background:#242424;margin:20px;font-family:Tahoma}th{background:#2F3034;color:#BDB670;text-align:left} table{padding:4px;background:#4A4945;font-size:10px;color:#FFF}h2,h3{color:#D2D1CF}#c{background:#3B3C37}img{height:12px;background:#99CC00;margin:0 3px}#r{height:12px;background:#999900}#clr{background:none;color:#FFF;font-size:20px}</style>"
#define STATSX_SHELL_DESIGN9_STYLE "<meta charset=UTF-8><style>body{background:#FFF;font-family:Tahoma}th{background:#056B9E;color:#FFF;padding:3px;text-align:left;border-top:4px solid #3986AC}td{padding:2px 6px}table{color:#006699;background:#FFF;font-size:12px;border:2px solid #006699}h2,h3{color:#F69F1C;}#c{background:#EFEFEF}img{height:5px;background:#1578D3;margin:0 3px}#r{height:5px;background:#F49F1E}#clr{background:none;color:#056B9E;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DESIGN10_STYLE "<meta charset=UTF-8><style>body{background:#4C5844;font-family:Tahoma}th{background:#1E1E1E;color:#C0C0C0;padding:2px;text-align:left;}td{padding:2px 10px}table{color:#AAC0AA;background:#424242;font-size:13px}h2,h3{color:#C2C2C2;font-family:Tahoma}#c{background:#323232}img{height:3px;background:#B4DA45;margin:0 3px}#r{height:3px;background:#6F9FC8}#clr{background:none;color:#FFF;font-size:20px}</style>"
#define STATSX_SHELL_DESIGN11_STYLE "<meta charset=UTF-8><style>body{background:#F2F2F2;font-family:Arial}th{background:#175D8B;color:#FFF;padding:7px;text-align:left}td{padding:3px;border-bottom:1px #BFBDBD solid}table{color:#153B7C;background:#F4F4F4;font-size:11px;border:1px solid #BFBDBD}h2,h3{color:#153B7C}#c{background:#ECECEC}img{height:8px;background:#54D143;margin:0 3px}#r{height:8px;background:#C80B0F}#clr{background:none;color:#175D8B;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DESIGN12_STYLE "<meta charset=UTF-8><style>body{background:#283136;font-family:Arial}th{background:#323B40;color:#6ED5FF;padding:10px 2px;text-align:left}td{padding:4px 3px;border-bottom:1px solid #DCDCDC}table{background:#EDF1F2;font-size:10px;border:2px solid #505A62}h2,h3{color:#FFF}img{height:10px;background:#A7CC00;margin:0 3px}#r{height:10px;background:#CC3D00}#clr{background:none;color:#6ED5FF;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DESIGN13_STYLE "<meta charset=UTF-8><style>body{background:#220000;font-family:Tahoma}th{background:#3E0909;color:#FFF;padding:5px 2px;text-align:left;border-bottom:1px solid #DEDEDE}td{padding:2px 2px;}table{background:#FFF;font-size:11px;border:1px solid #791616}h2,h3{color:#FFF}#c{background:#F4F4F4;color:#7B0000}img{height:7px;background:#a00000;margin:0 3px}#r{height:7px;background:#181818}#clr{background:none;color:#CFCFCF;font-size:20px;border:0}</style>"
#define STATSX_SHELL_DEFAULT_STYLE "<meta charset=UTF-8><style>body{background:#000}tr{text-align:left}table{font-size:13px;color:#FFB000;padding:2px}h2,h3{color:#FFF;font-family:Verdana}img{height:5px;background:#0000FF;margin:0 3px}#r{height:5px;background:#FF0000}</style>"
//--------------------------------
// Initialize
//--------------------------------
public plugin_init()
{
// Register plugin.
register_plugin("StatsX (MastaMan Edition)", AMXX_VERSION_STR, "AMXX Dev Team & Wildness Team")
register_dictionary("statsx_shell.txt")
register_cvar("statsx_shell_ver", STATSX_SHELL_VER, FCVAR_SPONLY | FCVAR_SERVER)
//Stats Marquee
set_task(15.0, "StatsMarquee", 0, _, 0)
// Random award ID
//iAwardID = random_num(0,9)
// Random design
iDesign = random_num(1, STATSX_SHELL_DESIGN_MAX)
pcvar_hostname = get_cvar_pointer("hostname")
pcvar_style = register_cvar("amx_statsx_shell_mode", "1")
pcvar_design = register_cvar("amx_statsx_design", "1")
pcvar_statsmarquee = register_cvar("amx_statsx_marquee_enabled", "1")
pcvar_statsmarquee_effect = register_cvar("amx_statsx_marquee_effect", "0")
pcvar_statsmarquee_color = register_cvar("amx_statsx_marquee_color", "0")
pcvar_statsmarquee_position = register_cvar("amx_statsx_marquee_position", "0")
pcvar_dmg = register_cvar("amx_statsx_top_dmg_enabled", "1")
pcvar_hs = register_cvar("amx_statsx_top_hs_enabled", "1")
pcvar_bot = register_cvar("amx_statsx_top_bot_enabled", "1")
pcvar_topx = register_cvar("amx_statsx_top_topx_enabled", "1")
pcvar_award = register_cvar("amx_statsx_award_enabled", "1")
pcvar_award_cash = register_cvar("amx_statsx_award_cash", "1000")
pcvar_award_chance = register_cvar("amx_statsx_award_chance", "0.1")
pcvar_award_anonce_chat = register_cvar("amx_statsx_award_anonce", "1")
pcvar_day = register_cvar("amx_statsx_day_stat", "1")
pcvar_pt = register_cvar("amx_statsx_pt_enabled", "1")
pcvar_pt_bonus = register_cvar("amx_statsx_pt_bonus", "1")
pcvar_pt_bonus_anonce = register_cvar("amx_statsx_pt_bonus_anonce", "1")
pcvar_pt_bonus_1h = register_cvar("amx_statsx_pt_bonus_1h", "250")
pcvar_pt_bonus_2h = register_cvar("amx_statsx_pt_bonus_2h", "500")
pcvar_pt_bonus_3h = register_cvar("amx_statsx_pt_bonus_3h", "1000")
pcvar_pt_bonus_4h = register_cvar("amx_statsx_pt_bonus_4h", "2000")
pcvar_pt_bonus_5h = register_cvar("amx_statsx_pt_bonus_5h", "5000")
pcvar_connect_message = register_cvar("amx_statsx_conn_msg_enabled", "1")
pcvar_connect_message_effect = register_cvar("amx_statsx_conn_msg_effect", "0")
pcvar_connect_message_color = register_cvar("amx_statsx_conn_msg_color", "0")
pcvar_connect_message_visit = register_cvar("amx_statsx_conn_msg_visit", "1")
// Register events.
register_event("TextMsg", "eventStartGame", "a", "2=#Game_Commencing", "2=#Game_will_restart_in")
register_event("ResetHUD", "eventResetHud", "be")
register_event("RoundTime", "eventStartRound", "bc")
register_event("SendAudio", "eventEndRound", "a", "2=%!MRAD_terwin", "2=%!MRAD_ctwin", "2=%!MRAD_rounddraw")
register_event("TeamScore", "eventTeamScore", "a")
register_event("30", "eventIntermission", "a")
register_event("TextMsg", "eventSpecMode", "bd", "2&ec_Mod")
register_event("StatusValue", "eventShowRank", "bd", "1=2")
// Register commands.
register_clcmd("say /hp", "cmdHp", 0, "- display info. about your killer (chat)")
register_clcmd("say /statsme", "cmdStatsMe", 0, "- display your stats (MOTD)")
register_clcmd("say /rankstats", "cmdRankStats", 0, "- display your server stats (MOTD)")
register_clcmd("say /me", "cmdMe", 0, "- display current round stats (chat)")
register_clcmd("say /score", "cmdScore", 0, "- display last score (chat)")
register_clcmd("say /rank", "cmdRank", 0, "- display your rank (chat)")
register_clcmd("say /report", "cmdReport", 0, "- display weapon status (say_team)")
register_clcmd("say /stats", "cmdStats", 0, "- display players stats (menu/MOTD)")
register_clcmd("say /switch", "cmdSwitch", 0, "- switch client's stats on or off")
register_clcmd("say_team /hp", "cmdHp", 0, "- display info. about your killer (chat)")
register_clcmd("say_team /statsme", "cmdStatsMe", 0, "- display your stats (MOTD)")
register_clcmd("say_team /rankstats", "cmdRankStats", 0, "- display your server stats (MOTD)")
register_clcmd("say_team /me", "cmdMe", 0, "- display current round stats (chat)")
register_clcmd("say_team /score", "cmdScore", 0, "- display last score (chat)")
register_clcmd("say_team /rank", "cmdRank", 0, "- display your rank (chat)")
register_clcmd("say_team /report", "cmdReport", 0, "- display weapon status (say_team_team)")
register_clcmd("say_team /stats", "cmdStats", 0, "- display players stats (menu/MOTD)")
register_clcmd("say_team /switch", "cmdSwitch", 0, "- switch client's stats on or off")
register_clcmd("say /top15", "cmdPlace1", 0, "- display top 15 players (MOTD)")
register_clcmd("say_team /top15", "cmdPlace1", 0, "- display top 15 players (MOTD)")
// Register menus.
register_menucmd(register_menuid("Server Stats"), 1023, "actionStatsMenu")
// Register special configuration setting and default value.
register_srvcmd("amx_statsx_mode", "cmdPluginMode", ADMIN_CFG, "<flags> - sets plugin options")
#if defined STATSX_DEBUG
register_clcmd("say /hudtest", "cmdHudTest")
#endif
register_cvar(HUD_DURATION_CVAR, HUD_DURATION)
register_cvar(HUD_FREEZE_LIMIT_CVAR, HUD_FREEZE_LIMIT)
// Init buffers and some global vars.
g_sBuffer[0] = 0
save_team_chatscore()
g_HudSync_EndRound = CreateHudSyncObj()
g_HudSync_SpecInfo = CreateHudSyncObj()
g_msgSayText = get_user_msgid("SayText")
g_msgTeamInfo = get_user_msgid("TeamInfo")
}
public plugin_cfg()
{
new addStast[] = "amx_statscfg add ^"%s^" %s"
server_cmd(addStast, "ST_SHOW_KILLER_CHAT", "KillerChat")
server_cmd(addStast, "ST_SHOW_ATTACKERS", "ShowAttackers")
server_cmd(addStast, "ST_SHOW_VICTIMS", "ShowVictims")
server_cmd(addStast, "ST_SHOW_KILLER", "ShowKiller")
server_cmd(addStast, "ST_SHOW_TEAM_SCORE", "ShowTeamScore")
server_cmd(addStast, "ST_SHOW_TOTAL_STATS", "ShowTotalStats")
server_cmd(addStast, "ST_SHOW_BEST_SCORE", "ShowBestScore")
server_cmd(addStast, "ST_SHOW_MOST_DISRUPTIVE", "ShowMostDisruptive")
server_cmd(addStast, "ST_SHOW_HUD_STATS_DEF", "ShowStats")
server_cmd(addStast, "ST_SHOW_DIST_HS_HUD", "ShowDistHS")
server_cmd(addStast, "ST_STATS_PLAYER_MAP_END", "EndPlayer")
server_cmd(addStast, "ST_STATS_TOP15_MAP_END", "EndTop15")
server_cmd(addStast, "ST_SAY_HP", "SayHP")
server_cmd(addStast, "ST_SAY_STATSME", "SayStatsMe")
server_cmd(addStast, "ST_SAY_RANKSTATS", "SayRankStats")
server_cmd(addStast, "ST_SAY_ME", "SayMe")
server_cmd(addStast, "ST_SAY_RANK", "SayRank")
server_cmd(addStast, "ST_SAY_REPORT", "SayReport")
server_cmd(addStast, "ST_SAY_SCORE", "SayScore")
server_cmd(addStast, "ST_SAY_TOP15", "SayTop15")
server_cmd(addStast, "ST_SAY_STATS", "SayStatsAll")
server_cmd(addStast, "ST_SPEC_RANK", "SpecRankInfo")
// Update local configuration vars with value in cvars.
get_config_cvars()
//MastaMan Edition
if(get_pcvar_num(pcvar_day))
{
g_Vault = nvault_open("statsx_shell_hour_attend")
if(g_Vault == INVALID_HANDLE)
{
set_fail_state("Error opening nVault")
}
}
if(get_pcvar_num(pcvar_pt))
{
g_Vault2 = nvault_open("statsx_shell_played_time")
if(g_Vault2 == INVALID_HANDLE)
{
set_fail_state("Error opening nVault")
}
nvault_prune(g_Vault2 , 0 , get_systime() - (30 * 86400 ))
}
if(is_plugin_loaded("statsx.amxx", true) != -1)
{
server_cmd("amxx pause statsx.amxx")
}
new szCfgDir[MAX_TEXT_LENGTH], Time[9]
get_time("%H:%M:%S",Time,8)
get_configsdir(szCfgDir, MAX_TEXT_LENGTH - 1)
formatex(szCfgDir, sizeof (szCfgDir) -1 , "%s/statsx_shell/statsx_shell.cfg", szCfgDir)
server_cmd("exec %s", szCfgDir)
server_print(" ")
server_print("###############################################################################")
server_print("^tTitle : StatsX Shell (Ultimate StatsX)")
server_print("^tVersion: %s (RUS/FIX)", STATSX_SHELL_VER)
server_print("^tAuthor : AMX MOD X DEV TEAM & MastaMan")
server_print("^tEdited : Wildness Team")
server_print("^tSite : http://www.ws-portal.ru/")
server_print(" ")
server_print("------------------------------------------------------------------------------")
server_print(" ")
if(file_exists(szCfgDir))
{
server_print("[%s] > Load settings from: statsx_shell.cfg", Time)
}
else
{
server_print("[%s] > Not found: statsx_shell.cfg ........................... [ERROR]", Time)
server_print(" ")
server_print("> Please reinstall plugin statsx_shell.amxx for ")
server_print(" solve this problem or check your cfg!")
server_print(" ")
server_print("> Visit www.ws-portal.ru for check new version and more info...")
server_print(" ")
server_print("###############################################################################")
//log_amx("Not found: statsx_shell.cfg")
return PLUGIN_CONTINUE
}
server_print(" ")
new szData[MAX_TEXT_LENGTH], i
new bool:bERROR_MESSAGE, szERROR_MESSAGE[70]
new file = fopen(szCfgDir, "rt")
while(!feof(file))
{
new bool:g_bERROR_MESSAGE_TYPE1 = true
new bool:g_bERROR_MESSAGE_TYPE2 = true
fgets(file, szData, sizeof(szData) -1)
if(szData[0] == '/' || szData[0] == ';' || strlen(szData) < 3)
{
continue
}
new param1[32], param2[32]
parse(szData, param1, sizeof(param1), param2, sizeof(param2))
////////////////////////////////////////////////
for(new j = 0; j < sizeof(g_Statsx_Shell_Cvars); j++)
{
if(equali(param1, g_Statsx_Shell_Cvars[j]))
{
g_bERROR_MESSAGE_TYPE1 = false
}
}
if(strlen(param2) < 1 || equali(param2, " "))
{
g_bERROR_MESSAGE_TYPE2 = true
}
else
{
g_bERROR_MESSAGE_TYPE2 = false
}
////////////////////////////////////////////////
new szSpaceCount[128]
new iLen = 0
new iSpaceCount
////////////////////////////////////////////////
if(!g_bERROR_MESSAGE_TYPE1)
{
if(!g_bERROR_MESSAGE_TYPE2)
{
iLen = formatex(szERROR_MESSAGE, sizeof(szERROR_MESSAGE) - 1, "[%s] > Read cvar ^"%s^" ^"%s^" ", Time,param1, param2)
iSpaceCount = sizeof(szERROR_MESSAGE) - iLen
for(new k = 1; k < iSpaceCount; k ++)
{
iLen += formatex(szERROR_MESSAGE[iLen], sizeof(szERROR_MESSAGE) - iLen, ".")
}
server_print("%s%s%s", szERROR_MESSAGE, szSpaceCount, " [OK]")
server_cmd("%s %s", param1, param2)
}
else
{
bERROR_MESSAGE = true
iLen = formatex(szERROR_MESSAGE, sizeof(szERROR_MESSAGE) - 1, "[%s] > Bad value for ^"%s^" ", Time,param1)
iSpaceCount = sizeof(szERROR_MESSAGE) - iLen
for(new k = 1; k < iSpaceCount; k ++)
{
iLen += formatex(szERROR_MESSAGE[iLen], sizeof(szERROR_MESSAGE) - iLen, ".")
}
server_print("%s%s%s", szERROR_MESSAGE, szSpaceCount, " [ERROR]")
//log_amx("Bad value for %s", param1)
}
}
else
{
bERROR_MESSAGE = true
iLen = formatex(szERROR_MESSAGE, sizeof(szERROR_MESSAGE) - 1, "[%s] > Unknown cvar ^"%s^" ", Time, param1)
iSpaceCount = sizeof(szERROR_MESSAGE) - iLen
for(new k = 1; k < iSpaceCount; k ++)
{
iLen += formatex(szERROR_MESSAGE[iLen], sizeof(szERROR_MESSAGE) - iLen, ".")
}
server_print("%s%s%s", szERROR_MESSAGE, szSpaceCount, " [ERROR]")
//log_amx("Unknown cvar %s", param1)
}
i++
}
if(bERROR_MESSAGE)
{
server_print(" ")
server_print("------------------------------------------------------------------------------")
server_print(" ")
server_print("[%s] > [!] WARNING: Read some cvar's from configuration failure!", Time)
server_print("> Please check [ERROR] messages above...")
server_print(" ")
server_print("> Visit www.ws-portal.ru for check new version and more info...")
}
else
{
server_print(" ")
server_print("------------------------------------------------------------------------------")
server_print(" ")
server_print("[%s] > [OK] All settings load success!", Time)
}
fclose(file)
server_print(" ")
server_print("###############################################################################")
// MastaMan Edition
if(get_pcvar_num(pcvar_style))
{
register_clcmd("say /top", "cmdPlace1", 0, "- display top 10 players (MOTD)")
register_clcmd("say /place", "cmdPlace1", 0, "- display top 10 players (MOTD)")
register_clcmd("say /1place", "cmdPlace1", 0, "- display top 10 players (MOTD)")
register_clcmd("say /2place", "cmdPlace2", 0, "- display top 20 players (MOTD)")
register_clcmd("say /3place", "cmdPlace3", 0, "- display top 30 players (MOTD)")
register_clcmd("say /top1", "cmdPlace1", 0, "- display top 10 players (MOTD)")
register_clcmd("say /top10", "cmdPlace1", 0, "- display top 10 players (MOTD)")
register_clcmd("say /top2", "cmdPlace2", 0, "- display top 20 players (MOTD)")
register_clcmd("say /top20", "cmdPlace2", 0, "- display top 20 players (MOTD)")
register_clcmd("say /top3", "cmdPlace3", 0, "- display top 30 players (MOTD)")
register_clcmd("say /top30", "cmdPlace3", 0, "- display top 30 players (MOTD)")
register_clcmd("say /dmg", "cmdDmg", 0, "- display top 10 dmg players (MOTD)")
register_clcmd("say /damage", "cmdDmg", 0, "- display top 10 dmg players (MOTD)")
register_clcmd("say /hs", "cmdHs", 0, "- display top 10 hs players (MOTD)")
register_clcmd("say /headshot", "cmdHs", 0, "- display top 10 hs players (MOTD)")
register_clcmd("say /bot", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /bots", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /flop", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /flops", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /noob", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /noobs", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /lol", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /lols", "cmdBot10", 0, "- display top 10 bots (MOTD)")
register_clcmd("say /award", "cmdAward", 0, "- display top 10 bots (MOTD)")
register_clcmd("say", "cmdTopX")
register_clcmd("say /day", "cmdDay")
register_clcmd("say /attend", "cmdDay")
register_clcmd("say /time", "cmdPlTime")
register_clcmd("say /pt", "cmdPlTime")
}
return PLUGIN_CONTINUE
}
public plugin_end()
{
if(get_pcvar_num(pcvar_day))
{
nvault_close(g_Vault)
}
if(get_pcvar_num(pcvar_pt))
{
nvault_close(g_Vault2)
}
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_connect_message))
{
set_task(2.5, "connect_message_anonce", id)
}
}
public connect_message_anonce(id)
{
new szName[32], szKey[50], szData[128], szHUDMessage[512]
new szHour[5], szDay[5], szMonth[5]
new izStats[8], izBody[8], szHostname[64]
new iHour, iDay, iMonth
new iLen = 0
new iColor_R, iColor_G, iColor_B, g_pcvarColor
format_time(szHour, sizeof(szHour) - 1, "%H")
format_time(szDay, sizeof(szDay) - 1, "%d")
format_time(szMonth, sizeof(szMonth) - 1, "%m")
iHour = str_to_num(szHour)
iDay = str_to_num(szDay)
iMonth = str_to_num(szMonth)
get_user_name(id, szName, sizeof(szName) - 1)
formatex(szKey, sizeof(szKey) - 1, "LAST_VISIT#%s", szName)
new g_iLastPT = get_pcvar_num(pcvar_pt)
new g_iLastVisit = get_pcvar_num(pcvar_connect_message_visit)
new iRank = get_user_stats(id, izStats, izBody)
new iMax = get_statsnum()
get_pcvar_string(pcvar_hostname, szHostname, sizeof(szHostname) - 1)
iLen = formatex(szHUDMessage, sizeof(szHUDMessage) - 1, "%L %s^n^n%L %L^n", LANG_SERVER, "MM_WELCOME", szHostname, LANG_SERVER, "YOUR", LANG_SERVER, "RANK_IS", iRank, iMax)
if(g_iLastPT && g_iLastVisit)
{
new g_iNvault = nvault_get(g_Vault2, szKey, szData, sizeof(szData) - 1)
new szTmpDay[5], szTmpMonth[5], szTmpYear[5], szTmpHour[5], szTmpMinute[5]
parse(szData, szTmpDay, sizeof(szTmpDay), szTmpMonth, sizeof(szTmpMonth), szTmpYear, sizeof(szTmpYear), szTmpHour, sizeof(szTmpHour), szTmpMinute, sizeof(szTmpMinute))
if(strlen(szTmpMinute) == 1)
{
formatex(szTmpMinute, sizeof(szTmpMinute) - 1, "0%s", szTmpMinute)
}
if(g_iNvault && iDay == str_to_num(szTmpDay) && iMonth == str_to_num(szTmpMonth) && (iHour - str_to_num(szTmpHour)) >= 1)
{
iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", LANG_SERVER, "MM_TODAY", szTmpHour, szTmpMinute)
}
if(g_iNvault && (iDay - str_to_num(szTmpDay)) == 1 && iMonth == str_to_num(szTmpMonth))
{
iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", LANG_SERVER, "MM_YESTERDAY", szTmpHour, szTmpMinute)
}
if(g_iNvault && (iDay - str_to_num(szTmpDay)) == 2 && iMonth == str_to_num(szTmpMonth))
{
iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", LANG_SERVER, "MM_DAY_BEFORE", szTmpHour, szTmpMinute)
}
if(g_iNvault && 2 < (iDay - str_to_num(szTmpDay)) <= 7 && iMonth == str_to_num(szTmpMonth))
{
iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %d %L %L %s:%s", LANG_SERVER, "MM_LAST_VISIT", (iDay - str_to_num(szTmpDay)), LANG_SERVER, "MM_DAY", LANG_SERVER, "MM_BEFORE", szTmpHour, szTmpMinute)
}
if(g_iNvault && (iDay - str_to_num(szTmpDay)) > 7 && iMonth == str_to_num(szTmpMonth))
{
iLen += formatex(szHUDMessage[iLen], sizeof(szHUDMessage) - iLen, "%L %s.%s.%s %s:%s", LANG_SERVER, "MM_LAST_VISIT", szTmpDay, szTmpMonth, szTmpYear, szTmpHour, szTmpMinute)
}
}
g_pcvarColor = get_pcvar_num(pcvar_connect_message_color)
if(g_pcvarColor == 10)
{
g_pcvarColor = random_num(1, 8)
}
switch(g_pcvarColor)
{
case 1:
{
// RED
iColor_R = 255
iColor_G = 0
iColor_B = 0
}
case 2:
{
// BLUE
iColor_R = 0
iColor_G = 0
iColor_B = 255
}
case 3:
{
// YELLOW
iColor_R = 255
iColor_G = 255
iColor_B = 0
}
case 4:
{
// CYAN
iColor_R = 0
iColor_G = 255
iColor_B = 255
}
case 5:
{
// MAGENTA
iColor_R = 255
iColor_G = 0
iColor_B = 255
}
case 6:
{
// ORANGE
iColor_R = 255
iColor_G = 128
iColor_B = 0
}
case 7:
{
// VIOLET
iColor_R = 0
iColor_G = 128
iColor_B = 255
}
case 8:
{
// GRAY
iColor_R = 100
iColor_G = 100
iColor_B = 100
}
case 9:
{
// RANDOM
iColor_R = random_num(0, 255)
iColor_G = random_num(0, 255)
iColor_B = random_num(0, 255)
}
default:
{
// GREEN
iColor_R = 0
iColor_G = 255
iColor_B = 0
}
}
new iEffect, Float:iFadeIn, Float:iFadeOut, Float:iHoldTime
switch(get_pcvar_num(pcvar_connect_message_effect))
{
case 1:
{
iEffect = 1
iFadeIn = 0.2
iFadeOut = 0.2
iHoldTime = 7.0
}
case 2:
{
iEffect = 2
iFadeIn = 0.05
iFadeOut = 0.5
iHoldTime = 7.0
}
default:
{
iEffect = 0
iFadeIn = 0.5
iFadeOut = 0.5
iHoldTime = 7.0
}
}
set_hudmessage(iColor_R, iColor_G, iColor_B, 0.15, 0.40, iEffect, 0.1, iHoldTime, iFadeIn, iFadeOut, -1)
show_hudmessage(id, "%s", szHUDMessage)
}
// Set hudmessage format.
set_hudtype_killer(Float:fDuration)
set_hudmessage(220, 80, 0, 0.05, 0.15, 0, 6.0, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0, -1)
set_hudtype_endround(Float:fDuration)
{
set_hudmessage(100, 200, 0, 0.05, 0.55, 0, 0.02, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0)
}
set_hudtype_attacker(Float:fDuration)
set_hudmessage(220, 80, 0, 0.55, 0.35, 0, 6.0, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0, -1)
set_hudtype_victim(Float:fDuration)
set_hudmessage(0, 80, 220, 0.55, 0.60, 0, 6.0, fDuration, (fDuration >= g_fHUDDuration) ? 1.0 : 0.0, 1.0, -1)
set_hudtype_specmode()
{
set_hudmessage(255, 255, 255, 0.02, 0.96, 2, 0.05, 0.1, 0.01, 3.0, -1)
}
#if defined STATSX_DEBUG
public cmdHudTest(id)
{
new i, iLen
iLen = 0
for (i = 1; i < 20; i++)
iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "....x....1....x....2....x....3....x....4....x....^n")
set_hudtype_killer(50.0)
show_hudmessage(id, "%s", g_sBuffer)
}
#endif
// Stats formulas
Float:accuracy(izStats[8])
{
if (!izStats[STATS_SHOTS])
return (0.0)
return (100.0 * float(izStats[STATS_HITS]) / float(izStats[STATS_SHOTS]))
}
Float:effec(izStats[8])
{
if (!izStats[STATS_KILLS])
return (0.0)
return (100.0 * float(izStats[STATS_KILLS]) / float(izStats[STATS_KILLS] + izStats[STATS_DEATHS]))
}
// Distance formula (metric)
Float:distance(iDistance)
{
return float(iDistance) * 0.0254
}
// Get plugin config flags.
set_plugin_mode(id, sFlags[])
{
if (sFlags[0])
g_iPluginMode = read_flags(sFlags)
get_flags(g_iPluginMode, t_sText, MAX_TEXT_LENGTH)
console_print(id, "%L", id, "MODE_SET_TO", t_sText)
return g_iPluginMode
}
// Get config parameters.
get_config_cvars()
{
g_fFreezeTime = get_cvar_float("mp_freezetime")
if (g_fFreezeTime < 0.0)
g_fFreezeTime = 0.0
g_fHUDDuration = get_cvar_float(HUD_DURATION_CVAR)
if (g_fHUDDuration < 1.0)
g_fHUDDuration = 1.0
g_fFreezeLimitTime = get_cvar_float(HUD_FREEZE_LIMIT_CVAR)
}
// Get and format attackers header and list.
get_attackers(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new izStats[8], izBody[8]
new iAttacker
new iFound, iLen
new iMaxPlayer = get_maxplayers()
iFound = 0
sBuffer[0] = 0
// Get and format header. Add killing attacker statistics if user is dead.
// Make sure shots is greater than zero or division by zero will occur.
// To print a '%', 4 of them must done in a row.
izStats[STATS_SHOTS] = 0
iAttacker = g_izKilled[id][KILLED_KILLER_ID]
if (iAttacker)
get_user_astats(id, iAttacker, izStats, izBody)
if (izStats[STATS_SHOTS] && ShowFullStats)
{
get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH)
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L -- %s -- %0.2f%% %L:^n", id, "ATTACKERS", t_sName, accuracy(izStats), id, "ACC")
}
else
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "ATTACKERS")
// Get and format attacker list.
for (iAttacker = 1; iAttacker <= iMaxPlayer; iAttacker++)
{
if (get_user_astats(id, iAttacker, izStats, izBody, t_sWpn, MAX_WEAPON_LENGTH))
{
iFound = 1
get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH)
if (izStats[STATS_KILLS])
{
if (!ShowDistHS)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S",
izStats[STATS_DAMAGE], id, "DMG", t_sWpn)
else if (izStats[STATS_HS])
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / MM_HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S",
izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserAttackerDistance[id]))
else
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S",
izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserAttackerDistance[id]))
}
else
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG")
}
}
if (!iFound)
sBuffer[0] = 0
return iFound
}
// Get and format victims header and list
get_victims(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new izStats[8], izBody[8]
new iVictim
new iFound, iLen
new iMaxPlayer = get_maxplayers()
iFound = 0
sBuffer[0] = 0
// Get and format header.
// Make sure shots is greater than zero or division by zero will occur.
// To print a '%', 4 of them must done in a row.
izStats[STATS_SHOTS] = 0
get_user_vstats(id, 0, izStats, izBody)
if (izStats[STATS_SHOTS])
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L -- %0.2f%% %L:^n", id, "VICTIMS", accuracy(izStats), id, "ACC")
else
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "VICTIMS")
for (iVictim = 1; iVictim <= iMaxPlayer; iVictim++)
{
if (get_user_vstats(id, iVictim, izStats, izBody, t_sWpn, MAX_WEAPON_LENGTH))
{
iFound = 1
get_user_name(iVictim, t_sName, MAX_NAME_LENGTH)
if (izStats[STATS_DEATHS])
{
if (!ShowDistHS)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S",
izStats[STATS_DAMAGE], id, "DMG", t_sWpn)
else if (izStats[STATS_HS])
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / MM_HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S",
izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserVictimDistance[id][iVictim]))
else
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S",
izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserVictimDistance[id][iVictim]))
}
else
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG")
}
}
if (!iFound)
sBuffer[0] = 0
return iFound
}
// Get and format kill info.
get_kill_info(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iFound, iLen
iFound = 0
sBuffer[0] = 0
if (iKiller && iKiller != id)
{
new izAStats[8], izABody[8], izVStats[8], iaVBody[8]
iFound = 1
get_user_name(iKiller, t_sName, MAX_NAME_LENGTH)
izAStats[STATS_HITS] = 0
izAStats[STATS_DAMAGE] = 0
t_sWpn[0] = 0
get_user_astats(id, iKiller, izAStats, izABody, t_sWpn, MAX_WEAPON_LENGTH)
izVStats[STATS_HITS] = 0
izVStats[STATS_DAMAGE] = 0
get_user_vstats(id, iKiller, izVStats, iaVBody)
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L^n", id, "KILLED_YOU_DIST", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id]))
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "DID_DMG_HITS", izAStats[STATS_DAMAGE], izAStats[STATS_HITS], g_izKilled[id][KILLED_KILLER_HEALTH], g_izKilled[id][KILLED_KILLER_ARMOUR])
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "YOU_DID_DMG", izVStats[STATS_DAMAGE], izVStats[STATS_HITS])
}
return iFound
}
// Get and format most disruptive.
add_most_disruptive(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new id, iMaxDamageId, iMaxDamage, iMaxHeadShots
iMaxDamageId = 0
iMaxDamage = 0
iMaxHeadShots = 0
// Find player.
for (id = 1; id < MAX_PLAYERS; id++)
{
if (g_izUserRndStats[id][STATS_DAMAGE] >= iMaxDamage && (g_izUserRndStats[id][STATS_DAMAGE] > iMaxDamage || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots))
{
iMaxDamageId = id
iMaxDamage = g_izUserRndStats[id][STATS_DAMAGE]
iMaxHeadShots = g_izUserRndStats[id][STATS_HS]
}
}
// Format statistics.
if (iMaxDamageId)
{
id = iMaxDamageId
new Float:fGameEff = effec(g_izUserGameStats[id])
new Float:fRndAcc = accuracy(g_izUserRndStats[id])
format(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "MOST_DMG", g_izUserRndName[id],
g_izUserRndStats[id][STATS_HITS], LANG_SERVER, "HIT_S", iMaxDamage, LANG_SERVER, "DMG", fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC")
add(sBuffer, MAX_BUFFER_LENGTH, t_sText)
}
return iMaxDamageId
}
// Get and format best score.
add_best_score(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new id, iMaxKillsId, iMaxKills, iMaxHeadShots
iMaxKillsId = 0
iMaxKills = 0
iMaxHeadShots = 0
// Find player
for (id = 1; id < MAX_PLAYERS; id++)
{
if (g_izUserRndStats[id][STATS_KILLS] >= iMaxKills && (g_izUserRndStats[id][STATS_KILLS] > iMaxKills || g_izUserRndStats[id][STATS_HS] > iMaxHeadShots))
{
iMaxKillsId = id
iMaxKills = g_izUserRndStats[id][STATS_KILLS]
iMaxHeadShots = g_izUserRndStats[id][STATS_HS]
}
}
// Format statistics.
if (iMaxKillsId)
{
id = iMaxKillsId
new Float:fGameEff = effec(g_izUserGameStats[id])
new Float:fRndAcc = accuracy(g_izUserRndStats[id])
format(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "BEST_SCORE", g_izUserRndName[id],
iMaxKills, LANG_SERVER, "KILL_S", iMaxHeadShots, fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC")
add(sBuffer, MAX_BUFFER_LENGTH, t_sText)
}
return iMaxKillsId
}
// Get and format team score.
add_team_score(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS]
// Calculate team stats
for (new iTeam = 0; iTeam < MAX_TEAMS; iTeam++)
{
fzMapEff[iTeam] = effec(g_izTeamGameStats[iTeam])
fzMapAcc[iTeam] = accuracy(g_izTeamGameStats[iTeam])
fzRndAcc[iTeam] = accuracy(g_izTeamRndStats[iTeam])
}
// Format round team stats, MOTD
format(t_sText, MAX_TEXT_LENGTH, "TERRORIST %d / %0.2f%% %L / %0.2f%% %L^nCT %d / %0.2f%% %L / %0.2f%% %L^n", g_izTeamScore[0],
fzMapEff[0], LANG_SERVER, "EFF", fzRndAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzRndAcc[1], LANG_SERVER, "ACC")
add(sBuffer, MAX_BUFFER_LENGTH, t_sText)
}
// Get and format team stats, chat version
save_team_chatscore()
{
new Float:fzMapEff[MAX_TEAMS], Float:fzMapAcc[MAX_TEAMS], Float:fzRndAcc[MAX_TEAMS]
// Calculate team stats
for (new iTeam = 0; iTeam < MAX_TEAMS; iTeam++)
{
fzMapEff[iTeam] = effec(g_izTeamGameStats[iTeam])
fzMapAcc[iTeam] = accuracy(g_izTeamGameStats[iTeam])
fzRndAcc[iTeam] = accuracy(g_izTeamRndStats[iTeam])
}
// Format game team stats, chat
format(g_sScore, MAX_BUFFER_LENGTH, "%L $t%d $g/ $t%0.2f%%$g %L / $t%0.2f%% $g%L -- %L $t%d $g/ $t%0.2f%% $g%L / $t%0.2f%% $g%L", LANG_SERVER, "MM_T", g_izTeamScore[0],
fzMapEff[0], LANG_SERVER, "EFF", fzMapAcc[0], LANG_SERVER, "ACC", LANG_SERVER, "MM_CT", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzMapAcc[1], LANG_SERVER, "ACC")
}
// Get and format total stats.
add_total_stats(sBuffer[MAX_BUFFER_LENGTH + 1])
{
format(t_sText, MAX_TEXT_LENGTH, "%L: %d %L / %d hs -- %d %L / %d %L^n", LANG_SERVER, "TOTAL", g_izUserRndStats[0][STATS_KILLS], LANG_SERVER, "KILL_S",
g_izUserRndStats[0][STATS_HS], g_izUserRndStats[0][STATS_HITS], LANG_SERVER, "HITS", g_izUserRndStats[0][STATS_SHOTS], LANG_SERVER, "SHOT_S")
add(sBuffer, MAX_BUFFER_LENGTH, t_sText)
}
// Get and format a user's list of body hits from an attacker.
add_attacker_hits(id, iAttacker, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iFound = 0
if (iAttacker && iAttacker != id)
{
new izStats[8], izBody[8], iLen
izStats[STATS_HITS] = 0
get_user_astats(id, iAttacker, izStats, izBody)
if (izStats[STATS_HITS])
{
iFound = 1
iLen = strlen(sBuffer)
get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L:^n", id, "HITS_YOU_IN", t_sName)
for (new i = 1; i < 8; i++)
{
if (!izBody)
continue
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L: %d^n", id, MM_BODY_PART, izBody)
}
}
}
return iFound
}
// Get and format killed stats: killer hp, ap, hits.
format_kill_ainfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iFound = 0
if (iKiller && iKiller != id)
{
new izStats[8], izBody[8]
new iLen
iFound = 1
get_user_name(iKiller, t_sName, MAX_NAME_LENGTH)
izStats[STATS_HITS] = 0
get_user_astats(id, iKiller, izStats, izBody, t_sWpn, MAX_WEAPON_LENGTH)
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L (%d%L, %d%L) $g>>", id, "KILLED_BY_WITH", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id]),
g_izKilled[id][KILLED_KILLER_HEALTH], id, "MM_HP", g_izKilled[id][KILLED_KILLER_ARMOUR], id, "MM_AP")
if (izStats[STATS_HITS])
{
for (new i = 1; i < 8; i++)
{
if (!izBody)
continue
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " $g%L: $t%d$g", id, MM_BODY_PART, izBody)
}
}
else
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS")
}
else
format(sBuffer, MAX_BUFFER_LENGTH, "%L", id, "YOU_NO_KILLER")
return iFound
}
// Get and format killed stats: hits, damage on killer.
format_kill_vinfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iFound = 0
new izStats[8]
new izBody[8]
new iLen
izStats[STATS_HITS] = 0
izStats[STATS_DAMAGE] = 0
get_user_vstats(id, iKiller, izStats, izBody)
if (iKiller && iKiller != id)
{
iFound = 1
get_user_name(iKiller, t_sName, MAX_NAME_LENGTH)
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L $g>>", id, "YOU_HIT", t_sName, izStats[STATS_HITS], izStats[STATS_DAMAGE])
}
else
iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L $g>>", id, "LAST_RES", izStats[STATS_HITS], izStats[STATS_DAMAGE])
if (izStats[STATS_HITS])
{
for (new i = 1; i < 8; i++)
{
if (!izBody)
continue
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " $g%L: $t%d$g", id, MM_BODY_PART, izBody)
}
}
else
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS")
return iFound
}
// MastaMan Edition
format_topx(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new izStats[8], izBody[8]
new iLen = 0
new lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45]
format(lNick, 29, "%L", LANG_SERVER, "MM_NICK")
replace_all(lNick, 29, " ", " ")
format(lKills, 29, "%L", LANG_SERVER, "KILLS")
format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS")
format(lHits, 29, "%L", LANG_SERVER, "HITS")
format(lShots, 29, "%L", LANG_SERVER, "SHOTS")
format(lHs, 29, "%L", LANG_SERVER, "MM_HS")
replace_all(lHs, 29, " ", " ")
format(lEff, 29, "%L", LANG_SERVER, "MM_EFF")
format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC")
format(lPot, 44, "%L", LANG_SERVER, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><table width=100%% border=0 align=center cellpadding=0 cellspacing=1>")
if(get_pcvar_num(pcvar_style))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs, lPot)
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs)
}
for (new i = iTopX; i < iTopEnd && MAX_BUFFER_LENGTH - iLen > 0; i++)
{
iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i)
}
}
// MastaMan Edition
format_place1(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iMax = get_statsnum()
new izStats[8], izBody[8]
new iLen = 0
if(get_pcvar_num(pcvar_style))
{
if (iMax > 10)
iMax = 10
}
else
{
if (iMax > 15)
iMax = 15
}
new lFirstPlace[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45]
format(lFirstPlace, 59, "%L", LANG_SERVER, "MM_FIRSTPLACE")
format(lNick, 29, "%L", LANG_SERVER, "MM_NICK")
replace_all(lNick, 29, " ", " ")
format(lKills, 29, "%L", LANG_SERVER, "KILLS")
format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS")
format(lHits, 29, "%L", LANG_SERVER, "HITS")
format(lShots, 29, "%L", LANG_SERVER, "SHOTS")
format(lHs, 29, "%L", LANG_SERVER, "MM_HS")
replace_all(lHs, 29, " ", " ")
format(lEff, 29, "%L", LANG_SERVER, "MM_EFF")
format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC")
format(lPot, 44, "%L", LANG_SERVER, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
if(get_pcvar_num(pcvar_style))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h2>%s</h2> <table width=100%% border=0 align=center cellpadding=0 cellspacing=1>", lFirstPlace)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs, lPot)
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><table width=100%% border=0 align=center cellpadding=0 cellspacing=1>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs)
}
for (new i = 0; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++)
{
iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i)
}
}
format_all_themes(sBuffer[MAX_BUFFER_LENGTH + 1], iLen)
{
if(get_pcvar_num(pcvar_design)<= STATSX_SHELL_DESIGN_MAX)
{
iDesign = get_pcvar_num(pcvar_design)
}
else
{
if(get_pcvar_num(pcvar_design) == (STATSX_SHELL_DESIGN_MAX + 1))
{
iDesign = random_num(1,STATSX_SHELL_DESIGN_MAX)
}
}
switch(iDesign)
{
case 1:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN1_STYLE)
}
case 2:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN2_STYLE)
}
case 3:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN3_STYLE)
}
case 4:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN4_STYLE)
}
case 5:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN5_STYLE)
}
case 6:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN6_STYLE)
}
case 7:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN7_STYLE)
}
case 8:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN8_STYLE)
}
case 9:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN9_STYLE)
}
case 10:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN10_STYLE)
}
case 11:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN11_STYLE)
}
case 12:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN12_STYLE)
}
case 13:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DESIGN13_STYLE)
}
default:
{
iLen = format(sBuffer, MAX_BUFFER_LENGTH, STATSX_SHELL_DEFAULT_STYLE)
}
}
return iLen
}
format_all_stats(sBuffer[MAX_BUFFER_LENGTH + 1], izStats[8], izBody[8], iLen, i)
{
get_stats(i, izStats, izBody, t_sName, MAX_NAME_LENGTH)
replace_all(t_sName, MAX_NAME_LENGTH, "<", "<")
replace_all(t_sName, MAX_NAME_LENGTH, ">", ">")
if (szTrigger)
{
szTrigger = false
if(get_pcvar_num(pcvar_style))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%d<td>%s<td>%d<td>%d<td>%d", i + 1, t_sName, izStats[STATS_KILLS],
izStats[STATS_DEATHS], izStats[STATS_HS])
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img id=r width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%d<td>%s<td>%d<td>%d<td>%d</tr>", i + 1, t_sName, izStats[STATS_KILLS],
izStats[STATS_DEATHS], izStats[STATS_HS])
}
}
else
{
szTrigger = true
if(get_pcvar_num(pcvar_style))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%d<td>%s<td>%d<td>%d<td>%d", i + 1, t_sName, izStats[STATS_KILLS],
izStats[STATS_DEATHS], izStats[STATS_HS])
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img id=r width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%d<td>%s<td>%d<td>%d<td>%d</tr>", i + 1, t_sName, izStats[STATS_KILLS],
izStats[STATS_DEATHS], izStats[STATS_HS])
}
}
return iLen
}
format_dmg_stats(sBuffer[MAX_BUFFER_LENGTH + 1], izStats[8], iLen, i)
{
if (szTrigger)
{
szTrigger = false
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%d<td>%s<td>%d<td>%d<td>%d</tr>", i + 1, t_sName, izStats[STATS_DAMAGE], izStats[STATS_KILLS],
izStats[STATS_DEATHS])
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img id=r width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
}
else
{
szTrigger = true
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%d<td>%s<td>%d<td>%d<td>%d", i + 1, t_sName, izStats[STATS_DAMAGE],
izStats[STATS_DEATHS], izStats[STATS_HS])
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img id=r width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
}
return iLen
}
format_hs_stats(sBuffer[MAX_BUFFER_LENGTH + 1], izStats[8], iLen, i)
{
if (szTrigger)
{
szTrigger = false
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%d<td>%s<td>%d<td>%d<td>%d</tr>", i + 1, t_sName, izStats[STATS_HS], izStats[STATS_KILLS],
izStats[STATS_DEATHS])
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img id=r width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
}
else
{
szTrigger = true
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%d<td>%s<td>%d<td>%d<td>%d", i + 1, t_sName, izStats[STATS_HS],
izStats[STATS_DEATHS], izStats[STATS_HS])
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img id=r width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td><img width=%3.0f%%>%2.0f%%</tr>", (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
}
return iLen
}
// MastaMan Edition
format_place2(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iMax = get_statsnum()
new izStats[8], izBody[8]
new iLen = 0
if(get_pcvar_num(pcvar_style))
{
if (iMax > 20)
iMax = 20
}
else
{
if (iMax > 15)
iMax = 15
}
new lSecondPlace[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45]
format(lSecondPlace, 59, "%L", LANG_SERVER, "MM_SECONDPLACE")
format(lNick, 29, "%L", LANG_SERVER, "MM_NICK")
replace_all(lNick, 29, " ", " ")
format(lKills, 29, "%L", LANG_SERVER, "KILLS")
format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS")
format(lHits, 29, "%L", LANG_SERVER, "HITS")
format(lShots, 29, "%L", LANG_SERVER, "SHOTS")
format(lHs, 29, "%L", LANG_SERVER, "MM_HS")
replace_all(lHs, 29, " ", " ")
format(lEff, 29, "%L", LANG_SERVER, "MM_EFF")
format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC")
format(lPot, 44, "%L", LANG_SERVER, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
if(get_pcvar_num(pcvar_style))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h2>%s</h2> <table width=100%% border=0 align=center cellpadding=0 cellspacing=1>", lSecondPlace)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs, lPot)
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><table width=100%% border=0 align=center cellpadding=0 cellspacing=1>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs)
}
for (new i = 10; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++)
{
iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i)
}
}
// MastaMan Edition
format_place3(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iMax = get_statsnum()
new izStats[8], izBody[8]
new iLen = 0
if(get_pcvar_num(pcvar_style))
{
if (iMax > 30)
iMax = 30
}
else
{
if (iMax > 15)
iMax = 15
}
new lThirdPlace[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45]
format(lThirdPlace, 59, "%L", LANG_SERVER, "MM_THIRDPLACE")
format(lNick, 29, "%L", LANG_SERVER, "MM_NICK")
replace_all(lNick, 29, " ", " ")
format(lKills, 29, "%L", LANG_SERVER, "KILLS")
format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS")
format(lHits, 29, "%L", LANG_SERVER, "HITS")
format(lShots, 29, "%L", LANG_SERVER, "SHOTS")
format(lHs, 29, "%L", LANG_SERVER, "MM_HS")
replace_all(lHs, 29, " ", " ")
format(lEff, 29, "%L", LANG_SERVER, "MM_EFF")
format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC")
format(lPot, 44, "%L", LANG_SERVER, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
if(get_pcvar_num(pcvar_style))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h2>%s</h2> <table width=100%% border=0 align=center cellpadding=0 cellspacing=1>", lThirdPlace)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs, lPot)
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><table width=100%% border=0 align=center cellpadding=0 cellspacing=1>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><tr><th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs)
}
for (new i = 20; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++)
{
iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i)
}
}
// MastaMan Edition
format_bot10(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iMax = get_statsnum()
new iBotX = iMax - 10
new izStats[8], izBody[8]
new iLen = 0
new lBot[60], lKills[30], lDeaths[30], lHits[30], lShots[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45]
format(lBot, 59, "%L", LANG_SERVER, "MM_BOT")
format(lNick, 29, "%L", LANG_SERVER, "MM_NICK")
replace_all(lNick, 29, " ", " ")
format(lKills, 29, "%L", LANG_SERVER, "KILLS")
format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS")
format(lHits, 29, "%L", LANG_SERVER, "HITS")
format(lShots, 29, "%L", LANG_SERVER, "SHOTS")
format(lHs, 29, "%L", LANG_SERVER, "MM_HS")
replace_all(lHs, 29, " ", " ")
format(lEff, 29, "%L", LANG_SERVER, "MM_EFF")
format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC")
format(lPot, 44, "%L", LANG_SERVER, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h2>%s</h2> <table width=100%% border=0 align=center cellpadding=0 cellspacing=1>", lBot)
if(get_pcvar_num(pcvar_style))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs, lPot)
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lKills, lDeaths, lHs)
}
for (new i = iMax - 1; i > iBotX && MAX_BUFFER_LENGTH - iLen > 0; i--)
{
iLen = format_all_stats(g_sBuffer, izStats, izBody, iLen, i)
}
}
find_max_stats(g_iStatsBase[], iMax, iExcludeID[])
{
new g_iDataMax = 0
new iId
for(new j = 0; j < iMax; j++)
{
if(!iExcludeID[j])
{
if(g_iStatsBase[j] > g_iDataMax)
{
g_iDataMax = g_iStatsBase[j]
iExcludeID[j] = true
iId = j
}
}
}
return iId
}
// MastaMan Edition
format_top_dmg(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iMax = get_statsnum()
new izStats[8], izBody[8]
new iLen = 0
new g_iStatsBase[MAX_SORT_COUNT]
new bool:iExcludeID[MAX_SORT_COUNT]
new lDmg_Place[60], lDamage[30], lKills[30], lDeaths[30], lHits[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45]
if (iMax > MAX_SORT_COUNT)
{
iMax = MAX_SORT_COUNT
}
for(new i = 0; i < iMax; i++)
{
get_stats(i, izStats, izBody, t_sName, MAX_NAME_LENGTH)
g_iStatsBase = izStats[STATS_DAMAGE]
}
format(lDmg_Place, 59, "%L", LANG_SERVER, "MM_DMG_PLACE")
format(lNick, 29, "%L", LANG_SERVER, "MM_NICK")
replace_all(lNick, 29, " ", " ")
format(lDamage, 29, "%L", LANG_SERVER, "MM_DAMAGE")
format(lKills, 29, "%L", LANG_SERVER, "KILLS")
format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS")
format(lHits, 29, "%L", LANG_SERVER, "HITS")
format(lHs, 29, "%L", LANG_SERVER, "MM_HS")
replace_all(lHs, 29, " ", " ")
format(lEff, 29, "%L", LANG_SERVER, "MM_EFF")
format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC")
format(lPot, 44, "%L", LANG_SERVER, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h2>%s</h2> <table width=100%% border=0 align=center cellpadding=0 cellspacing=1>", lDmg_Place)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lDamage, lKills, lDeaths, lPot)
for(new i = 0; i < 10; i++)
{
get_stats(find_max_stats(g_iStatsBase, iMax, iExcludeID), izStats, izBody, t_sName, MAX_NAME_LENGTH)
replace_all(t_sName, MAX_NAME_LENGTH, "<", "<")
replace_all(t_sName, MAX_NAME_LENGTH, ">", ">")
iLen = format_dmg_stats(g_sBuffer, izStats, iLen, i)
}
}
// MastaMan Edition
format_top_hs(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iMax = get_statsnum()
new izStats[8], izBody[8]
new iLen = 0
new g_iStatsBase[MAX_SORT_COUNT]
new bool:iExcludeID[MAX_SORT_COUNT]
new lHs_Place[60], lKills[30], lDeaths[30], lHits[30], lEff[30], lAcc[30], lHs[30], lNick[30], lPot[45]
if (iMax > MAX_SORT_COUNT)
{
iMax = MAX_SORT_COUNT
}
for(new i = 0; i < iMax; i++)
{
get_stats(i, izStats, izBody, t_sName, MAX_NAME_LENGTH)
g_iStatsBase = izStats[STATS_HS]
}
format(lHs_Place, 59, "%L", LANG_SERVER, "MM_HS_PLACE")
format(lNick, 29, "%L", LANG_SERVER, "MM_NICK")
replace_all(lNick, 29, " ", " ")
format(lKills, 29, "%L", LANG_SERVER, "KILLS")
format(lDeaths, 29, "%L", LANG_SERVER, "DEATHS")
format(lHits, 29, "%L", LANG_SERVER, "HITS")
format(lHs, 29, "%L", LANG_SERVER, "MM_HS")
replace_all(lHs, 29, " ", " ")
format(lEff, 29, "%L", LANG_SERVER, "MM_EFF")
format(lAcc, 29, "%L", LANG_SERVER, "MM_ACC")
format(lPot, 44, "%L", LANG_SERVER, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h2>%s</h2> <table width=100%% border=0 align=center cellpadding=0 cellspacing=1>", lHs_Place)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s</tr>", "#", lNick, lHs, lKills, lDeaths, lPot)
for(new i = 0; i < 10; i++)
{
get_stats(find_max_stats(g_iStatsBase, iMax, iExcludeID), izStats, izBody, t_sName, MAX_NAME_LENGTH)
replace_all(t_sName, MAX_NAME_LENGTH, "<", "<")
replace_all(t_sName, MAX_NAME_LENGTH, ">", ">")
iLen = format_hs_stats(g_sBuffer, izStats, iLen, i)
}
}
format_day(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new g_szDayData[12], szKey[6]
new iLen = 0
new lHeader[100], lTitle1[30], lTitle2[30], szDate[128]
format_time(szDate, sizeof(szDate) - 1, "%d.%m.%Y")
formatex(lHeader, 99, "%L %L", LANG_SERVER, "MM_ATTEND", LANG_SERVER, "MM_ATTEND_TO", szDate)
formatex(lTitle1, 29, "%L", LANG_SERVER, "MM_TIME")
formatex(lTitle2, 29, "%L", LANG_SERVER, "MM_ATTEND")
iLen = format_all_themes(sBuffer, iLen)
if (g_Vault == INVALID_HANDLE)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h3>Read data from vault failure!...</h3>")
return PLUGIN_HANDLED
}
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h3>%s</h3>", lHeader)
if(get_pcvar_num(pcvar_day) == 1)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<center><table width=600 border=0 style=^"font-size:14px^">")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr height=250 valign=bottom>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td>100%%<div style=^"padding:15%% 0^">50%% </div> 0%% </td><td>")
for(new i = 0; i < 24; i++)
{
formatex(szKey, 5,"%d-h" , i)
nvault_get(g_Vault , szKey, g_szDayData, 11)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<img style=^"height:%d^" width=18>", str_to_num(g_szDayData) * (250 / get_maxplayers()))
}
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "</td></tr><td></td><td>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<pre> 0.....2.....4.....6.....8.....10....12....14....16....18....20....22...</pre>")
}
if(get_pcvar_num(pcvar_day) > 1)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<center><table border=0 cellpadding=0 cellspacing=1px>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<th>%s<th width=250>%s", lTitle1, lTitle2)
for(new i = 0; i < 24; i++)
{
formatex(szKey, 5,"%d-h" , i)
nvault_get(g_Vault , szKey, g_szDayData, 11)
if(szTrigger)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%d:00<td><img width=%d> %d", i, (str_to_num(g_szDayData) * (250 / get_maxplayers())) - 10, str_to_num(g_szDayData))
szTrigger = false
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%d:00<td><img width=%d> %d", i, (str_to_num(g_szDayData) * (250 / get_maxplayers())) - 10, str_to_num(g_szDayData))
szTrigger = true
}
}
}
return PLUGIN_CONTINUE
}
format_played_time(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new iLen = 0
new lTime[30], lName[30], szName[33], szTmpName[32]
new szPlayers[32], iNum, szKey[32], szData[128]
new lYear[30], lMonth[30], lDay[30], lWeek[30], lHour[30], lMinute[30]
formatex(lYear, 29, "%L", LANG_SERVER, "MM_YEAR")
formatex(lMonth, 29, "%L", LANG_SERVER, "MM_MONTH")
formatex(lWeek, 29, "%L", LANG_SERVER, "MM_WEEK")
formatex(lDay, 29, "%L", LANG_SERVER, "MM_DAY")
formatex(lHour, 29, "%L", LANG_SERVER, "MM_HOUR")
formatex(lMinute, 29, "%L", LANG_SERVER, "MM_MIN")
formatex(lName, 29, "%L", LANG_SERVER, "MM_NICK")
formatex(lTime, 29, "%L", LANG_SERVER, "MM_TIME")
iLen = format_all_themes(sBuffer, iLen)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><center><table border=0 width=50%%><th>#<th>%s<th>%s", lName, lTime)
get_players(szPlayers, iNum)
for(new i = 0; i < iNum; i++)
{
new iYear, iMonth, iDay, iWeek, iHour, iMinute, szTime[64]
get_user_name(szPlayers, szName, sizeof(szName) - 1)
get_user_name(id, szTmpName, sizeof(szTmpName) - 1)
formatex(szKey, sizeof(szKey) - 1, "PLAYED_TIME#%s", szName)
nvault_get(g_Vault2, szKey, szData, sizeof(szData) - 1)
new iTime = str_to_num(szData) + get_user_time(szPlayers)
if(iTime / MM_MINUTE)
{
iMinute = iTime / MM_MINUTE
formatex(szTime, sizeof(szTime) - 1, "%d %s", iMinute, lMinute)
}
else
{
continue
}
if(iTime / MM_HOUR)
{
iHour = iTime / MM_HOUR
iMinute = (iTime - (iHour * MM_HOUR)) / MM_MINUTE
formatex(szTime, sizeof(szTime) - 1, "%d %s %d %s", iHour, lHour, iMinute, lMinute)
}
if(iTime / MM_DAY)
{
iDay = iTime / MM_DAY
iHour = (iTime - (iDay * MM_DAY)) / MM_HOUR
formatex(szTime, sizeof(szTime) - 1, "%d %s %d %s %d %s", iDay, lDay, iHour, lHour, iMinute, lMinute)
}
if(iTime / (MM_WEEK))
{
iWeek = iTime / (MM_WEEK)
iDay = (iTime - (iWeek * (MM_WEEK))) / MM_DAY
formatex(szTime, sizeof(szTime) - 1, "%d %s %d %s %d %s", iDay, iHour, iMinute )
}
if(iTime / MM_MONTH)
{
iMonth = iTime / MM_MONTH
iWeek = (iTime - (iMonth * MM_MONTH)) / 604800
formatex(szTime, sizeof(szTime) - 1, "%d month %d week %d day %d hour %d min", iMonth, iWeek , iDay, iHour, iMinute )
}
if((iTime / MM_YEAR) > 1)
{
iYear = iTime / MM_YEAR
iMonth = (iTime - (iYear * MM_YEAR)) / MM_MONTH
formatex(szTime, sizeof(szTime) - 1, "%d year %d month %d week %d day %d hour %d min", iYear, iMonth, iWeek, iDay, iHour, iMinute )
}
if(equal(szTmpName, szName))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%d<td>%s<td>%s", i + 1, szName, szTime)
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%d<td>%s<td>%s", i + 1, szName, szTime)
}
}
return PLUGIN_CONTINUE
}
// MastaMan Edition
format_award(sBuffer[MAX_BUFFER_LENGTH + 1])
{
new izStats[8], izBody[8], szName[3][MAX_NAME_LENGTH], id
new iLen = 0
new Float:izAwardCash_Bonus[3], Float:izAwardSkil_Level[3], izCash
new lBonus[30]
format(lBonus, 29, "%L", LANG_SERVER, "MM_BONUS")
iLen = format_all_themes(sBuffer, iLen)
id = iAwardID
for(new i = 0; i < 3; i++)
{
get_stats(id, izStats, izBody, t_sName, MAX_NAME_LENGTH)
replace_all(t_sName, MAX_NAME_LENGTH, "<", "<")
replace_all(t_sName, MAX_NAME_LENGTH, ">", ">")
copy(szName, MAX_NAME_LENGTH - 1, t_sName)
izAwardCash_Bonus = get_pcvar_num(pcvar_award_cash) * (((effec(izStats) + accuracy(izStats)) / 2) / 100)
izAwardSkil_Level = ((effec(izStats) + accuracy(izStats)) / 2)
id += 10
}
iAwardID = random_num(0, 9)
iLen = format_all_themes(sBuffer, iLen)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><center><br><br><div id=clr>%s</div>", szName[0])
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<table border=0 id=clr cellpadding=0 cellspacing=0><tr style=^"vertical-align:bottom^">")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td align=right width=300><p>%s</p><div id=c style=^"border:1px solid;height:80px;width:100px;font-size:50px;text-align:center^">2</div></td>", szName[1])
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td width=100><div id=c style=^"border:1px solid;height:140px;width:100px;font-size:50px;text-align:center^">1</div></td>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td align=left width=300><p>%s</p><div id=c style=^"border:1px solid;height:50px;width:100px;font-size:50px;text-align:center^">3</div></td>", szName[2])
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "</tr></table><br>")
if(get_pcvar_num(pcvar_award_cash))
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<table width=90%% cellspacing=1 cellspadding=0>")
for(new i = 0; i < 3; i++)
{
izCash = get_pcvar_num(pcvar_award_cash) / (i + 1)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%d<td>%s", i + 1, szName)
if(izAwardSkil_Level < 50.0)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td width=150><img id=r width=%3.0f%%>%2.0f%%", izAwardSkil_Level, izAwardSkil_Level)
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td width=150><img width=%3.0f%%>%2.0f%%", izAwardSkil_Level, izAwardSkil_Level)
}
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td>%d$ (+%0.0f$ %s)</tr>", izCash, izAwardCash_Bonus, lBonus)
}
}
}
// MastaMan Edition
format_rankstats(id, sBuffer[MAX_BUFFER_LENGTH + 1], iMyId = 0)
{
new izStats[8] = {0, ...}
new izBody[8]
new iRankPos, iLen
new lKills[30], lDeaths[30], lHits[30], lShots[30], lDamage[30], lEff[30], lAcc[30], lPot[45]
format(lKills, 29, "%L", id, "KILLS")
format(lDeaths, 29, "%L", id, "DEATHS")
format(lHits, 29, "%L", id, "HITS")
format(lShots, 29, "%L", id, "SHOTS")
format(lDamage, 29, "%L", id, "MM_DAMAGE")
format(lEff, 29, "%L", id, "MM_EFF")
format(lAcc, 29, "%L", id, "MM_ACC")
format(lPot, 44, "%L", id, "MM_POT")
ucfirst(lEff)
ucfirst(lAcc)
iLen = format_all_themes(sBuffer, iLen)
iRankPos = get_user_stats(id, izStats, izBody)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><h3>%L %L</h3>", id, (!iMyId || iMyId == id) ? "YOUR" : "PLAYERS", id, "RANK_IS", iRankPos, get_statsnum())
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<table width=40%% style=^"float:left; margin:0 7%% 0 7%%^" border=0 cellpadding=0 cellspacing=1><th colspan=2>%L</td>", id, "MM_STAT")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%s<td>%d   (%L)<tr><td>%s<td>%d<tr id=c><td>%s<td>%d<tr><td>%s<td>%d<tr id=c><td>%s<td>%d<tr><td>%s<td>%0.2f%%<tr id=c>",
lKills, izStats[STATS_KILLS], id, "MM_WITH_HS",izStats[STATS_HS], lDeaths, izStats[STATS_DEATHS], lHits, izStats[STATS_HITS], lShots, izStats[STATS_SHOTS],
lDamage, izStats[STATS_DAMAGE], lAcc, accuracy(izStats))
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td>%s<td><img id=r width=%3.0f%%>%2.0f%%</tr>", lPot, (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td>%s<td><img width=%3.0f%%>%2.0f%%</tr>", lPot, (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
new L_BODY_PART[8][32]
for (new i = 1; i < 8; i++)
{
format(L_BODY_PART, 31, "%L", id, BODY_PART)
}
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "</table><table width=40%% border=0 cellpadding=0 cellspacing=1><th colspan=2>%L</td>", id, "MM_HIT")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%s<td>%d<tr><td>%s<td>%d<tr id=c><td>%s<td>%d<tr><td>%s<td>%d<tr id=c><td>%s<td>%d<tr><td>%s<td>%d<tr id=c><td>%s<td>%d",
L_BODY_PART[1], izBody[1], L_BODY_PART[2], izBody[2], L_BODY_PART[3], izBody[3], L_BODY_PART[4], izBody[4], L_BODY_PART[5],
izBody[5], L_BODY_PART[6], izBody[6], L_BODY_PART[7], izBody[7])
}
// MastaMan Edition
format_stats(id, sBuffer[MAX_BUFFER_LENGTH + 1])
{
new izStats[8] = {0, ...}
new izBody[8]
new iWeapon, iLen
new lKills[30], lDeaths[30], lHits[30], lShots[30], lDamage[30], lEff[30], lAcc[30], lWeapon[30], lPot[45]
format(lKills, 29, "%L", id, "KILLS")
format(lDeaths, 29, "%L", id, "DEATHS")
format(lHits, 29, "%L", id, "HITS")
format(lShots, 29, "%L", id, "SHOTS")
format(lDamage, 29, "%L", id, "MM_DAMAGE")
format(lEff, 29, "%L", id, "MM_EFF")
format(lAcc, 29, "%L", id, "MM_ACC")
format(lPot, 44, "%L", id, "MM_POT")
format(lWeapon, 29, "%L", id, "WEAPON")
ucfirst(lEff)
ucfirst(lAcc)
get_user_wstats(id, 0, izStats, izBody)
iLen = format_all_themes(sBuffer, iLen)
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<body><table width=50%% border=0 cellpadding=0 cellspacing=1><th colspan=2>%L</td>", id, "MM_STAT")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr id=c><td>%s<td>%d   (%L)<tr><td>%s<td>%d<tr id=c><td>%s<td>%d<tr><td>%s<td>%d<tr id=c><td>%s<td>%d<tr><td>%s<td>%0.2f<tr id=c><td>%s<td>%0.2f<tr>",
lKills, izStats[STATS_KILLS], id, "MM_WITH_HS",izStats[STATS_HS], lDeaths, izStats[STATS_DEATHS], lHits, izStats[STATS_HITS], lShots, izStats[STATS_SHOTS],
lDamage, izStats[STATS_DAMAGE], lEff, effec(izStats), lAcc, accuracy(izStats))
if(((effec(izStats) + accuracy(izStats)) / 2) < 50)
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td>%s<td><img id=r width=%3.0f%%>%2.0f%%", lPot, (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
else
{
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<td>%s<td><img width=%3.0f%%>%2.0f%%", lPot, (((effec(izStats) + accuracy(izStats)) / 2) / 1.3), ((effec(izStats) + accuracy(izStats)) / 2))
}
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "</table><br><table width=90%% border=0 cellpadding=0 cellspacing=1>")
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><th>%s<th>%s<th>%s<th>%s<th>%s<th>%s<th>%s", lWeapon, lKills, lDeaths, lHits, lShots, lDamage, lAcc)
new bool:szTrigger = true
for (iWeapon = 1; iWeapon < xmod_get_maxweapons() && MAX_BUFFER_LENGTH - iLen > 0 ; iWeapon++)
{
if (get_user_wstats(id, iWeapon, izStats, izBody))
{
xmod_get_wpnname(iWeapon, t_sWpn, MAX_WEAPON_LENGTH)
if(szTrigger)
{
szTrigger = false
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr class=c><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%3.0f", t_sWpn, izStats[STATS_KILLS], izStats[STATS_DEATHS],
izStats[STATS_HITS], izStats[STATS_SHOTS], izStats[STATS_DAMAGE], accuracy(izStats))
}
else
{
szTrigger = true
iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "<tr><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%3.0f", t_sWpn, izStats[STATS_KILLS], izStats[STATS_DEATHS],
izStats[STATS_HITS], izStats[STATS_SHOTS], izStats[STATS_DAMAGE], accuracy(izStats))
}
}
}
}
// Show round end stats. If gametime is zero then use default duration time.
show_roundend_hudstats(id, Float:fGameTime)
{
// Bail out if there no HUD stats should be shown
// for this player or end round stats not created.
if (!g_izStatsSwitch[id]) return
if (!g_sAwardAndScore[0]) return
// If round end timer is zero clear round end stats.
if (g_fShowStatsTime == 0.0)
{
ClearSyncHud(id, g_HudSync_EndRound)
#if defined STATSX_DEBUG
log_amx("Clear round end HUD stats for #%d", id)
#endif
}
// Set HUD-duration to default or remaining time.
new Float:fDuration
if (fGameTime == 0.0)
fDuration = g_fHUDDuration
else
{
fDuration = g_fShowStatsTime + g_fHUDDuration - fGameTime
if (fDuration > g_fFreezeTime + g_fFreezeLimitTime)
fDuration = g_fFreezeTime + g_fFreezeLimitTime
}
// Show stats only if more time left than coded minimum.
if (fDuration >= HUD_MIN_DURATION)
{
set_hudtype_endround(fDuration)
ShowSyncHudMsg(id, g_HudSync_EndRound, "%s", g_sAwardAndScore)
#if defined STATSX_DEBUG
log_amx("Show %1.2fs round end HUD stats for #%d", fDuration, id)
#endif
}
}
// Show round end stats.
show_user_hudstats(id, Float:fGameTime)
{
// Bail out if there no HUD stats should be shown
// for this player or user stats timer is zero.
if (!g_izStatsSwitch[id]) return
if (g_fzShowUserStatsTime[id] == 0.0) return
// Set HUD-duration to default or remaining time.
new Float:fDuration
if (fGameTime == 0.0)
fDuration = g_fHUDDuration
else
{
fDuration = g_fzShowUserStatsTime[id] + g_fHUDDuration - fGameTime
if (fDuration > g_fFreezeTime + g_fFreezeLimitTime)
fDuration = g_fFreezeTime + g_fFreezeLimitTime
}
// Show stats only if more time left than coded minimum.
if (fDuration >= HUD_MIN_DURATION)
{
if (ShowKiller)
{
new iKiller
iKiller = g_izKilled[id][KILLED_KILLER_ID]
get_kill_info(id, iKiller, g_sBuffer)
add_attacker_hits(id, iKiller, g_sBuffer)
set_hudtype_killer(fDuration)
show_hudmessage(id, "%s", g_sBuffer)
#if defined STATSX_DEBUG
log_amx("Show %1.2fs %suser HUD k-stats for #%d", fDuration, g_sBuffer[0] ? "" : "no ", id)
#endif
}
if (ShowVictims)
{
get_victims(id, g_sBuffer)
set_hudtype_victim(fDuration)
show_hudmessage(id, "%s", g_sBuffer)
#if defined STATSX_DEBUG
log_amx("Show %1.2fs %suser HUD v-stats for #%d", fDuration, g_sBuffer[0] ? "" : "no ", id)
#endif
}
if (ShowAttackers)
{
get_attackers(id, g_sBuffer)
set_hudtype_attacker(fDuration)
show_hudmessage(id, "%s", g_sBuffer)
#if defined STATSX_DEBUG
log_amx("Show %1.2fs %suser HUD a-stats for #%d", fDuration, g_sBuffer[0] ? "" : "no ", id)
#endif
}
}
}
//------------------------------------------------------------
// Plugin commands
//------------------------------------------------------------
// Set or get plugin config flags.
public cmdPluginMode(id, level, cid)
{
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED
if (read_argc() > 1)
read_argv(1, g_sBuffer, MAX_BUFFER_LENGTH)
else
g_sBuffer[0] = 0
set_plugin_mode(id, g_sBuffer)
return PLUGIN_HANDLED
}
// Display MOTD stats.
public cmdStatsMe(id)
{
if (!SayStatsMe)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_stats(id, g_sBuffer)
get_user_name(id, t_sName, MAX_NAME_LENGTH)
format(t_sName, MAX_NAME_LENGTH - 1, "StatsMe ^"%s^"", t_sName)
show_motd(id, g_sBuffer, t_sName)
return PLUGIN_CONTINUE
}
// Display MOTD rank.
public cmdRankStats(id)
{
if (!SayRankStats)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_rankstats(id, g_sBuffer)
get_user_name(id, t_sName, MAX_NAME_LENGTH)
format(t_sName, MAX_NAME_LENGTH - 1, "RankStats ^"%s^"", t_sName)
show_motd(id, g_sBuffer, t_sName)
return PLUGIN_CONTINUE
}
//MastaMan Edition
public cmdTopX(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
if(!get_pcvar_num(pcvar_topx))
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
new szArg[128]
read_args(szArg, 127)
remove_quotes(szArg)
new szTopX[32]
new szMotdTitle[30]
if(equal(szArg, "/top", 4))
{
copy(szTopX, charsmax(szTopX), szArg[4])
iTopX = str_to_num(szTopX)
if(get_pcvar_num(pcvar_style) && iTopX > 30)
{
if (get_statsnum() < iTopX + 10)
{
iTopEnd = get_statsnum()
iTopX = iTopEnd - 10
formatex(szMotdTitle, charsmax(szMotdTitle), "%L %d - %d", LANG_SERVER, "MM_TOPX_T", iTopX + 1, iTopEnd)
}
else
{
iTopX = iTopX - 1
iTopEnd = iTopX + 10
formatex(szMotdTitle, charsmax(szMotdTitle), "%L %d - %d", LANG_SERVER, "MM_TOPX_T", iTopX + 1, iTopEnd)
}
format_topx(g_sBuffer)
show_motd(id, g_sBuffer, szMotdTitle)
}
}
return PLUGIN_CONTINUE
}
// Display MOTD top15 ranked.
public cmdPlace1(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
new szMotdTitle[30]
if(get_pcvar_num(pcvar_style))
{
formatex(szMotdTitle, charsmax(szMotdTitle), "10%L",id, "MM_PLACE")
}
else
{
szMotdTitle = "Top 15"
}
format_place1(g_sBuffer)
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdPlace2(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_place2(g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "20%L",id, "MM_PLACE")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdPlace3(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_place3(g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "30%L",id, "MM_PLACE")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdBot10(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
if(!get_pcvar_num(pcvar_bot))
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_bot10(g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "%L",id, "MM_BOT_T")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdAward(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
if(!get_pcvar_num(pcvar_award))
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_award(g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "%L",id, "MM_AWARD_T")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdDay(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
if(!get_pcvar_num(pcvar_day))
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_day(g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, sizeof(szMotdTitle) - 1, "%L", LANG_SERVER, "MM_ATTEND")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdPlTime(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
if(!get_pcvar_num(pcvar_pt))
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_played_time(id, g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "%L",id, "MM_PT_T")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdDmg(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
if(!get_pcvar_num(pcvar_dmg))
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_top_dmg(g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "%L",id, "MM_DMG_PLACE_T")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
public cmdHs(id)
{
if (!SayTop15)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
if(!get_pcvar_num(pcvar_hs))
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_top_hs(g_sBuffer)
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "%L",id, "MM_HS_PLACE_T")
show_motd(id, g_sBuffer, szMotdTitle)
return PLUGIN_CONTINUE
}
// Display killer information.
public cmdHp(id)
{
if (!SayHP)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
new iKiller = g_izKilled[id][KILLED_KILLER_ID]
format_kill_ainfo(id, iKiller, g_sBuffer)
colorChat(id, CHATCOLOR_RED, "* %s", g_sBuffer)
return PLUGIN_CONTINUE
}
// Display user stats.
public cmdMe(id)
{
if (!SayMe)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
format_kill_vinfo(id, 0, g_sBuffer)
colorChat(id, CHATCOLOR_GREEN,"* %s", g_sBuffer)
return PLUGIN_CONTINUE
}
// Display user rank
public cmdRank(id)
{
if (!SayRank)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
new izStats[8], izBody[8]
new iRankPos, iRankMax
iRankPos = get_user_stats(id, izStats, izBody)
iRankMax = get_statsnum()
colorChat(id, CHATCOLOR_GREEN, "* %L", id, "YOUR_RANK_IS", iRankPos, iRankMax, izStats[STATS_KILLS], izStats[STATS_HITS], ((effec(izStats) + accuracy(izStats)) / 2))
return PLUGIN_CONTINUE
}
// Report user weapon status to team.
public cmdReport(id)
{
if (!SayReport)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
new iWeapon, iClip, iAmmo, iHealth, iArmor
iWeapon = get_user_weapon(id, iClip, iAmmo)
if (iWeapon != 0)
xmod_get_wpnname(iWeapon, t_sWpn, MAX_WEAPON_LENGTH)
iHealth = get_user_health(id)
iArmor = get_user_armor(id)
new lWeapon[16]
format(lWeapon, 15, "%L", id, "WEAPON")
strtolower(lWeapon)
if (iClip >= 0)
{
format(g_sBuffer, MAX_BUFFER_LENGTH, "^x04%s: ^x03%s^x04, %L: ^x03%d/%d^x04, %L: ^x03%d^x04, %L: ^x03%d", lWeapon, t_sWpn, LANG_SERVER, "AMMO", iClip, iAmmo, LANG_SERVER, "HEALTH", iHealth, LANG_SERVER, "ARMOR", iArmor)
}
else
format(g_sBuffer, MAX_BUFFER_LENGTH, "^x04%s: ^x03%s^x04, %L: ^x03%d^x04, %L: ^x03%d", lWeapon, t_sWpn[7], LANG_SERVER, "HEALTH", iHealth, LANG_SERVER, "ARMOR", iArmor)
engclient_cmd(id, "say_team", g_sBuffer)
return PLUGIN_CONTINUE
}
// Display team map score
public cmdScore(id)
{
if (!SayScore)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
colorChat(id, CHATCOLOR_GREEN, "%L: %s", id, "GAME_SCORE", g_sScore)
return PLUGIN_CONTINUE
}
// Client switch to enable or disable stats announcements.
public cmdSwitch(id)
{
g_izStatsSwitch[id] = (g_izStatsSwitch[id]) ? 0 : -1
num_to_str(g_izStatsSwitch[id], t_sText, MAX_TEXT_LENGTH)
client_cmd(id, "setinfo _amxstatsx %s", t_sText)
new lEnDis[32]
format(lEnDis, 31, "%L", id, g_izStatsSwitch[id] ? "ENABLED" : "DISABLED")
colorChat(id, CHATCOLOR_GREEN, "* %L", id, "STATS_ANNOUNCE", lEnDis)
return PLUGIN_CONTINUE
}
// Player stats menu.
public cmdStats(id)
{
if (!SayStatsAll)
{
colorChat(id, CHATCOLOR_RED, "%L", id, "DISABLED_MSG")
return PLUGIN_HANDLED
}
showStatsMenu(id, g_izUserMenuPosition[id] = 0)
return PLUGIN_CONTINUE
}
//--------------------------------
// Menu
//--------------------------------
public actionStatsMenu(id, key)
{
switch (key)
{
// Key '1' to '7', execute action on this option
case 0..6:
{
new iOption, iIndex
iOption = (g_izUserMenuPosition[id] * PPL_MENU_OPTIONS) + key
if (iOption >= 0 && iOption < 32)
{
iIndex = g_izUserMenuPlayers[id][iOption]
if (is_user_connected(iIndex))
{
switch (g_izUserMenuAction[id])
{
case 0: format_stats(iIndex, g_sBuffer)
case 1: format_rankstats(iIndex, g_sBuffer, id)
default: g_sBuffer[0] = 0
}
if (g_sBuffer[0])
{
get_user_name(iIndex, t_sName, MAX_NAME_LENGTH)
show_motd(id, g_sBuffer, t_sName)
}
}
}
showStatsMenu(id, g_izUserMenuPosition[id])
}
// Key '8', change action
case 7:
{
g_izUserMenuAction[id]++
if (g_izUserMenuAction[id] >= MAX_PPL_MENU_ACTIONS)
g_izUserMenuAction[id] = 0
showStatsMenu(id, g_izUserMenuPosition[id])
}
// Key '9', select next page of options
case 8: showStatsMenu(id, ++g_izUserMenuPosition[id])
// Key '10', cancel or go back to previous menu
case 9:
{
if (g_izUserMenuPosition[id] > 0)
showStatsMenu(id, --g_izUserMenuPosition[id])
}
}
return PLUGIN_HANDLED
}
new g_izUserMenuActionText[MAX_PPL_MENU_ACTIONS][62]
showStatsMenu(id, iMenuPos)
{
formatex(g_izUserMenuActionText[0], charsmax(g_izUserMenuActionText[]),"\r%L", id, "MM_RANKSTATS")
formatex(g_izUserMenuActionText[1], charsmax(g_izUserMenuActionText[]),"\r%L", id, "MM_RANK")
new iLen, iKeyMask, iPlayers
new iUserIndex, iMenuPosMax, iMenuOption, iMenuOptionMax
get_players(g_izUserMenuPlayers[id], iPlayers)
iMenuPosMax = ((iPlayers - 1) / PPL_MENU_OPTIONS) + 1
// If menu pos does not excist use last menu (if players has left)
if (iMenuPos >= iMenuPosMax)
iMenuPos = iMenuPosMax - 1
iUserIndex = iMenuPos * PPL_MENU_OPTIONS
iLen = format(g_sBuffer, MAX_BUFFER_LENGTH, "\y%L\R%d/%d^n\w^n", id, "SERVER_STATS", iMenuPos + 1, iMenuPosMax)
iMenuOptionMax = iPlayers - iUserIndex
if (iMenuOptionMax > PPL_MENU_OPTIONS)
iMenuOptionMax = PPL_MENU_OPTIONS
for (iMenuOption = 0; iMenuOption < iMenuOptionMax; iMenuOption++)
{
get_user_name(g_izUserMenuPlayers[id][iUserIndex++], t_sName, MAX_NAME_LENGTH)
iKeyMask |= (1<<iMenuOption)
iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%d. %s^n\w", iMenuOption + 1, t_sName)
}
iKeyMask |= MENU_KEY_8|MENU_KEY_0
iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n8. %s^n\w", g_izUserMenuActionText[g_izUserMenuAction[id]])
if (iPlayers > iUserIndex)
{
iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n9. %L...", id, "MORE")
iKeyMask |= MENU_KEY_9
}
if (iMenuPos > 0)
iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n0. %L", id, "BACK")
else
iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n0. %L", id, "EXIT")
show_menu(id, iKeyMask, g_sBuffer, -1, "Server Stats")
return PLUGIN_HANDLED
}
//------------------------------------------------------------
// Plugin events
//------------------------------------------------------------
// Reset game stats on game start and restart.
public eventStartGame()
{
read_data(2, t_sText, MAX_TEXT_LENGTH)
if (t_sText[6] == 'w')
{
read_data(3, t_sText, MAX_TEXT_LENGTH)
g_fStartGame = get_gametime() + float(str_to_num(t_sText))
}
else
g_fStartGame = get_gametime()
return PLUGIN_CONTINUE
}
// Round start
public eventStartRound()
{
new iTeam, id, i
if (read_data(1) >= floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
{
#if defined STATSX_DEBUG
log_amx("Reset round stats")
#endif
// Reset game stats on game start and restart.
if (g_fStartGame > 0.0 && g_fStartGame <= get_gametime())
{
#if defined STATSX_DEBUG
log_amx("Reset game stats")
#endif
g_fStartGame = 0.0
// Clear team and game stats.
for (iTeam = 0; iTeam < MAX_TEAMS; iTeam++)
{
g_izTeamEventScore[iTeam] = 0
for (i = 0; i < 8; i++)
g_izTeamGameStats[iTeam] = 0
}
// Clear game stats, incl '0' that is sum of all users.
for (id = 0; id < MAX_PLAYERS; id++)
{
for (i = 0; i < 8; i++)
g_izUserGameStats[id] = 0
}
}
// Update team score with "TeamScore" event values and
// clear team round stats.
for (iTeam = 0; iTeam < MAX_TEAMS; iTeam++)
{
g_izTeamScore[iTeam] = g_izTeamEventScore[iTeam]
for (i = 0; i < 8; i++)
g_izTeamRndStats[iTeam] = 0
}
// Clear user round stats, incl '0' that is sum of all users.
for (id = 0; id < MAX_PLAYERS; id++)
{
g_izUserRndName[id][0] = 0
for (i = 0; i < 8; i++)
g_izUserRndStats[id] = 0
g_fzShowUserStatsTime[id] = 0.0
}
// Allow end round stats and reset end round triggered indicator.
g_iRoundEndTriggered = 0
g_iRoundEndProcessed = 0
g_fShowStatsTime = 0.0
// Update local configuration vars with value in cvars.
get_config_cvars()
}
return PLUGIN_CONTINUE
}
// Reset killer info on round restart.
public eventResetHud(id)
{
new args[1]
args[0] = id
if (g_iPluginMode & MODE_HUD_DELAY)
set_task(0.01, "delay_resethud", 200 + id, args, 1)
else
delay_resethud(args)
return PLUGIN_CONTINUE
}
public delay_resethud(args[])
{
new id = args[0]
new Float:fGameTime
// Show user and score round stats after HUD-reset
#if defined STATSX_DEBUG
log_amx("Reset HUD for #%d", id)
#endif
fGameTime = get_gametime()
show_user_hudstats(id, fGameTime)
show_roundend_hudstats(id, fGameTime)
// Reset round stats
g_izKilled[id][KILLED_KILLER_ID] = 0
g_izKilled[id][KILLED_KILLER_STATSFIX] = 0
g_izShowStatsFlags[id] = -1 // Initialize flags
g_fzShowUserStatsTime[id] = 0.0
g_izUserAttackerDistance[id] = 0
for (new i = 0; i < MAX_PLAYERS; i++)
g_izUserVictimDistance[id] = 0
return PLUGIN_CONTINUE
}
// Save killer info on death.
public client_death(killer, victim, wpnindex, hitplace, TK)
{
// Bail out if no killer.
if (!killer)
return PLUGIN_CONTINUE
if (killer != victim)
{
new iaVOrigin[3], iaKOrigin[3]
new iDistance
get_user_origin(victim, iaVOrigin)
get_user_origin(killer, iaKOrigin)
g_izKilled[victim][KILLED_KILLER_ID] = killer
g_izKilled[victim][KILLED_KILLER_HEALTH] = get_user_health(killer)
g_izKilled[victim][KILLED_KILLER_ARMOUR] = get_user_armor(killer)
g_izKilled[victim][KILLED_KILLER_STATSFIX] = 0
iDistance = get_distance(iaVOrigin, iaKOrigin)
g_izUserAttackerDistance[victim] = iDistance
g_izUserVictimDistance[killer][victim] = iDistance
}
g_izKilled[victim][KILLED_TEAM] = get_user_team(victim)
g_izKilled[victim][KILLED_KILLER_STATSFIX] = 1
// Display kill stats for the player if round
// end stats was not processed.
if (!g_iRoundEndProcessed)
kill_stats(victim)
return PLUGIN_CONTINUE
}
// Display hudmessage stats on death.
// This will also update all round and game stats.
// Must be called at least once per round.
kill_stats(id)
{
// Bail out if user stats timer is non-zero,
// ie function already called.
if (g_fzShowUserStatsTime[id] > 0.0)
{
return
}
new team = get_user_team(id)
if (team < 1 || team > 2)
{
return
}
// Flag kill stats displayed for this player.
g_fzShowUserStatsTime[id] = get_gametime()
// Add user death stats to user round stats
new izStats[8], izBody[8]
new iTeam, i
new iKiller
iKiller = g_izKilled[id][KILLED_KILLER_ID]
// Get user's team (if dead use the saved team)
if (iKiller)
iTeam = g_izKilled[id][KILLED_TEAM] - 1
else
iTeam = get_user_team(id) - 1
get_user_name(id, g_izUserRndName[id], MAX_NAME_LENGTH)
if (get_user_rstats(id, izStats, izBody))
{
// Update user's team round stats
if (iTeam >= 0 && iTeam < MAX_TEAMS)
{
for (i = 0; i < 8; i++)
{
g_izTeamRndStats[iTeam] += izStats
g_izTeamGameStats[iTeam] += izStats
g_izUserRndStats[0] += izStats
g_izUserGameStats[0] += izStats
}
}
// Update user's round stats
if (g_izUserUserID[id] == get_user_userid(id))
{
for (i = 0; i < 8; i++)
{
g_izUserRndStats[id] += izStats
g_izUserGameStats[id] += izStats
}
} else {
g_izUserUserID[id] = get_user_userid(id)
for (i = 0; i < 8; i++)
{
g_izUserRndStats[id] = izStats
g_izUserGameStats[id] = izStats
}
}
} // endif (get_user_rstats())
// Report stats in the chat section, if player is killed.
if (KillerChat && iKiller && iKiller != id)
{
if (format_kill_ainfo(id, iKiller, g_sBuffer))
{
colorChat(id, CHATCOLOR_GREEN, "* %s", g_sBuffer)
format_kill_vinfo(id, iKiller, g_sBuffer)
}
colorChat(id, CHATCOLOR_GREEN, "* %s", g_sBuffer)
}
// Display player stats info.
#if defined STATSX_DEBUG
log_amx("Kill stats for #%d", id)
#endif
show_user_hudstats(id, 0.0)
}
public award_cash()
{
if(!get_pcvar_num(pcvar_award) || !get_pcvar_num(pcvar_award_cash))
{
return PLUGIN_HANDLED
}
new izStats[8], izBody[8]
new szPlayers[32], szName[MAX_NAME_LENGTH], iNumPlayers
new iAwardCash_Bonus, iAwardCash, iPlace, iAwardChance
get_players(szPlayers, iNumPlayers)
for(new i = 0; i < 30; i++)
{
iAwardChance = random_num(0, floatround(get_pcvar_float(pcvar_award_chance) * 10.0))
get_stats(i, izStats, izBody, t_sName, MAX_NAME_LENGTH)
for(new k = 0; k < iNumPlayers; k++)
{
get_user_name(szPlayers[k], szName, MAX_NAME_LENGTH - 1)
if(equal(szName, t_sName))
{
if(get_pcvar_float(pcvar_award_chance))
{
if(!iAwardChance)
{
continue
}
}
if (0 < (i + 1) <= 10) iPlace = 1
if (10 < (i + 1) <= 20) iPlace = 2
if (20 < (i + 1) <= 30) iPlace = 3
iAwardCash = get_pcvar_num(pcvar_award_cash) / iPlace
iAwardCash_Bonus = floatround(get_pcvar_num(pcvar_award_cash) * (((effec(izStats) + accuracy(izStats)) / 2) / 100))
if((iAwardCash + iAwardCash_Bonus + cs_get_user_money(szPlayers[k])) >= 16000)
{
cs_set_user_money(szPlayers[k], 16000)
}
else
{
cs_set_user_money(szPlayers[k], (iAwardCash + iAwardCash_Bonus + cs_get_user_money(szPlayers[k])))
}
if(get_pcvar_num(pcvar_award_anonce_chat))
{
if(cs_get_user_team(szPlayers[k]) != CS_TEAM_SPECTATOR && get_pcvar_num(pcvar_pt_bonus_anonce))
{
colorChat(szPlayers[k], CHATCOLOR_GREEN, "%L", LANG_SERVER, "MM_AWARD", iAwardCash, iAwardCash_Bonus, i + 1)
}
}
}
}
}
return PLUGIN_CONTINUE
}
public time_play_bonus()
{
if(!get_pcvar_num(pcvar_pt_bonus) || !get_pcvar_num(pcvar_pt))
{
return PLUGIN_HANDLED
}
new iCash, iTmpCash, iDay, szDay[5]
new szPlayers[32], iNum, szName[32]
new szKey[50], szData[128]
new iCash_1h = get_pcvar_num(pcvar_pt_bonus_1h)
new iCash_2h = get_pcvar_num(pcvar_pt_bonus_2h)
new iCash_3h = get_pcvar_num(pcvar_pt_bonus_3h)
new iCash_4h = get_pcvar_num(pcvar_pt_bonus_4h)
new iCash_5h = get_pcvar_num(pcvar_pt_bonus_5h)
format_time(szDay, sizeof(szDay) - 1, "%d")
iDay = str_to_num(szDay)
get_players(szPlayers, iNum)
for(new i = 0; i < iNum; i++)
{
if(cs_get_user_team(szPlayers) == CS_TEAM_SPECTATOR)
{
continue
}
get_user_name(szPlayers, szName, sizeof(szName) - 1)
formatex(szKey, sizeof(szKey) - 1, "TODAY_PLAY#%s", szName)
nvault_get(g_Vault2, szKey, szData, sizeof(szData) - 1)
new szToday[5], szTodayPlay[256]
parse(szData, szToday, sizeof(szToday), szTodayPlay, sizeof(szTodayPlay))
if(iDay != str_to_num(szToday))
{
formatex(szData, sizeof(szData) - 1, "%d 0", iDay)
nvault_set(g_Vault2, szKey, szData)
continue
}
new iTime = (get_user_time(szPlayers) + str_to_num(szTodayPlay)) / MM_HOUR
iCash = cs_get_user_money(szPlayers)
if(!iTime)
{
continue
}
if(iTime == 1 && iCash_1h != 0)
{
if((iCash + iCash_1h) > 16000)
{
cs_set_user_money(szPlayers, 16000)
}
else
{
cs_set_user_money(szPlayers, iCash + iCash_1h)
}
iTmpCash = iCash_1h
}
if(iTime == 2 && iCash_2h != 0)
{
if((iCash + iCash_2h) > 16000)
{
cs_set_user_money(szPlayers, 16000)
}
else
{
cs_set_user_money(szPlayers, iCash + iCash_2h)
}
iTmpCash = iCash_2h
}
if(iTime == 3 && iCash_3h != 0)
{
if((iCash + iCash_3h) > 16000)
{
cs_set_user_money(szPlayers, 16000)
}
else
{
cs_set_user_money(szPlayers, iCash + iCash_3h)
}
iTmpCash = iCash_3h
}
if(iTime == 4 && iCash_4h != 0)
{
if((iCash + iCash_4h) > 16000)
{
cs_set_user_money(szPlayers, 16000)
}
else
{
cs_set_user_money(szPlayers, iCash + iCash_4h)
}
iTmpCash = iCash_4h
}
if(iTime > 5 && iCash_5h != 0)
{
if((iCash + iCash_5h) > 16000)
{
cs_set_user_money(szPlayers, 16000)
}
else
{
cs_set_user_money(szPlayers, iCash + iCash_5h)
}
iTmpCash = iCash_5h
}
colorChat(szPlayers, CHATCOLOR_GREEN, "%L", LANG_SERVER, "MM_TIME_PLAY_BONUS", iTime, iTmpCash)
}
return PLUGIN_HANDLED
}
public eventEndRound()
{
award_cash()
day_stat()
time_play_bonus()
// Update local configuration vars with value in cvars.
get_config_cvars()
// If first end round event in the round, calculate team score.
if (!g_iRoundEndTriggered)
{
read_data(2, t_sText, MAX_TEXT_LENGTH)
if (t_sText[7] == 't') // Terrorist wins
g_izTeamScore[0]++
else if (t_sText[7] == 'c') // CT wins
g_izTeamScore[1]++
}
set_task(0.3, "ERTask", 997)
return PLUGIN_CONTINUE
}
public client_disconnected(id)
{
if(get_pcvar_num(pcvar_pt))
{
played_time(id)
}
}
public played_time(id)
{
new szPlayers[32], iNum, szKey[32], szData[128], szName[32]
new szMinute[5], szHour[5], szDay[5], szMonth[5], szYear[5]
new iMinute, iHour, iDay, iMonth, iYear
format_time(szMinute, sizeof(szMinute) - 1, "%M")
format_time(szHour, sizeof(szHour) - 1, "%H")
format_time(szDay, sizeof(szDay) - 1, "%d")
format_time(szMonth, sizeof(szMonth) - 1, "%m")
format_time(szYear, sizeof(szYear) - 1, "%Y")
iMinute = str_to_num(szMinute)
iHour = str_to_num(szHour)
iDay = str_to_num(szDay)
iMonth = str_to_num(szMonth)
iYear = str_to_num(szYear)
get_players(szPlayers, iNum)
get_user_name(id, szName, sizeof(szName) - 1)
formatex(szKey, sizeof(szKey) - 1, "PLAYED_TIME#%s", szName)
nvault_get(g_Vault2, szKey, szData, sizeof(szData) - 1)
new iTime = str_to_num(szData)
formatex(szData, sizeof(szData) - 1, "%d", iTime + (get_user_time(id)))
nvault_set(g_Vault2 , szKey, szData)
formatex(szKey, sizeof(szKey) - 1, "LAST_VISIT#%s", szName)
formatex(szData, sizeof(szData) - 1, "%d %d %d %d %d", iDay, iMonth, iYear,iHour, iMinute)
nvault_set(g_Vault2 , szKey, szData)
formatex(szKey, sizeof(szKey) - 1, "TODAY_PLAY#%s", szName)
nvault_get(g_Vault2, szKey, szData, sizeof(szData) - 1)
new szToday[5], szTodayPlay[256]
parse(szData, szToday, sizeof(szToday), szTodayPlay, sizeof(szTodayPlay))
if(str_to_num(szToday) != iDay)
{
formatex(szData, sizeof(szData) - 1, "%d 0", iDay)
nvault_set(g_Vault2 , szKey, szData)
}
else
{
formatex(szData, sizeof(szData) - 1, "%d %d", iDay, (get_user_time(id) + str_to_num(szTodayPlay)))
nvault_set(g_Vault2 , szKey, szData)
}
}
public day_stat()
{
if(!get_pcvar_num(pcvar_day))
{
return PLUGIN_HANDLED
}
new g_szData[12], Players[32], iNum, i
new szDate[5], szTime[5], szKey[6]
format_time(szDate, sizeof(szDate) - 1, "%d")
format_time(szTime, sizeof(szTime) - 1, "%H")
i = str_to_num(szTime)
nvault_get(g_Vault , "DAY" , g_szData , 11)
if(str_to_num(g_szData) != str_to_num(szDate))
{
day_stat_clear()
}
formatex(szKey, 5, "%d-h", i)
nvault_get(g_Vault , szKey , g_szData , 11 )
get_players(Players, iNum)
if(str_to_num(g_szData) < iNum)
{
new szStr[5]
formatex(szStr, 4, "%d", iNum)
formatex(szKey, 5, "%d-h", i)
nvault_set(g_Vault , szKey , szStr)
}
return PLUGIN_CONTINUE
}
public day_stat_clear()
{
new szDate[5], szKey[6]
format_time(szDate, sizeof(szDate) - 1, "%d")
for(new i = 0; i < 24; i++)
{
formatex(szKey, 5, "%d-h", i)
nvault_set(g_Vault , szKey , "0")
}
nvault_set(g_Vault , "DAY" , szDate)
return PLUGIN_CONTINUE
}
public ERTask()
{
// Flag round end triggered.
g_iRoundEndTriggered = 1
// Display round end stats to all players.
endround_stats()
}
endround_stats()
{
// Bail out if end round stats has already been processed
// or round end not triggered.
if (g_iRoundEndProcessed || !g_iRoundEndTriggered)
return
new iaPlayers[32], iPlayer, iPlayers, id
get_players(iaPlayers, iPlayers)
// Display attacker & victim list for all living players.
// This will also update all round and game stats for all players
// not killed.
#if defined STATSX_DEBUG
log_amx("End round stats")
#endif
for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
{
id = iaPlayers[iPlayer]
if (g_fzShowUserStatsTime[id] == 0.0)
{
kill_stats(id)
}
}
g_sAwardAndScore[0] = 0
// Create round awards.
if (ShowMostDisruptive)
add_most_disruptive(g_sAwardAndScore)
if (ShowBestScore)
add_best_score(g_sAwardAndScore)
// Create round score.
// Compensate HUD message if awards are disabled.
if (ShowTeamScore || ShowTotalStats)
{
if (ShowMostDisruptive && ShowBestScore)
add(g_sAwardAndScore, MAX_BUFFER_LENGTH, "^n^n")
else if (ShowMostDisruptive || ShowBestScore)
add(g_sAwardAndScore, MAX_BUFFER_LENGTH, "^n^n^n^n")
else
add(g_sAwardAndScore, MAX_BUFFER_LENGTH, "^n^n^n^n^n^n")
if (ShowTeamScore)
add_team_score(g_sAwardAndScore)
if (ShowTotalStats)
add_total_stats(g_sAwardAndScore)
}
save_team_chatscore()
// Get and save round end stats time.
g_fShowStatsTime = get_gametime()
// Display round end stats to all players.
for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
{
id = iaPlayers[iPlayer]
show_roundend_hudstats(id, 0.0)
}
// Flag round end processed.
g_iRoundEndProcessed = 1
}
public eventTeamScore()
{
new sTeamID[1 + 1], iTeamScore
read_data(1, sTeamID, 1)
iTeamScore = read_data(2)
g_izTeamEventScore[(sTeamID[0] == 'C') ? 1 : 0] = iTeamScore
return PLUGIN_CONTINUE
}
public eventIntermission()
{
if (EndPlayer || EndTop15)
set_task(1.0, "end_game_stats", 900)
}
public end_game_stats()
{
new iaPlayers[32], iPlayer, iPlayers, id
if (EndPlayer)
{
get_players(iaPlayers, iPlayers)
for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
{
id = iaPlayers[iPlayer]
if (!g_izStatsSwitch[id])
continue // Do not show any stats
cmdStatsMe(iaPlayers[iPlayer])
}
}
else if (EndTop15)
{
get_players(iaPlayers, iPlayers)
format_place1(g_sBuffer)
for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
{
id = iaPlayers[iPlayer]
if (!g_izStatsSwitch[id])
continue // Do not show any stats
new szMotdTitle[30]
formatex(szMotdTitle, charsmax(szMotdTitle), "1 - %L",id, "MM_PLACE")
show_motd(iaPlayers[iPlayer], g_sBuffer, szMotdTitle)
}
}
return PLUGIN_CONTINUE
}
public eventSpecMode(id)
{
new sData[12]
read_data(2, sData, 11)
g_izSpecMode[id] = (sData[10] == '2')
return PLUGIN_CONTINUE
}
public eventShowRank(id)
{
if (SpecRankInfo && g_izSpecMode[id])
{
new iPlayer = read_data(2)
if (is_user_connected(iPlayer))
{
new izStats[8], izBody[8]
new iRankPos, iRankMax
get_user_name(iPlayer, t_sName, MAX_NAME_LENGTH)
iRankPos = get_user_stats(iPlayer, izStats, izBody)
iRankMax = get_statsnum()
set_hudtype_specmode()
ShowSyncHudMsg(id, g_HudSync_SpecInfo, "%L", id, "X_RANK_IS", t_sName, iRankPos, iRankMax)
}
}
return PLUGIN_CONTINUE
}
public client_connect(id)
{
if (ShowStats)
{
get_user_info(id, "_amxstatsx", t_sText, MAX_TEXT_LENGTH)
g_izStatsSwitch[id] = (t_sText[0]) ? str_to_num(t_sText) : -1
}
else
g_izStatsSwitch[id] = 0
g_izKilled[id][KILLED_KILLER_ID] = 0
g_izKilled[id][KILLED_KILLER_STATSFIX] = 0
g_izShowStatsFlags[id] = 0 // Clear all flags
g_fzShowUserStatsTime[id] = 0.0
return PLUGIN_CONTINUE
}
new iEffect, iColor_R, iColor_G, iColor_B, g_pcvarColor
new Float:iFadeIn, Float:iFadeOut, Float:iHoldTime, Float:iPos_X, Float:iPos_Y
public StatsMarquee(id)
{
if(!get_pcvar_num(pcvar_statsmarquee))
{
return PLUGIN_HANDLED
}
new izStats[8], izBody[8]
get_stats(marquee_iID, izStats, izBody, m_sName, MAX_NAME_LENGTH)
switch(get_pcvar_num(pcvar_statsmarquee_position))
{
case 1:
{
iPos_X = 0.7
iPos_Y = 0.05
}
case 2:
{
iPos_X = 0.02
iPos_Y = 0.7
}
case 3:
{
iPos_X = 0.02
iPos_Y = 0.2
}
default:
{
iPos_X = 0.7
iPos_Y = 0.78
}
}
g_pcvarColor = get_pcvar_num(pcvar_statsmarquee_color)
if(g_pcvarColor == 11)
{
g_pcvarColor = random_num(1, 9)
}
switch(g_pcvarColor)
{
case 1:
{
// RED
iColor_R = 255
iColor_G = 0
iColor_B = 0
}
case 2:
{
// GREEN
iColor_R = 0
iColor_G = 255
iColor_B = 0
}
case 3:
{
// BLUE
iColor_R = 0
iColor_G = 0
iColor_B = 255
}
case 4:
{
// YELLOW
iColor_R = 255
iColor_G = 255
iColor_B = 0
}
case 5:
{
// CYAN
iColor_R = 0
iColor_G = 255
iColor_B = 255
}
case 6:
{
// MAGENTA
iColor_R = 255
iColor_G = 0
iColor_B = 255
}
case 7:
{
// ORANGE
iColor_R = 255
iColor_G = 128
iColor_B = 0
}
case 8:
{
// VIOLET
iColor_R = 0
iColor_G = 128
iColor_B = 255
}
case 9:
{
// GRAY
iColor_R = 100
iColor_G = 100
iColor_B = 100
}
case 10:
{
// RANDOM
iColor_R = random_num(0, 255)
iColor_G = random_num(0, 255)
iColor_B = random_num(0, 255)
}
default:
{
}
}
if(get_pcvar_num(pcvar_style))
{
switch(marquee_iID)
{
case 0:
{
formatex(marquee_place, charsmax(marquee_place), "%L", id, "MM_FIRSTPLACE")
if(!g_pcvarColor)
{
iColor_R = 0
iColor_G = 255
iColor_B = 0
}
}
case 10:
{
formatex(marquee_place, charsmax(marquee_place), "%L", id, "MM_SECONDPLACE")
if(!g_pcvarColor)
{
iColor_R = 255
iColor_G = 255
iColor_B = 0
}
}
case 20:
{
formatex(marquee_place, charsmax(marquee_place), "%L", id, "MM_THIRDPLACE")
if(!g_pcvarColor)
{
iColor_R = 255
iColor_G = 0
iColor_B = 0
}
}
}
}
else
{
formatex(marquee_place, charsmax(marquee_place), "%L", id, "SERVER_STATS")
}
switch(get_pcvar_num(pcvar_statsmarquee_effect))
{
case 1:
{
iEffect = 1
iFadeIn = 0.2
iFadeOut = 0.2
iHoldTime = 5.8
}
case 2:
{
iEffect = 2
iFadeIn = 0.05
iFadeOut = 0.5
iHoldTime = 2.0
}
default:
{
iEffect = 0
iFadeIn = 0.5
iFadeOut = 0.5
iHoldTime = 5.5
}
}
set_hudmessage(iColor_R, iColor_G, iColor_B, iPos_X, iPos_Y, iEffect, 0.1, iHoldTime, iFadeIn, iFadeOut, -1)
show_hudmessage(0,"%L", id, "MM_MARQUEE" , marquee_place, m_sName, marquee_iID + 1, izStats[0], izStats[1])
marquee_iID++
if(marquee_iID >= 30)
{
marquee_iID = 0
set_task(300.0, "StatsMarquee", 0, _, 0)
}
else
{
set_task(6.0, "StatsMarquee", 0, _, 0)
}
return PLUGIN_CONTINUE
}
/* Thanks for Damaged Soul for finding the information on how to do this.
http://forums.alliedmods.net/showthread.php?p=79604#post79604
This is code snippets I find useful.
^x01 is Yellow
^x03 is Team Color. Ie. Red (Terrorist) or blue (Counter-Terrorist) or grey (SPECTATOR or UNASSIGNED).
^x04 is Green
The colors red, grey, and blue can't be used on the same line. This is not possible at all to do.
Also there are limitation to using Red or Grey while on the TEAM CT.
You would have to do for example if they were on CT.
ColorChat(0, RED, "%s, ^x01This color is yellow. ^x03This color is red. ^x04This color is green.);
You have to set the Type to RED because of certain messages that need to be sent out so a person on the
team CT can be sent red colors.
Some important information. When using MSG_ALL to send color message to all clients and your going to use blue/grey/red
color sending the TeamInfo Message to tempoary change the player team to achieve this. You must send that message in MSG_ALL
also. If your going to only send it to one person. You need to MSG_ONE on TeamInfo and SayText. (Thanks to CheapSuit I was able
to see their was an error and fix it).
*/
colorChat(id, ChatColor:color, const msg[], {Float,Sql,Result,_}:...)
{
new team, index, MSG_Type
new bool:teamChanged = false
static message[192]
switch(color)
{
case CHATCOLOR_NORMAL: // Normal
{
message[0] = 0x01;
}
case CHATCOLOR_GREEN: // Green
{
message[0] = 0x04;
}
default: // Grey, Red, Blue
{
message[0] = 0x03;
}
}
vformat(message[1], 190, msg, 4);
replace_all(message, 190, "$g", "^x04")
replace_all(message, 190, "$n", "^x01")
replace_all(message, 190, "$t", "^x03")
if(id == 0)
{
index = findAnyPlayer();
MSG_Type = MSG_ALL;
}
else
{
index = id;
MSG_Type = MSG_ONE;
}
if(index != 0)
{
team = get_user_team(index);
if(color == CHATCOLOR_RED && team != 1)
{
messageTeamInfo(index, MSG_Type, g_TeamName[1])
teamChanged = true
}
else
if(color == CHATCOLOR_BLUE && team != 2)
{
messageTeamInfo(index, MSG_Type, g_TeamName[2])
teamChanged = true
}
else
if(color == CHATCOLOR_GREY && team != 0)
{
messageTeamInfo(index, MSG_Type, g_TeamName[0])
teamChanged = true
}
messageSayText(index, MSG_Type, message);
if(teamChanged)
{
messageTeamInfo(index, MSG_Type, g_TeamName[team])
}
}
}
messageSayText(id, type, message[])
{
message_begin(type, g_msgSayText, _, id)
write_byte(id)
write_string(message)
message_end()
}
messageTeamInfo(id, type, team[])
{
message_begin(type, g_msgTeamInfo, _, id)
write_byte(id)
write_string(team)
message_end()
}
findAnyPlayer()
{
static players[32], inum, pid
get_players(players, inum, "ch")
for (new a = 0; a < inum; a++)
{
pid = players[a]
if(is_user_connected(pid))
return pid
}
return 0
}
/*
* С уважением, Wildness Team (с) 2012
*/
Комментарий:
Всем доброго времени суток! Вчера обновился на ReHLDS и частично перестала работать статистика statsx_shell, а именно не выводит после убийства "Вы нанесли %d урона, попав %d раз^n, но у нападавшего осталось %d HP и %d AP". В stats.ini KillerChat прописан, но не работает.
В этой теме было размещено решение! Перейти к решению.
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