Question about rg_remove_entity and SetThink/Touch

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Hi :3
I wanna just know, what's correct

When remove an entity, What's correct method:

C:
SetThink(entity, "") // Unset Think callback before remove entity.
SetTouch(entity, "")
rg_remove_entity(entity)
or remove that directly :

C:
rg_remove_entity(entity)
Thanks in advance 👍
 
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SetTouch
Purpose: The SetTouch function assigns a touch callback to an entity. This callback is triggered when another entity comes into contact with it.


rg_remove_entity
Purpose: This function is used to remove an entity from the game. It effectively deletes the specified entity, making it no longer part of the game world.
 
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I might be wrong, but as far as I know, deleting the entity via rg_remove_entity, removes the SetThink/Touch, so you dont have to do it beforehand.
 
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