Иконка ресурса
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[REUNION]: REHLDS Api minor version mismatch; expected at least 4, real 3
[REUNION]: Failed to locate REHLDS API

REUNION for rehlds-3.0.0.537-dev (pure)
I need download link
 
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was kicked by "Console" (message "Error! Idle Timeout (2).")
Dropped HLTV from server мб кто знает из-за чего хлтв при подключение коннектится потом выходит или кикает
 
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how can i block the STEAM_3:0?
too many cheaters come to my server, from ids starting with threes.cheaters.png
 
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Код:
# ========================================================
#         REUNION CONFIGURATION
# ========================================================

#
# General rule for modifying this file:
#    DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#


# ========================================================
#         AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
#  1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
#  2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
#  3: STEAM_ by IP
#  4: VALVE_ by IP
#  5: Deprecated - client will be rejected
#  6: reserved for future use
#  7: HLTV
#  8: STEAM_ID_LAN
#  9: STEAM_ID_PENDING
#  10: VALVE_ID_LAN
#  11: VALVE_ID_PENDING
#  12: STEAM_666:88:666

# Use these options to set authid's for clients

### AUTH CONTROL ###

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 5

# for HLTV (default is HLTV [7])
cid_HLTV = 5

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 5

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 5

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1


### AUTH SETTINGS ###

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
#   0 = New style (Source Engine)
#   1 = Old Style (Fix favorites list for p.47 clients)
#   2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt =

# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0

# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 0

# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1

# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
EnableQueryLimiter = 1

# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
QueryFloodBanTime = 1

# QueryFloodBanLevel (320 - 2048).
# Queries/sec level for ip ban. Maximum measured legit level is 80/sec.
# Default: 400
QueryFloodBanLevel = 400

### AUTHID PREFIXES ###

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 1;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 1;

# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 1;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 4;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;

# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;

# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
#         OTHER STUFF
# ========================================================

# LoggingMode:
#   0 = None
#   1 = Console
#   2 = Log Files
#   3 = Both
LoggingMode = 0
 
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Если Reunion является продолжением Dproto и работает на ReHLDS, я могу Dproto удалить в принципе из плагинов metadata? Это ничем не грозит в перспективе?
 
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R1ner, Reunion является заменой Dproto на ReHLDS
 
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reunion отвечает за конвертацию протоколов 47-48 и обратно?

Дело в том что при подключении очень старого HLTV (myarena, там нет выбора версий, только 6153 кажется) к серверу, не работают сообщения от плагинов (именно DHUD). Возможно в reunion забыли предусмотреть этот момент? Вместо сообщений появляются какие-то кракозябры в случайном месте на экране.
26 Июн 2022
Но естественно если подключить свежий HLTV, то все DHUD сообщения от плагинов отлично видно.
26 Июн 2022
reunion определяет эту древнюю версию HLTV (6153, 2012 год?) как 48 протокол, а там случаем не 47?
 
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Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
karaulov, думаю это к теме не относится... Reunion чисто разрешает/запрещает вход протоколов. А со своими крякозябрами, это к самому HLTV. Как вариант, подними отдельный серв HLTV и обнови его до Re и проверь результат.
 
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Hello Guys.
my Reunion is had a little bug when people log-in they reach wrong ip and cannot be ADMIN

mip address: 198.112.80.12?
i check logs: CheezPuff connected with ip 100.150.200.12 how? and when i put this wrong ip two Members have admin by this
 
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5 раз(а)
Hello Guys.
my Reunion is had a little bug when people log-in they reach wrong ip and cannot be ADMIN

mip address: 198.112.80.12?
i check logs: CheezPuff connected with ip 100.150.200.12 how? and when i put this wrong ip two Members have admin by this
I think reunion has nothing to do with your ip addresses add privileges on steam id or nick name and paswoord
 
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This is not correct.
Player just came with STEAM 3:0 and made chaos on server.

Do you have an idea how?

More importantly, he took names of admins even if admin has Nick + PW .

edit: someone of moderators changed authversion to dproto (deprecated) .
I've changed it on reunion (new). Seems it solved problem.

If Authversion = 3, could anyone explain me what is a difference between STEAM_1: STEAM_0: and STEAM_2: ?
What exactly is STEAM_2:0:xxxxx or STEAM_2:1:xxxxx
 
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Как исправить ? Люди с интернет-кафе не могут подключаться...
You have been disconnected from the server. Reason your SteamID is already in useon this server
на dproto такой ошибки нет
 
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Ismaylwo, генерировать ID не по IP и разрешить подключаться нескольким игрокам с 1 IP
 

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