convert to reapi please

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Неверный раздел форума
Код:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <hamsandwich>

#define PLUGIN "Bomb Blast"
#define VERSION "0.4"
#define AUTHOR "K.K.Lv"

new HamHook:g_BombThink

new g_Bomb

new g_SpriteCircle

new Float:g_fExplodeTime
new Float:g_fNextBlastGameTime

new g_pCvarColor, bool:bla[33], bool:end;

public plugin_precache()
{
    g_SpriteCircle = precache_model( "sprites/shockwave.spr" )
}

public plugin_init()
{
    register_plugin( PLUGIN, VERSION, AUTHOR )
    
    g_pCvarColor = register_cvar( "bb_color", "250250250" )    //RRRGGGBBB
    register_clcmd("say /eftest","efek");
    if( find_ent_by_class( FM_NULLENT, "func_bomb_target" ) || find_ent_by_class( FM_NULLENT, "info_bomb_target" ) )
    {
        g_BombThink = RegisterHam( Ham_Think, "grenade", "Bomb_Think", 1 )
        
        register_event( "HLTV", "Stop", "a", "1=0", "2=0" )
        register_logevent( "Stop", 2, "1=Round_End" )
        
        register_logevent( "PlantedBomb", 3, "2=Planted_The_Bomb" )
    }
}

public Stop()
{
    g_Bomb = 0
    end = false
    DisableHamForward( g_BombThink)
}

public client_disconnected(id){
    if(bla[id]) bla[id] = false;
}

public efek(id){
    client_print_color(id, id, "^4* ^1Bomba Efek^3 %s", bla[id] ? "Pasif" : "Aktif");
    bla[id] ^= true;
}

public PlantedBomb()
{
    new C4 = FM_NULLENT
    while( ( C4 = find_ent_by_class( C4, "grenade" ) ) )
    {
        if ( get_pdata_int( C4, 96 ) & ( 1<<8 ) )
        {
            g_Bomb = C4
            g_fExplodeTime = get_pdata_float( g_Bomb, 100 )
            EnableHamForward( g_BombThink )
            
            g_fNextBlastGameTime = 0.0
            break
        }
    }
}

public Bomb_Think( iEnt )
{
    if ( g_Bomb != iEnt )
        return
    
    new Float:fGameTime = get_gametime()
    if( g_fNextBlastGameTime > fGameTime )
        return
    
    new Float:fTime, iTime, Float:fThinkTime
    
    fTime = g_fExplodeTime - fGameTime
    iTime = floatround( fTime )
    
    if ( iTime > 13 ) fThinkTime = 1.0
    else if ( iTime > 7 ) fThinkTime = 0.5
    else  fThinkTime = 0.3,end = true
    
    g_fNextBlastGameTime = fGameTime + fThinkTime
    
    create_blast_circle( iEnt )
}

public create_blast_circle( iEnt ) {
    for(new i = 1; i < MaxClients; i++)
    {
        if(bla[i] && is_user_alive(i)){
            new Float:fOrigin[ 3 ]
            
            pev( iEnt, pev_origin, fOrigin )
            
            new szColor[ 12 ], iColor[ 3 ]
            get_pcvar_string( g_pCvarColor, szColor, charsmax( szColor ) )
            
            iColor[ 2 ] = str_to_num( szColor[ 6 ] )
            
            szColor[ 6 ] = 0
            iColor[ 1 ] = str_to_num( szColor[ 3 ] )
            
            szColor[ 3 ] = 0
            iColor[ 0 ] = str_to_num( szColor[ 0 ] )
            
            engfunc( EngFunc_MessageBegin, MSG_BROADCAST, SVC_TEMPENTITY, fOrigin, 0 )
            write_byte( TE_BEAMCYLINDER )
            engfunc( EngFunc_WriteCoord, fOrigin[ 0 ] )
            engfunc( EngFunc_WriteCoord, fOrigin[ 1 ] )
            engfunc( EngFunc_WriteCoord, fOrigin[ 2 ] )
            engfunc( EngFunc_WriteCoord, fOrigin[ 0 ] )
            engfunc( EngFunc_WriteCoord, fOrigin[ 1 ] )
            if(!end) engfunc( EngFunc_WriteCoord, fOrigin[ 2 ] + 185 )
            else engfunc( EngFunc_WriteCoord, fOrigin[ 2 ] + 120 )
            write_short( g_SpriteCircle )
            write_byte( 0 )
            write_byte( 1 )
            write_byte( 6 )
            write_byte( 8 )
            write_byte( 1 )
            if(!end){
                write_byte( iColor[ 0 ] )
                write_byte( iColor[ 1 ] )
                write_byte( iColor[ 2 ] )
                write_byte( 128 )
            }else{
                write_byte( 254 )
                write_byte( 0 )
                write_byte( 0 )
                write_byte( 108 )
            }
            write_byte( 5 )
            message_end()
        }
    }
}
 
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