Компиляция rehlds под rhel ось и форки

Сообщения
273
Реакции
2
Ошибка
direct GOT relocation R_386_GOT32X against
ОС
Linux
Amx Mod X
Нету
Билд
ReHLDS version: 3.14.0.833-dev
ReGamedll
ReGameDLL version: 5.26.0.668-dev
Версия Metamod
Metamod-r v1.3.0.149, API (5:13)
Список метамодулей
нет
Список плагинов
нет
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/usr/bin/ld: CMakeFiles/engine.dir/engine/sys_dll2.cpp.o: direct GOT relocation R_386_GOT32X against `vsnprintf@@GLIBC_2.0' without base register can not be used when making a shared object
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/usr/bin/ld: CMakeFiles/engine.dir/public/tier0/dbg.cpp.o: direct GOT relocation R_386_GOT32X against `printf@@GLIBC_2.0' without base register can not be used when making a shared object
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/usr/bin/ld: CMakeFiles/engine.dir/public/steamid.cpp.o: direct GOT relocation R_386_GOT32X against `A_strlen' without base register can not be used when making a shared object
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/usr/bin/ld: final link failed: Nonrepresentable section on output
collect2: error: ld returned 1 exit status
make[2]: *** [rehlds/CMakeFiles/engine.dir/build.make:1282: rehlds/engine_i486.so] Error 1
make[1]: *** [CMakeFiles/Makefile2:299: rehlds/CMakeFiles/engine.dir/all] Error 2
make: *** [Makefile:91: all] Error 2

Использую rocky linux 8 , парни помогите плз пофиксить и скомпилировать
 
Сообщения
169
Реакции
462
Помог
2 раз(а)
Как компилируешь? Каким компилятором? Какой версии?

Попробуй скомпилировать ReGameDLL таким образом:
В файле regamedll/CMakeLists.txt удали 389 строку POSITION_INDEPENDENT_CODE OFF

Чтобы скомпилировать запусти скрипт build.sh, который лежит в корневой папке регейма добавив параметр:
./build.sh -DCMAKE_POSITION_INDEPENDENT_CODE=ON

Если это поможет, тоже самое нужно проделать и для rehlds, но там придется поправлять скрипты в нескольких файлах...
 
Сообщения
273
Реакции
2
the_hunter, компилирую gcc от интел компилятор не знаю как ставить , версия gcc (GCC) 8.5.0 20210514 (Red Hat 8.5.0-22)
пакеты что поставил
sudo dnf group install "Development Tools"
dnf --enablerepo=powertools install glibc-static.i686
dnf install libstdc++-devel.i686
И скомпилировался regamedll ./build.sh -DCMAKE_POSITION_INDEPENDENT_CODE=ON как с так и без DCMAKE_POSITION_INDEPENDENT_CODE=ON

Пожалуйста расскажи что для rehlds надо и твоего rehlds-m
 
Сообщения
2,751
Реакции
3,017
Помог
61 раз(а)
интел компилятор не знаю как ставить
оно и не нужно...
1721569207474.png

from: https://en.wikipedia.org/wiki/Intel_C++_Compiler

Intel сделали новый Open Source компилятор dpc++, остановив разработку deprecated ICC

P.S: современные GCC и Clang не хуже ICC
P.S2: зависимости CentOS 6 ныне всё ещё в проектах Re* существуют только из за MyArena хостинга. 💩
 
Сообщения
273
Реакции
2
SergeyShorokhov, А можете пожалуйста помочь с гайдом
чтобы выбрать ось и как правильно скомпилировать и под данное железо или чисто проц чтобы вдску смело брать или дедик и ставить новую ось а не как на арене старое
И протестировать бы как играется с новым компилятором
 
Последнее редактирование:
Сообщения
273
Реакции
2
А так же установить новый компилятор от intel и на нем скомпилировать rehlds , regame
 
Сообщения
273
Реакции
2
Каким то чудом оффлайн установщиком поставил Intel oneAPI DPC++/C++ Compiler в regame изменил icc на icx и он пытался скомпилировать но сыпал одни ошибки
Было бы круто чтобы купил дедик или вдску поставил свою ось что по душе и скомпилировал новым компилиятором желательно от интел про него только хорошее говорят + тонкая оптимизация + совместимость по процу и тд
ГАЙД БЫ )
 
Сообщения
273
Реакции
2
Жать гайда нет где поставить компилятор любой и скомпилировать на любой ось для нубов
а не debian или ubuntu где прекрасно получается это сделать
 

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