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Прекеш своих звуков для Map Manager Effects

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В этой теме нельзя размещать новые ответы.
Сообщения
27
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-2
Предупреждения
10
Ошибка
Прекеш звуков Map Manager effects
Компилятор
Локальный
Amx Mod X
1.9.0
Исходный код
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <map_manager>

#define PLUGIN "Map Manager: Effects"
#define VERSION "0.0.9"
#define AUTHOR "Mistrick"

#pragma semicolon 1

#define get_num(%0) get_pcvar_num(g_pCvars[%0])
#define set_num(%0,%1) set_pcvar_num(g_pCvars[%0],%1)
#define get_float(%0) get_pcvar_float(g_pCvars[%0])
#define set_float(%0,%1) set_pcvar_float(g_pCvars[%0],%1)

enum (+=100) {
TASK_FULLBLACK = 100
};

enum Cvars {
BLACK_SCREEN,
BLOCK_CHAT,
BLOCK_VOICE,
FREEZE_IN_VOTE,
VOICE_ENABLED,
FREEZETIME,
VOTE_IN_NEW_ROUND,
PREPARE_TIME,
VOTE_TIME,
CHANGE_TYPE,
LAST_ROUND
};

enum {
FREEZE_DISABLED,
FREEZE_TIME_ENABLED,
FREEZE_FORCE_USE_FLAGS
};

new g_pCvars[Cvars];
new bool:g_bBlockChat;
new bool:g_bFreezeTimeChanged;
new bool:g_bFreezeFlagsChanged;
new HamHook:g_hHamSpawn;

new const g_sSound[][] = {
"sound/phmap/one.wav", "sound/phmap/two.wav", "sound/phmap/three.wav", "sound/phmap/four.wav", "sound/phmap/five.wav",
"sound/fvox/six.wav", "sound/fvox/seven.wav", "sound/fvox/eight.wav", "sound/fvox/nine.wav", "sound/fvox/ten.wav"
}

public plugin_precache() {
for(new i; i < sizeof(g_sSound); i++) {
precache_sound(g_sSound[i])
}
}

public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);

g_pCvars[BLACK_SCREEN] = register_cvar("mapm_black_screen", "1"); // 0 - disable, 1 - enable
g_pCvars[BLOCK_CHAT] = register_cvar("mapm_block_chat", "1"); // 0 - disable, 1 - enable
g_pCvars[BLOCK_VOICE] = register_cvar("mapm_block_voice", "1"); // 0 - disable, 1 - enable
g_pCvars[FREEZE_IN_VOTE] = register_cvar("mapm_freeze_in_vote", "1"); //0 - disable, 1 - enable, 2 - force use flags

g_pCvars[VOICE_ENABLED] = get_cvar_pointer("sv_voiceenable");

DisableHamForward(g_hHamSpawn = RegisterHam(Ham_Spawn, "player", "player_spawn_post", 1));
}
public plugin_cfg()
{
if(get_num(BLOCK_CHAT)) {
register_clcmd("say", "clcmd_say");
register_clcmd("say_team", "clcmd_say");
}
if(get_num(FREEZE_IN_VOTE)) {
g_pCvars[FREEZETIME] = get_cvar_pointer("mp_freezetime");
g_pCvars[VOTE_IN_NEW_ROUND] = get_cvar_pointer("mapm_vote_in_new_round");
g_pCvars[PREPARE_TIME] = get_cvar_pointer("mapm_prepare_time");
g_pCvars[VOTE_TIME] = get_cvar_pointer("mapm_vote_time");
g_pCvars[CHANGE_TYPE] = get_cvar_pointer("mapm_change_type");
g_pCvars[LAST_ROUND] = get_cvar_pointer("mapm_last_round");
}
}
public plugin_end()
{
if(g_bFreezeTimeChanged) {
set_float(FREEZETIME, get_float(FREEZETIME) - get_float(PREPARE_TIME) - get_float(VOTE_TIME) - 1);
}
}
public clcmd_say(id)
{
if(!g_bBlockChat) return PLUGIN_CONTINUE;

new args[2]; read_args(args, charsmax(args));

return (args[0] == '/') ? PLUGIN_HANDLED_MAIN : PLUGIN_HANDLED;
}
public player_spawn_post(id)
{
if(get_num(FREEZE_IN_VOTE) == FREEZE_FORCE_USE_FLAGS || get_num(FREEZE_IN_VOTE) && !get_num(VOTE_IN_NEW_ROUND)) {
set_pev(id, pev_flags, pev(id, pev_flags) | FL_FROZEN);
}
if(get_num(BLACK_SCREEN)) {
set_black_screenfade(1);
}
}
public mapm_countdown(type, time)
{
if(type == COUNTDOWN_PREPARE) {
// hud timer
new players[32], pnum; get_players(players, pnum, "ch");
set_hudmessage(50, 255, 50, -1.0, 0.3, 0, 0.0, 1.0, 0.0, 0.0, 4);
for(new i, id; i < pnum; i++) {
id = players[i];
show_hudmessage(id, "%L %L!", id, "MAPM_HUD_TIMER", time, id, "MAPM_SECONDS");
}
// sound
if( 0 < time <= 10 ) {
send_audio(0, g_sSound[time - 1], PITCH_NORM);
}
}
}
public mapm_prepare_votelist(type)
{
if(get_num(BLACK_SCREEN)) {
set_black_screenfade(2);
set_task(1.0, "set_full_black", TASK_FULLBLACK);
}
if(get_num(BLOCK_CHAT)) {
g_bBlockChat = true;
}
if(get_num(BLOCK_VOICE)) {
set_num(VOICE_ENABLED, 0);
}
if(get_num(FREEZE_IN_VOTE)) {
if(get_num(FREEZE_IN_VOTE) == FREEZE_TIME_ENABLED
&& (type == VOTE_BY_SCHEDULER || type == VOTE_BY_RTV || type == VOTE_BY_CMD)
&& get_num(VOTE_IN_NEW_ROUND)) {
// increase freezetime
g_bFreezeTimeChanged = true;
set_float(FREEZETIME, get_float(FREEZETIME) + get_float(PREPARE_TIME) + get_float(VOTE_TIME) + 1);
} else {
g_bFreezeFlagsChanged = true;
freeze_unfreeze(0);
}
}
EnableHamForward(g_hHamSpawn);
}
public mapm_vote_started(type)
{
send_audio(0, "sound/phmap/start_sound_fix.wav", PITCH_NORM);
}
public mapm_vote_finished(const map[], type, total_votes)
{
disable_effects();
}
public mapm_vote_canceled(type)
{
disable_effects();
}
disable_effects()
{
if(get_num(BLACK_SCREEN)) {
remove_task(TASK_FULLBLACK);
set_black_screenfade(0);
}
if(get_num(BLOCK_CHAT)) {
g_bBlockChat = false;
}
if(get_num(BLOCK_VOICE)) {
set_num(VOICE_ENABLED, 1);
}
if(get_num(FREEZE_IN_VOTE) != FREEZE_DISABLED) {
if(g_bFreezeTimeChanged) {
// decrease freezetime
g_bFreezeTimeChanged = false;
set_float(FREEZETIME, get_float(FREEZETIME) - get_float(PREPARE_TIME) - get_float(VOTE_TIME) - 1);
}
if(g_bFreezeFlagsChanged) {
g_bFreezeFlagsChanged = false;
freeze_unfreeze(1);
}
}
DisableHamForward(g_hHamSpawn);
}
public set_full_black(taskid)
{
set_black_screenfade(1);
}
stock freeze_unfreeze(type)
{
new players[32], pnum; get_players(players, pnum, "a");
for(new id, i; i < pnum; i++) {
id = players[i];
set_pev(id, pev_flags, type ? (pev(id, pev_flags) & ~FL_FROZEN) : pev(id, pev_flags) | FL_FROZEN);
}
}
stock set_black_screenfade(fade)
{
new time, hold, flags;
static msg_screenfade; if(!msg_screenfade) msg_screenfade = get_user_msgid("ScreenFade");

switch (fade) {
case 1: { time = 1; hold = 1; flags = 4; }
case 2: { time = 4096; hold = 1024; flags = 1; }
default: { time = 4096; hold = 1024; flags = 2; }
}

message_begin(MSG_ALL, msg_screenfade);
write_short(time);
write_short(hold);
write_short(flags);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(255);
message_end();
}
В чем может быть проблема ? Помогите пожалуйста, нужно прекешировать еще строку
public mapm_vote_started(type)
{
send_audio(0, "sound/phmap/start_sound_fix.wav", PITCH_NORM);
1620034115301.png
 
В этой теме было размещено решение! Перейти к решению.
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Предупреждения
10
Nordic Warrior, Cпасибо,а 153 таким же образом прекешировать ?
};

public plugin_precache() {
for(new i; i < sizeof(g_sSound); i++) {
precache_sound(g_sSound);
}
}
 
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