/*
* Description: -
* Params: (WinStatus:status, ScenarioEventEndRound:event, Float:tmDelay)
*/
RG_RoundEnd
/*
* Description: -
* Member type: int
* Get params: get_member_game(member);
* Set params: set_member_game(member, value);
*/
m_iC4Timer,
/*
* Description: How many seconds long this round is.
* Member type: int
* Get params: get_member_game(member);
* Set params: set_member_game(member, value);
*/
m_iRoundTime,
люблю такое, это по нашему.переделать и все, там и переделывать нечего