Изменение нумерации пунктов меню

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Добрый день. Ребят подскажите пожалуйста. Как реализовать "Изменение нумерации пунктов меню"
/* Copyright © 2006-2008, ATAC Team

ATAC (Advanced Team Attack Control) is free software;
you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with ATAC (Advanced Team Attack Control); if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/

#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <atac>

#define PLUGIN "ATAC"
#define VERSION "3.0.1"
#define AUTHOR "ATAC Team"

#define MAX_STORED_KILLS 512
#define MENU_TASK 1066 // Battle of Team Killing

new TeamAttacks[ 33 ]
new TeamKills[ 33 ]

new StoreKills[ MAX_STORED_KILLS ][ 38 ] // authid 0-31, tkamount 32-34, tkpunish 35-37
new g_StoreKill_Count

new KillerAuthID[ 33 ][ 32 ]
new KillerName[ 33 ][ 32 ]
new KilledMenu[ 33 ][ 33 ]
new CurrentKiller[ 33 ]
new PlayerPunish[ 33 ][ MAX_PUNISHMENTS ]
new MenuCount[ 33 ]
new g_atac
new g_atac_on
new g_atac_menu
new g_UserPage[ 33 ]
new g_hp[ 33 ]
new EntOwner[ 2048 ]
new maxplayers
new g_immunityFlags[32]
new g_ColourMenus
new g_CSRunning
new g_Bomb // Fix for CS/CZ

enum PUNISH_SETTINGS
{
fwd_punish = 0,
fwd_spawn,
fwd_reset,
fwd_name,
punish_id
}

enum ADDON_SETTINGS
{
fwd_attack = 0,
fwd_kill,
fwd_punished,
fwd_punish_active,
addon_id
}

new Plugin_Punishments[ MAX_PUNISHMENTS ][ PUNISH_SETTINGS ]
new g_Punish_Count = 2
new Plugin_Addons[ MAX_ADDONS ][ ADDON_SETTINGS ]
new g_Addon_Count = 0

new bool:gRestart
new gCVARRestart
new gCVARDisabled
new gCVARMenu
new gCVARMenuOverwrite
new gCVARShowPunishment
new gCVARAdminsImmune
new gCVARStoreKills
new gCVARTKAfterdeath
new gCVARTKAvoidance
new gCVARBanType
new gCVARBanTime
new gCVARTeamAttacks
new gCVARTeamKills
new gCVARImmunityFlags

public plugin_init()
{
g_atac = register_plugin( PLUGIN, VERSION, AUTHOR )
register_dictionary( "atac.txt" )
register_dictionary( "atac_punishments.txt" )
register_cvar( "atac_version", VERSION, FCVAR_SERVER|FCVAR_SPONLY )
set_cvar_string("atac_version", VERSION);
register_concmd( "atac", "ConsoleCommand_atac", ADMIN_RCON, "- access ATAC information" )

gCVARRestart = get_cvar_pointer( "sv_restart" )
gCVARDisabled = register_cvar( "atac_disabled", "0" )
gCVARMenu = register_cvar( "atac_menu", "1" )
gCVARMenuOverwrite = register_cvar( "atac_menu_overwrite", "0" )
gCVARShowPunishment = register_cvar( "atac_show_punishment", "1" )
gCVARAdminsImmune = register_cvar( "atac_admins_immune", "0" )
gCVARStoreKills = register_cvar( "atac_store_kills", "1" )
gCVARTKAfterdeath = register_cvar( "atac_tk_afterdeath", "0" )
gCVARBanType = register_cvar( "atac_ban_type", "3" )
gCVARBanTime = register_cvar( "atac_ban_time", "120" )
gCVARTeamAttacks = register_cvar( "atac_team_attacks", "5" )
gCVARTeamKills = register_cvar( "atac_team_kills", "3" )
gCVARImmunityFlags = register_cvar( "atac_immunity_flags", "a" )
gCVARTKAvoidance = register_cvar( "atac_tk_avoidance", "1" )
Plugin_Punishments[ 0 ][ punish_id ] = g_atac
Plugin_Punishments[ 1 ][ punish_id ] = g_atac

if ( !get_pcvar_num( gCVARDisabled ) )
atac_load()
}

atac_load()
{
new dir[ 64 ]
get_configsdir( dir, 63 )
g_atac_on = 1

server_cmd( "exec %s/atac/atac.cfg", dir )
server_cmd( "exec %s/atac/punishments.cfg", dir )
server_cmd( "exec %s/atac/addons.cfg", dir )
server_cmd( "exec %s/atac/mod.cfg", dir )

register_clcmd( "fullupdate", "ClientCommand_fullupdate" )
register_clcmd( "say /atacstatus", "ClientCommand_atacstatus", 0, "- shows your Team Attack and Team Kill status" )
g_atac_menu = register_menuid( "ATAC_TK" )
register_menucmd( g_atac_menu, 1023, "action_atac_menu" )

register_event( "DeathMsg", "Event_DeathMsg", "a", "1>0" )
register_event( "Health", "Event_Health", "be" )
register_event( "ResetHUD", "Event_ResetHUD", "be" )
register_event( "TextMsg", "RestartGame", "a", "2=#Game_will_restart_in" )
register_logevent( "Log_Round_Start", 2, "0=World triggered", "1=Round_Start" ) // Fix for CS/CZ

register_forward( FM_Think, "Forward_Think" )

maxplayers = get_maxplayers()
g_ColourMenus = colored_menus()
g_CSRunning = cstrike_running()

get_pcvar_string( gCVARImmunityFlags, g_immunityFlags, sizeof( g_immunityFlags ) - 1 )
}

public client_authorized( id )
{
if ( !g_atac_on )
return

for ( new player = 1; player <= maxplayers; ++player )
{
KilledMenu[ id ][ player ] = 0
KilledMenu[ player ][ id ] = 0
}

TeamAttacks[ id ] = 0
TeamKills[ id ] = 0
CurrentKiller[ id ] = 0
MenuCount[ id ] = 0
g_UserPage[ id ] = 0
g_hp[ id ] = 0

get_real_authid( id, KillerAuthID[ id ] )

if ( !is_user_bot( id ) && get_pcvar_num( gCVARStoreKills ) )
{
new found = find_authid( KillerAuthID[ id ] )

if ( found != -1 )
{
new stored_authid[ 32 ], stored_kill[ 3 ], stored_punish[ 3 ], plugin_id
parse( StoreKills[ found ], stored_authid, 31, stored_kill, 2, stored_punish, 2 )
TeamKills[ id ] = str_to_num( stored_kill )
plugin_id = str_to_num( stored_punish )
PlayerPunish[ id ][ plugin_id ] = ATAC_HOOK_SPAWNED
}
}
}

public client_disconnect( id )
{
if ( !g_atac_on )
return

remove_task( MENU_TASK + id )
new punishhook = find_punishhook( id, ATAC_HOOK_RESET )
new phook

while ( punishhook )
{
exec_Punishment( id, 0, ATAC_HOOK_RESET, punishhook )
phook = punishhook
punishhook = find_punishhook( id, ATAC_HOOK_RESET )
}

if ( !phook )
{
punishhook = find_punishhook(id, ATAC_HOOK_SPAWNED )

while ( punishhook )
{
PlayerPunish[ id ][ punishhook ] = 0
phook = punishhook
punishhook = find_punishhook( id, ATAC_HOOK_SPAWNED )
}
}

for ( new player = 1; player <= maxplayers; ++player )
{
if ( KilledMenu[ id ][ player ] )
{
KilledMenu[ id ][ player ] = 0 // Make sure record is cleared

if ( get_pcvar_num( gCVARTKAvoidance ) )
check_teamkills( id )
}

if ( CurrentKiller[ player ] == id )
{
show_menu( player, 0, " ", 0 )
find_killer( player ) // Find next TK'er for Victim

if ( get_pcvar_num( gCVARTKAvoidance ) )
check_teamkills( id )
}
}

if ( !is_user_bot( id ) && get_pcvar_num( gCVARStoreKills ) )
{
new temp[ 38 ]
new found = find_authid( KillerAuthID[ id ] )

if ( found != -1 )
{
new stored_authid[ 32 ], stored_kill[ 3 ], stored_punish[ 3 ]
parse( StoreKills[ found ], stored_authid, 31, stored_kill, 2, stored_punish, 2 )
formatex( temp, 37, "%s %i %i", KillerAuthID[ id ], ( TeamKills[ id ] >= get_pcvar_num( gCVARTeamKills ) ) ? 0 : TeamKills[ id ], phook )
StoreKills[ found ] = temp
}
else if ( found == -1 && g_StoreKill_Count < MAX_STORED_KILLS )
{
formatex( temp, 37, "%s %i %i", KillerAuthID[ id ], TeamKills[ id ], phook )
StoreKills[ g_StoreKill_Count ] = temp
g_StoreKill_Count++
}
}

for ( new j; j < MAX_PUNISHMENTS; ++j ) // Clear all plugin player punishments
PlayerPunish[ id ][ j ] = 0
}

public Forward_Think( id )
{
static owner, model[ 32 ]

if ( pev_valid( id ) && id > maxplayers )
{
owner = pev( id, pev_owner )

if ( owner > 0 && EntOwner[ id ] > -1 && EntOwner[ id ] != owner )
{
EntOwner[ id ] = owner
// Fix for CS/CZ
if ( g_CSRunning )
{
pev( id, pev_model, model, 31 )

if ( equali( model, "models/w_c4.mdl" ) )
{
EntOwner[ id ] = -1
g_Bomb = id
}
}
}
}
}

// Fix for CS/CZ
public Log_Round_Start()
{
EntOwner[ g_Bomb ] = 0
g_Bomb = 0
}

public RestartGame()
{
gRestart = true
set_task( float( get_pcvar_num( gCVARRestart ) ) - 0.2, "ResetGame" )
}

public ResetGame()
{
gRestart = false
}

public plugin_natives()
{
register_library( "atac" )
register_native( "atac_register_punishment", "Native_register_punishment" )
register_native( "atac_register_addon", "Native_register_addon" )
register_native( "is_punishment_valid", "Native_is_punishment_valid" )
register_native( "get_maxpunishments", "Native_get_maxpunishments" )
register_native( "get_atac_attacks", "Native_get_atac_attacks" )
register_native( "set_atac_attacks", "Native_set_atac_attacks" )
register_native( "get_atac_kills", "Native_get_atac_kills" )
register_native( "set_atac_kills", "Native_set_atac_kills" )
}

public Native_register_punishment( plugin_id )
{
for ( new i = 2; i <= g_Punish_Count; ++i ) // Ensure this plugin hasn't already registered a punishment
{
if ( Plugin_Punishments[ i ][ punish_id ] == plugin_id )
return -1
}

if ( g_Punish_Count < MAX_PUNISHMENTS - 1 )
{
new null[ 1 ], name[ 32 ]
get_plugin( plugin_id, null, 0, name, 31, null, 0, null, 0, null, 0 )
server_cmd( "amx_pausecfg add ^"%s^"", name )

Plugin_Punishments[ g_Punish_Count ][ punish_id ] = plugin_id
Plugin_Punishments[ g_Punish_Count ][ fwd_name ] = CreateOneForward( plugin_id, "atac_punishment_name", FP_CELL )
Plugin_Punishments[ g_Punish_Count ][ fwd_punish ] = CreateOneForward( plugin_id, "atac_player_punish", FP_CELL, FP_CELL )
Plugin_Punishments[ g_Punish_Count ][ fwd_reset ] = CreateOneForward( plugin_id, "atac_player_reset", FP_CELL, FP_CELL )
Plugin_Punishments[ g_Punish_Count ][ fwd_spawn ] = CreateOneForward( plugin_id, "atac_player_spawn", FP_CELL, FP_CELL )
g_Punish_Count++
return g_Punish_Count - 1
}

return -1
}

public Native_is_punishment_valid( plugin_id )
{
new index = get_param( 1 )

if ( index < 2 || index > MAX_PUNISHMENTS - 1 )
return -1

if ( Plugin_Punishments[ index ][ punish_id ] > 0 )
return Plugin_Punishments[ index ][ punish_id ]

return -1
}

public Native_get_maxpunishments( plugin_id )
{
return g_Punish_Count
}

public Native_register_addon(plugin_id)
{
for ( new i; i <= g_Addon_Count; ++i ) // Ensure this plugin hasn't already registered an addon
{
if ( Plugin_Addons[ i ][ addon_id ] == plugin_id )
return -1
}

if ( g_Addon_Count < MAX_ADDONS - 1 )
{
Plugin_Addons[ g_Addon_Count ][ addon_id ] = plugin_id
Plugin_Addons[ g_Addon_Count ][ fwd_attack ] = CreateOneForward( plugin_id, "atac_team_attack", FP_CELL, FP_CELL, FP_CELL )
Plugin_Addons[ g_Addon_Count ][ fwd_kill ] = CreateOneForward( plugin_id, "atac_team_kill", FP_CELL, FP_CELL )
Plugin_Addons[ g_Addon_Count ][ fwd_punished ] = CreateOneForward( plugin_id, "atac_punished", FP_CELL, FP_STRING, FP_STRING, FP_CELL )
Plugin_Addons[ g_Addon_Count ][ fwd_punish_active ] = CreateOneForward( plugin_id, "atac_punishment_activated", FP_CELL, FP_CELL, FP_CELL )
g_Addon_Count++
return g_Addon_Count - 1
}

return -1
}

public Native_get_atac_attacks()
{
new id = get_param( 1 )

if ( is_user_connected( id ) )
return TeamAttacks[ id ]

return 0
}

public Native_set_atac_attacks()
{
new attacker = get_param( 1 )

if ( is_user_connected( attacker ) )
{
if ( check_immunity( attacker ) == 2 )
return 0

new victim = get_param( 2 )
new amount = get_param( 3 )

if ( !is_user_connected( victim ) )
return 0

set_pev( victim, pev_dmg_inflictor, attacker )

if ( amount <= -1 )
TeamAttacks[ attacker ]++
else
TeamAttacks[ attacker ] = amount

if ( amount != 0 )
{
new team1 = get_user_team( attacker )
new team2 = get_user_team( victim )

if ( team1 == team2 )
{
TeamAttacks[ attacker ]--
if ( TeamAttacks[ attacker ] < 0 )
TeamAttacks[ attacker ] = 0

check_teamattack( attacker, victim, 0 )
}
}
}

return 0
}

public Native_get_atac_kills()
{
new id = get_param( 1 )

if ( is_user_connected( id ) )
return TeamKills[ id ]

return 0
}

public Native_set_atac_kills()
{
new killer = get_param( 1 )

if ( is_user_connected( killer ) )
{
if ( check_immunity( killer ) == 2 )
return 0

new victim = get_param( 2 )
new amount = get_param( 3 )
new item = get_param( 4 )

if ( !is_user_connected( victim ) )
return 0

set_pev( victim, pev_dmg_inflictor, killer )

if ( amount <= -1 )
TeamKills[ killer ]++
else
TeamKills[ killer ] = amount

check_menus( killer )

switch ( item )
{
case 0:
{
TeamKills[ killer ]--
if ( TeamKills[ killer ] < 0 )
TeamKills[ killer ] = 0

check_teamkill( killer, victim )
}
case 1:
{
if ( !CurrentKiller[ victim ] )
{
CurrentKiller[ victim ] = killer
menu_status( victim, killer, 0 )
}
else
KilledMenu[ killer ][ victim ]++
}
case 2 .. MAX_PUNISHMENTS - 1:
{
new Float:fPage, page
CurrentKiller[ victim ] = killer
fPage = item / 8.0
page = floatround( fPage, floatround_ceil ) - 1
g_UserPage[ victim ] = page

for ( new key; key < 10; key++ )
{
if ( page * 8 + key == item )
{
action_atac_menu( victim, key, 1 )
break
}
}
}
}
}

return 0
}

public ConsoleCommand_atac( id, level, cid )
{
if ( id != 0 && !cmd_access( id, level, cid, 0 ) )
return PLUGIN_HANDLED

new cmd[ 16 ], null[ 1 ], temp[ 64 ], version[ 8 ], author[ 32 ]
read_argv( 1, cmd, 15 )

if ( equali( cmd, "off" ) )
{
if ( !g_atac_on )
console_print( id, " atac is already disabled" )
else
{
formatex( temp, 63, " Disabling ATAC... Restarting Round" )
console_print( id, temp )
client_print( 0, print_chat, temp )
set_cvar_num( "atac_disabled", 1 )
set_cvar_num( "sv_restartround", 3 )
g_atac_on = 0
}
}
else if ( equali( cmd, "on" ) )
{
if ( g_atac_on )
console_print( id, " atac is already enabled" )
else
{
formatex( temp, 63, " Enabling ATAC... Restarting Round" )
console_print( id, temp )
client_print( 0, print_chat, temp )
set_cvar_num( "atac_disabled", 0 )
set_cvar_num( "sv_restartround", 3 )
atac_load()
}
}
else if ( equali( cmd, "version" ) )
console_print( id, " Advanced Team Attack Control v%s (http://www.space-headed.net)", VERSION )
else if ( equali( cmd, "settings" ) )
{
console_print( id, "registered settings:" )
new maxcvars = get_plugins_cvarsnum()
new cvar[ 32 ], cvar_flags, plugin_id, pcvar_handle, value[ 32 ], l

for ( new i; i < maxcvars; ++i )
{
get_plugins_cvar( i, cvar, 31, cvar_flags, plugin_id, pcvar_handle )

if ( plugin_id == g_atac )
{
l++
get_pcvar_string( pcvar_handle, value, 31 )
console_print( id, " [%s%i] ATAC - %s %s", l > 9 ? "" : " ", l, cvar, value )
}
if ( g_Punish_Count > 0 )
{
for ( new j = 2; j < g_Punish_Count; ++j )
{
if ( plugin_id == Plugin_Punishments[ j ][ punish_id ] )
{
l++
get_pcvar_string( pcvar_handle, value, 31 )
get_plugin( Plugin_Punishments[ j ][ punish_id ], null, 0, temp, 31, version, 7, author, 31, null, 0 )
console_print( id, " [%s%i] %s - %s %s", l > 9 ? "" : " ", l, temp, cvar, value )
}
}
}
if ( g_Addon_Count > 0 )
{
for ( new k; k < g_Addon_Count; ++k )
{
if ( plugin_id == Plugin_Addons[ k ][ addon_id ] )
{
l++
get_pcvar_string( pcvar_handle, value, 31 )
get_plugin( Plugin_Addons[ k ][ addon_id ], null, 0, temp, 31, version, 7, author, 31, null, 0 )
console_print( id, " [%s%i] %s - %s %s", l > 9 ? "" : " ", l, temp, cvar, value )
}
}
}
}

console_print( id, "%i settings", l )
}
else if ( equali( cmd, "players" ) )
{
console_print( id, "registered players: %i/%i", get_playersnum(), maxplayers )

for ( new player = 1; player <= maxplayers; ++player )
{
if ( is_user_connected( player ) )
{
get_user_name( player, temp, 31 )
console_print( id, " [%s%i] %s - Team Attacks: %i/%i - Team Kills: %i/%i%s", player > 9 ? "" : " ", player, temp, TeamAttacks[ player ],
get_pcvar_num( gCVARTeamAttacks ), TeamKills[ player ], get_pcvar_num( gCVARTeamKills ), check_immunity( player ) ? " - ADMIN" : "" )
}
}
}
else if ( equali( cmd, "punishments" ) )
{
console_print( id, "registered punishments: %i/%i", g_Punish_Count, MAX_PUNISHMENTS )

if ( g_Punish_Count > 0 )
{
console_print( id, " [ 1] Forgive 1.0 - ATAC Team" )
console_print( id, " [ 2] IncreaseTK 1.0 - ATAC Team" )

for ( new i = 2; i < g_Punish_Count; ++i )
{
get_plugin( Plugin_Punishments[ i ][ punish_id ], null, 0, temp, 31, version, 7, author, 31, null, 0 )
console_print( id, " [%s%i] %s %s - %s", i + 1 > 9 ? "" : " ", i + 1, temp, version, author )
}
}
}
else if ( equali( cmd, "addons" ) )
{
console_print( id, "registered addons: %i/%i", g_Addon_Count, MAX_ADDONS )

if ( g_Addon_Count > 0 )
{
for ( new i; i < g_Addon_Count; ++i )
{
get_plugin( Plugin_Addons[ i ][ addon_id ], null, 0, temp, 31, version, 7, author, 31, null, 0 )
console_print( id, " [%s%i] %s %s - %s", i + 1 > 9 ? "" : " ", i + 1, temp, version, author )
}
}
}
else if ( equali( cmd, "credits" ) )
{
console_print( id, " Aleksander ^"OLO^" Naszko - Original TA/TK plugin from which ATAC was born" )
console_print( id, " Aaron ^"f117bomb^" Drabeck - Co-Author who worked on ATAC 0.x - 2.5" )
console_print( id, " teame06 - Converting and improving ATAC 2.5.x for AMX Mod X" )
console_print( id, " AMX Mod X - For its powerful features which makes ATAC 3 possible" )
console_print( id, " Space Headed Productions - For supporting and hosting ATAC 3" )
}
else if ( equali( cmd, "team" ) )
{
console_print( id, " Phil ^"Orangutanz^" Poland - Lead coder, original ATAC co-author" )
console_print( id, " Brad Jones - ATAC core, Punishment and Addon coder ")
console_print( id, " Christoph ^"DevconeS^" Amrein - Punishment and Addon coder" )
}
else
{
console_print( id, "usage: atac <command>^ncommands:" )
console_print( id, " off - turns atac off" )
console_print( id, " on - turns atac on" )
console_print( id, " version - display atac version info" )
console_print( id, " settings - display atac settings info" )
console_print( id, " players - displays players info" )
console_print( id, " punishments - display atac punishments info" )
console_print( id, " addons - display atac addons info" )
console_print( id, " credits - display atac credits info" )
console_print( id, " team - display atac team info")
}

return PLUGIN_HANDLED
}

public ClientCommand_fullupdate( id )
{
return PLUGIN_HANDLED
}

public ClientCommand_atacstatus( id )
{
if ( !g_atac_on )
return PLUGIN_CONTINUE

client_print( id, print_chat, "* [ATAC] Team Attacks: %i/%i - Team Kills: %i/%i", TeamAttacks[ id ], get_pcvar_num( gCVARTeamAttacks ), TeamKills[ id ], get_pcvar_num( gCVARTeamKills ) )
return PLUGIN_HANDLED
}

public Event_ResetHUD( id )
{
if ( !g_atac_on || gRestart )
return PLUGIN_CONTINUE

TeamAttacks[ id ] = 0
set_pev( id, pev_dmg_inflictor, 0 )
g_hp[ id ] = get_user_health( id )
set_task( 0.5, "delay_Punishment", id )
return PLUGIN_CONTINUE
}

public Event_Health( id )
{
if ( !g_atac_on )
return PLUGIN_CONTINUE

new hp = read_data( 1 )

if ( hp >= g_hp[ id ] ) // Player gained health, update and break
{
g_hp[ id ] = hp
return PLUGIN_CONTINUE
}

new damage = g_hp[ id ] - hp
g_hp[ id ] = hp
new attacker = pev( id, pev_dmg_inflictor )

if ( !is_user_connected( attacker ) )
{
new owner = EntOwner[ attacker ]

if ( is_user_connected( owner ) )
{
attacker = owner

if ( get_pcvar_num( gCVARTKAfterdeath ) && !is_user_alive( attacker ) )
return PLUGIN_CONTINUE
}
else
{
EntOwner[ attacker ] = 0
return PLUGIN_CONTINUE // Something seriously messed up so return
}
}

check_teamattack( attacker, id, damage )
return PLUGIN_CONTINUE
}

check_teamattack( attacker, victim, damage )
{
new aTeam = get_user_team( attacker )
new vTeam = get_user_team( victim )
new team_attacks = get_pcvar_num( gCVARTeamAttacks )

if ( !team_attacks || aTeam != vTeam || victim == attacker || check_immunity( attacker ) == 2 )
return

TeamAttacks[ attacker ] = min( ++TeamAttacks[ attacker ], team_attacks )
exec_TeamAttack( attacker, victim, damage )

if ( TeamAttacks[ attacker ] >= team_attacks )
{
TeamAttacks[ attacker ] = 0
check_teamkills( attacker )
}
}

public Event_DeathMsg()
{
if ( !g_atac_on )
return PLUGIN_CONTINUE

new killer = read_data( 1 )
new victim = read_data( 2 )

new punishhook = find_punishhook( victim, ATAC_HOOK_RESET )

while ( punishhook )
{
exec_Punishment( victim, 0, ATAC_HOOK_RESET, punishhook )
punishhook = find_punishhook( victim, ATAC_HOOK_RESET )
}

if ( get_pcvar_num( gCVARTKAfterdeath ) && !is_user_alive( killer ) )
return PLUGIN_CONTINUE

check_teamkill( killer, victim )
return PLUGIN_CONTINUE
}

check_teamkill( killer, victim )
{
new kTeam = get_user_team( killer )
new vTeam = get_user_team( victim )

if ( !get_pcvar_num( gCVARTeamKills ) || kTeam != vTeam || victim == killer || check_immunity( killer ) == 2 )
return

TeamAttacks[ killer ] = 0
exec_TeamKill( killer, victim )

if ( get_pcvar_num( gCVARMenu ) )
{
if ( !CurrentKiller[ victim ] )
{
CurrentKiller[ victim ] = killer
menu_status( victim, killer, 0 )
}
else
KilledMenu[ killer ][ victim ]++
}
else
check_teamkills( killer )
}

check_menus( killer )
{
for ( new id = 1; id <= maxplayers; ++id )
{
if ( CurrentKiller[ id ] == killer )
{
menu_status( id, killer, g_UserPage[ id ] )
return
}
}
}

check_teamkills( id )
{
if ( !check_immunity( id ) )
{
new max_tk = get_pcvar_num( gCVARTeamKills )
TeamKills[ id ] = min( ++TeamKills[ id ], max_tk )
check_menus( id )

new ban
if ( contain( KillerAuthID[ id ], "." ) > 0 )
ban = 1
else if ( contain( KillerAuthID[ id ], ":" ) > 0 )
ban = 2
else
ban = 0

if ( !get_pcvar_num( gCVARBanType ) )
ban = 0

get_user_name( id, KillerName[ id ], 31 )
new rtn = exec_CheckKill( id, ban )

if ( rtn < 1 )
{
if ( TeamKills[ id ] >= max_tk )
{
if ( ban )
server_cmd( "%s ^"%i^" ^"%s^";wait;%s", ( ban == 1 ) ? "addip" : "banid", get_pcvar_num( gCVARBanTime ), KillerAuthID[ id ], ( ban == 1 ) ? "writeip" : "writeid" )

if ( is_user_connected( id ) )
{
new line1[ 32 ], line2[ 32 ], line3[ 32 ]
formatex( line1, sizeof( line1 ) - 1, "%L", id, !ban ? "ATAC_KICKED_LINE1" : "ATAC_BANNED_LINE1" )
formatex( line2, sizeof( line2 ) - 1, "%L", id, !ban ? "ATAC_KICKED_LINE2" : "ATAC_BANNED_LINE2" )
formatex( line3, sizeof( line3 ) - 1, "%L", id, !ban ? "ATAC_KICKED_LINE3" : "ATAC_BANNED_LINE3" )
kick_ML( id, line1, line2, line3 )
}
}
}
}
}

show_atac_menu( id, killer, page )
{
get_user_name( killer, KillerName[ killer ], 31 )
new max_tk = get_pcvar_num( gCVARTeamKills )

if ( TeamKills[ killer ] >= max_tk - 1 )
page = -1

if ( is_user_bot( id ) )
{
new param[ 2 ]
param[ 0 ] = id
param[ 1 ] = page
set_task( 0.2, "show_atac_botmenu", 0, param, 2 )
return PLUGIN_HANDLED
}

new szMenuBody[ 1024 ], keys
new iLen = formatex( szMenuBody, sizeof( szMenuBody ) - 1, "%L^n^n", id, "ATAC_CHOOSE", g_ColourMenus ? "\y" : "", g_ColourMenus ? "\d" : "", TeamKills[ id ], max_tk, g_ColourMenus ? "\y" : "", KillerName[ killer ], g_ColourMenus ? "\w" : "" )

switch ( page )
{
case -1:
{
keys |= ( 1 << 0 )|( 1 << 1 )
iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "1. %L^n", id, "ATAC_FORGIVE" )
iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "2. %L^n", id, "ATAC_KICK" )

if ( get_pcvar_num( gCVARBanType) > 0 )
{
keys |= ( 1 << 2 )
new ban_time = get_pcvar_num( gCVARBanTime )

if ( ban_time )
iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "3. %L", id, "ATAC_BAN_MIN", ban_time )
else
iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "3. %L", id, "ATAC_BAN_PERM" )
}
}
default:
{
new start = page * 8
new end = start + 8
new name[ 64 ]

for ( new i = start; i < end; i++ )
{
name = exec_PunishName( page * 8 + i - start, id )

if ( name[ 0 ] != 0 )
{
keys |= ( 1 << i - start )
iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "%d. %s^n", i - start + 1, name )
}
}

if ( end < g_Punish_Count )
{
keys |= ( 1 << 8 )
iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "^n9. %L", id, "ATAC_MORE" )
}
if ( page > 0 )
{
keys |= ( 1 << 9 )
iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "^n0. %L", id, "ATAC_BACK" )
}
}
}

g_UserPage[ id ] = page
show_menu( id, keys, szMenuBody, -1, "ATAC_TK" )
return PLUGIN_HANDLED
}

// KWo: Bot Menu Support
public show_atac_botmenu( param[ 2 ] )
{
new id = param[ 0 ]

if ( !is_user_connected( id ) )
return

new page = param[ 1 ]
new iBotPunish, iBotKey, iBotPage

if ( page == -1 )
{
if ( is_user_bot( CurrentKiller[ id ] ) )
iBotKey = random_num( 0, 1 )
else
iBotKey = 0

iBotPage = -1
}
else
{
iBotPunish = random_num( 0, g_Punish_Count - 1 )
iBotKey = iBotPunish % 8
iBotPage = iBotPunish / 8
}

g_UserPage[ id ] = iBotPage
action_atac_menu( id, iBotKey, 0 )
}

public action_atac_menu( id, key, forced )
{
if ( !g_atac_on )
return PLUGIN_CONTINUE

new killer = CurrentKiller[ id ]

if ( killer )
{
new vName[ 32 ]
get_user_name( id, vName, 31 )
new page = g_UserPage[ id ]

if ( ( page == -1 || page == 0 ) && key == 0 )
{
client_print( 0, print_chat, "* [ATAC] %L", LANG_PLAYER, "ATAC_FORGAVE", vName, KillerName[ killer ] )
find_killer( id )
return PLUGIN_HANDLED
}

switch ( page )
{
case -1:
{
switch ( key )
{
case 1:
{
client_print( 0, print_chat, "* [ATAC] %L", LANG_PLAYER, "ATAC_KICKED", vName, KillerName[ killer ] )
exec_CheckKill( killer, 0 )
find_killer( id )

if ( is_user_connected( killer ) )
{
new line1[ 32 ], line2[ 32 ], line3[ 32 ];
formatex( line1, sizeof( line1 ) - 1, "%L", killer, "ATAC_KICKED_LINE1" )
formatex( line2, sizeof( line2 ) - 1, "%L", killer, "ATAC_KICKED_LINE2" )
formatex( line3, sizeof( line3 ) - 1, "%L", killer, "ATAC_KICKED_LINE3" )
kick_ML( killer, line1, line2, line3 )
}
return PLUGIN_HANDLED
}
case 2:
client_print( 0, print_chat, "* [ATAC] %L", LANG_PLAYER, "ATAC_BANNED", vName, KillerName[ killer ] )
}
}
default:
{
switch ( key )
{
case 8:
{
show_atac_menu( id, killer, page + 1 )
return PLUGIN_HANDLED
}
case 9:
{
show_atac_menu( id, killer, page - 1 )
return PLUGIN_HANDLED
}
default:
{
if ( !forced )
{
if ( get_pcvar_num( gCVARShowPunishment ) )
{
new punishname[ 64 ]
for ( new player = 1; player <= maxplayers; ++player )
{
if ( is_user_connected( player ) )
{
punishname = exec_PunishName( page * 8 + key, player )
client_print( player, print_chat, "* [ATAC] %L (^"%s^")", player, "ATAC_PUNISHED", vName, KillerName[ killer ], punishname )
}
}
}
else
client_print( 0, print_chat, "* [ATAC] %L", LANG_PLAYER, "ATAC_PUNISHED", vName, KillerName[ killer ] )
}
if ( is_user_connected( killer ) )
{
if ( !is_user_alive( killer ) )
PlayerPunish[ killer ][ page * 8 + key ] = ATAC_HOOK_SPAWNED
else
exec_Punishment( killer, id, 0, page * 8 + key )
}
}
}
}
}

CurrentKiller[ id ] = 0

if ( !forced )
{
find_killer( id )
check_teamkills( killer )
}
}
else
find_killer( id )

return PLUGIN_HANDLED
}

get_real_authid( id, authid[ 32 ] )
{
new ban = get_pcvar_num( gCVARBanType )

switch ( ban )
{
case 1:
get_user_ip( id, authid, 31, 1 )

case 2:
get_user_authid( id, authid, 31 )

default:
{
get_user_authid( id, authid, 31 )

if ( equal( authid, "STEAM_ID_LAN" ) || equal( authid, "VALVE_ID_LAN" )
|| equal( authid, "STEAM_ID_PENDING" ) || equal( authid, "VALVE_ID_PENDING" ) )
get_user_ip( id, authid, 31, 1 )
}
}

return authid
}

find_authid( authid[ 32 ] )
{
new stored_authid[ 32 ]

for ( new i; i <= g_StoreKill_Count; ++i )
{
parse( StoreKills[ i ], stored_authid, 31 )

if ( equal( stored_authid, authid ) )
return i
}

return -1
}

find_killer( id )
{
for ( new player = 1; player <= maxplayers; ++player )
{
if ( KilledMenu[ player ][ id ] > 0 )
{
KilledMenu[ player ][ id ]--
CurrentKiller[ id ] = player
menu_status( id, player, 0 )
return 1
}
}

CurrentKiller[ id ] = 0
g_UserPage[ id ] = 0
return 0
}

find_punishhook( id, data )
{
for ( new i = 2; i < MAX_PUNISHMENTS; ++i )
{
if ( PlayerPunish[ id ][ i ] == data )
return i
}

return 0
}

check_immunity( id )
{
if ( has_flag( id, g_immunityFlags ) )
return get_pcvar_num( gCVARAdminsImmune )

return 0
}

public delay_Punishment( id )
{
new punishhook1 = find_punishhook( id, ATAC_HOOK_RESET )

while ( punishhook1 )
{
exec_Punishment( id, 0, ATAC_HOOK_RESET, punishhook1 )
punishhook1 = find_punishhook( id, ATAC_HOOK_RESET )
}

new punishhook2 = find_punishhook( id, ATAC_HOOK_SPAWNED )

while ( punishhook2 )
{
exec_Punishment( id, 0, ATAC_HOOK_SPAWNED, punishhook2 )
punishhook2 = find_punishhook( id, ATAC_HOOK_SPAWNED )
}

new menuid, keys
get_user_menu( id, menuid, keys )

if ( menuid == g_atac_menu )
return

if ( !menu_status( id, CurrentKiller[ id ], g_UserPage[ id ] ) )
find_killer( id )
}

exec_PunishName( plugin_id, id )
{
new name[ 64 ], rtn

if ( plugin_id > 1 && Plugin_Punishments[ plugin_id ][ punish_id ] > 0 )
{
ExecuteForward( Plugin_Punishments[ plugin_id ][ fwd_name ], rtn, id )
global_get( glb_pStringBase, rtn, name, 63 )
}
else if ( plugin_id == 0 || plugin_id == 1 )
formatex( name, 63, "%L", id, plugin_id ? "ATAC_INCREASE_TK" : "ATAC_FORGIVE" )

return name
}

exec_Punishment( killer, victim, punishhook, plugin_id )
{
if ( plugin_id > 1 && Plugin_Punishments[ plugin_id ][ punish_id ] > 0 )
{
new rtn
ExecuteForward( Plugin_Punishments[ plugin_id ][ PUNISH_SETTINGS:punishhook ], rtn, killer, victim )

if ( rtn < 1 || rtn > 2 || rtn == punishhook )
rtn = 0

PlayerPunish[ killer ][ plugin_id ] = rtn

if ( punishhook == ATAC_HOOK_CONTINUE || punishhook == ATAC_HOOK_SPAWNED )
{
for ( new i; i < MAX_ADDONS; ++i )
{
if ( Plugin_Addons[ i ][ addon_id ] > 0 )
ExecuteForward( Plugin_Addons[ i ][ fwd_punish_active ], rtn, plugin_id, killer, victim )
}
}
}
}

exec_TeamAttack( attacker, victim, damage )
{
new rtn

for ( new i; i < MAX_ADDONS; ++i )
{
if ( Plugin_Addons[ i ][ addon_id ] > 0 )
ExecuteForward( Plugin_Addons[ i ][ fwd_attack ], rtn, attacker, victim, damage )
}
}

exec_TeamKill( killer, victim )
{
new rtn

for ( new i; i < MAX_ADDONS; ++i )
{
if ( Plugin_Addons[ i ][ addon_id ] > 0 )
ExecuteForward( Plugin_Addons[ i ][ fwd_kill ], rtn, killer, victim )
}
}

exec_CheckKill( killer, type = 1 )
{
new rtn, handle

for ( new i; i < MAX_ADDONS; ++i )
{
if ( Plugin_Addons[ i ][ addon_id ] > 0 )
{
ExecuteForward( Plugin_Addons[ i ][ fwd_punished ], rtn, killer, KillerName[ killer ], KillerAuthID[ killer ], type )

if ( handle < rtn )
handle = rtn
}
}

return handle
}

// << KWo: Menu Overwrite fix. >> << Orangutanz: Optimised for better performance >>
menu_status( victim, killer, page )
{
if ( !victim || !killer )
return 0

new menuid, keys
get_user_menu( victim, menuid, keys )

if ( ( menuid < 1 ) || is_user_bot( victim ) || ( menuid == g_atac_menu ) || get_pcvar_num( gCVARMenuOverwrite ) > 0 )
{
show_atac_menu( victim, killer, page )
return killer
}
else if ( menuid > 0 && !task_exists( MENU_TASK + victim ) )
{
new param[ 3 ]
param[ 0 ] = victim
param[ 1 ] = killer
param[ 2 ] = page
MenuCount[ victim ] = 0
set_task( 1.0, "menu_check", MENU_TASK + victim , param, 3, "b" )
return killer
}

return 0
}

public menu_check( param[ 3 ] )
{
new victim = param[ 0 ]
new killer = param[ 1 ]
new page = param[ 2 ]
MenuCount[victim]++

if ( !victim || !is_user_connected( victim ) )
{
remove_task( MENU_TASK + victim )
return
}
if ( MenuCount[ victim ] > 9 ) // Enforce menu after 10 seconds
{
show_atac_menu( victim, killer, page )
remove_task( MENU_TASK + victim )
}
else
{
new menuid, keys
get_user_menu( victim, menuid, keys )

if ( ( menuid < 1 ) || ( menuid == g_atac_menu ) )
{
show_atac_menu( victim, killer, page )
remove_task( MENU_TASK + victim )
}
}
}

#define SVC_DISCONNECT 2
/* SVC_DISCONNECT: ask the client to disconnect and show the given string in a popup dialog.
* -> (string) kick_reason: reason of the kick. It is shown to the client via
* a popup dialog. It's content can't be large.
*
* Note: such messages are sent when using the <kick> command, or when the client
* disconnect himself. In the latter, no popup dialog is shown.
*/
/* Kick with a multilines reason */
kick_ML( id, line1[ 32 ], line2[ 32 ], line3[ 32 ] )
{
new msg_content[ 128 ], pl_name[ 32 ], pl_userid, pl_authid[ 32 ];

/* grab logging infos */
pl_userid = get_user_userid( id );
get_user_name( id, pl_name, sizeof( pl_name ) - 1 );
get_user_authid( id, pl_authid, sizeof( pl_authid ) - 1 );

/* do kick the player */
format( msg_content, sizeof( msg_content ) - 1, "%s^n%s^n%s", line1, line2, line3 );
message_begin( MSG_ONE, SVC_DISCONNECT, {0, 0, 0}, id );
write_string( msg_content );
message_end();

/* log the kick as <kick> command do */
log_message( "Kick: ^"%s<%d><%s><>^" was kicked by ^"Console^" (message ^"%s %s %s^")",
pl_name, pl_userid, pl_authid, line1, line2, line3 );
}
Как я понимаю в это части нужно изменить номер кейса и номер клавиши которая будет отвечать за этот кейс
Код:
switch ( page )
    {
        case -1:
        {
            keys |= ( 1 << 0 )|( 1 << 1 )
            iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "1. %L^n", id, "ATAC_FORGIVE" )
            iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "2. %L^n", id, "ATAC_KICK" )

            if ( get_pcvar_num( gCVARBanType) > 0 )
            {
                keys |= ( 1 << 4 )
                new ban_time = get_pcvar_num( gCVARBanTime )

                if ( ban_time )
                    iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "3. %L", id, "ATAC_BAN_MIN", ban_time )                   
                else
                    iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "3. %L", id, "ATAC_BAN_PERM" )
            }
        }
        default:
        {
            new start = page * 8
            new end = start + 8
            new name[ 64 ]

            for ( new i = start; i < end; i++ )
            {
                name = exec_PunishName( page * 8 + i - start, id )

                if ( name[ 0 ] != 0 )
                {
                    keys |= ( 1 << i - start )
                    iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "%d. %s^n", i - start + 1, name )
                }
            }

            if ( end < g_Punish_Count )
            {
                keys |= ( 1 << 8 )
                iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "^n9. %L", id, "ATAC_MORE" )
            }
            if ( page > 0 )
            {
                keys |= ( 1 << 9 )
                iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "^n0. %L", id, "ATAC_BACK" )
            }
        }
    }
Как пытался сделать, при таком значении нажимаешь на 5,6,7 плагин только банит, где ошибся подскажите.
Код:
    switch ( page )
    {
        case -1:
        {
            keys |= ( 1 << 5 )|( 1 << 6 )
            iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "6. %L^n", id, "ATAC_FORGIVE" )
            iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "7. %L^n", id, "ATAC_KICK" )

            if ( get_pcvar_num( gCVARBanType) > 0 )
            {
                keys |= ( 1 << 4 )
                new ban_time = get_pcvar_num( gCVARBanTime )

                if ( ban_time )
                    iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "5. %L", id, "ATAC_BAN_MIN", ban_time )                   
                else
                    iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "5. %L", id, "ATAC_BAN_PERM" )
            }
        }
        default:
        {
            new start = page * 8
            new end = start + 8
            new name[ 64 ]

            for ( new i = start; i < end; i++ )
            {
                name = exec_PunishName( page * 8 + i - start, id )

                if ( name[ 0 ] != 0 )
                {
                    keys |= ( 1 << i - start )
                    iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "%d. %s^n", i - start + 1, name )
                }
            }

            if ( end < g_Punish_Count )
            {
                keys |= ( 1 << 8 )
                iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "^n9. %L", id, "ATAC_MORE" )
            }
            if ( page > 0 )
            {
                keys |= ( 1 << 9 )
                iLen += formatex( szMenuBody[ iLen ], sizeof( szMenuBody ) - 1 - iLen, "^n0. %L", id, "ATAC_BACK" )
            }
        }
    }
 
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why dont you transfer it to new_menu style? new style is less confusing and easier to use
 

vit

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jocasrb, new_menu style как мне известно, это последняя версия плагина
30 Май 2019
Как я понимаю ни кто не подскажет в чем проблема. :crazy:
 
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59 раз(а)
Как я понимаю ни кто не подскажет в чем проблема. :crazy:
Нет достаточной информации, какой пункт, на что поменять... Если нужно сделать чтобы определённый пункт не нажимался то нужно при определённых условиях не прописывать keys |= ...
 
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Поменять местами пункты в исходнике?))
 

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