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Не обрезается карта (mode 2re) после разминки ( warmup )

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Сообщения
17
Реакции
-8
Предупреждения
19
Помог
1 раз(а)
Неверный раздел форума
Ошибка
нет ошибок как ни странно
Список плагинов
adminload.amxx
;amxbans_core.amxx ; AMXBans Core
;amxbans_main.amxx ; Main plugin of AMXBans
amxbans_flagged.amxx
amxbans_freeze.amxx
fresh_bans_143_183.amxx
fb_forwards.amxx
reaimdetector.amxx
bot.amxx
amx_gag1.amxx
reapi_healthnade.amxx
mode.amxx
random_weapons_warmup.amxx
night_mode.amxx
csdm_equip.amxx
csdm_ffa.amxx
csdm_itemmode.amxx
csdm_main.amxx
csdm_misc.amxx
csdm_protection.amxx
csdm_spawn_preset.amxx
csdm_stop_respawn.amxx
csdm_stripper.amxx
csdm_tickets.amxx




; Admin Base - Always one has to be activated
;admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)

; Basic

menufront1.amxx
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management
reklama.amxx

; Menus
amxmodfinal.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
pluginmenu.amxx ; Menus for commands/cvars organized by plugin
;map_manager_adv_lists.amxx
map_manager_blocklist.amxx
map_manager_core.amxx
map_manager_effects.amxx
map_manager_gui.amxx
map_manager_informer.amxx
map_manager_nomination.amxx
;map_manager_online_sorter.amxx
map_manager_rtv.amxx
map_manager_scheduler.amxx
block_radiocmd.amxx
menuserver.amxx
Multiple_Game_Names.amxx




; Chat / Messages
adminchat.amxx ; console chat commands
;antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands

; Map related
nextmap.amxx ; displays next map in mapcycle
;mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map


; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands

; Counter-Strike
restmenu.amxx ; restrict weapons menu
statsx.amxx ; stats on death or round end (CSX Module required!)
;miscstats.amxx ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)


; Custom - Add 3rd party plugins here

amx_demorec.amxx
;admesp.amxx
admin_esp.amxx
afk_control.amxx
parachute_lite.amxx
ping_checker.amxx
ptb_rus.amxx
resetscore_reapi.amxx
crx_c4timer.amxx
rock2ban.amxx

63 plugins, 63 running
Версия SourceMod
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.7.0.696-dev
Build date: 18:46:47 May 18 2020 (2228)
Build from: https://github.com/dreamstalker/rehlds/commit/987ee51
ОС
Linux
Версия Metamod
Metamod-r v1.3.0.128, API (5:13)
Metamod-r build: 17:47:54 Aug 24 2018
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/0cf2f70
Исходный код
всё предоставил чуть ниже
Код:
#include <amxmodx>
#include <reapi>

/*■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■*/
#define TIME_RR     45    // Время разминки
#define NUM_RR        4    // Кол-во рестартов
#define LATENCY        1.5    // Задержка между рестартами
#define DM_MODE        1    // Возрождение после смерти; 0 - отключить (будет длится раунд или до победы)
#define PROTECTED     0    // Сколько секунд действует защита после возрождения (актуально для DM_MODE); 0 - отключить

#define SOUND            // Музыка под час разминки
#define STOP_PLUGS        // Отключать плагины на время разминки
#define OFF_RR            // Отключать этот плагин на указанных картах
//#define REMOVE_MAP_WPN    // Удалять ентити мешающие разминке на картах типа: awp_, 35hp_ и т.п. [по умолчанию выкл.]
//#define BLOCK           // Запрет поднятия оружия с земли (не актуально при вкл. #define REMOVE_MAP_WPN) [по умолчанию выкл.]
//#define STOP_STATS        // Отключать запись статистики на время разминки  CSStatsX SQL by serfreeman1337 0.7.4+1 [по умолчанию выкл.]
/*■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■*/

#if defined REMOVE_MAP_WPN
#include <hamsandwich>
#endif

#if defined SOUND
new const soundRR[][] =    // Указывать звук, например 1.mp3
{   
    "sound/rww/RoundStart.mp3",
//    "sound/rww/2.mp3",
//    "sound/rww/3.mp3"
}
#endif

#if defined STOP_PLUGS
new g_arPlugins[][] = // Указывать название плагинов для отключения, например test.amxx
{       
    "test.amxx",
    "test2.amxx"
}
#endif

#if DM_MODE == 0
new HookChain:fwd_RRound;
new g_iRound;
#endif

#if defined REMOVE_MAP_WPN
new HamHook:fwd_Equip,
    HamHook:fwd_WpnStrip,
    HamHook:fwd_Entity;
#endif

#if defined STOP_STATS
new g_iHudSync;
#endif
new g_szWeapon[32];
new g_iImmunuty, g_iRespawn, g_iWp, g_iHudSync2;
new HookChain:fwd_NewRound,
    #if defined BLOCK
    HookChain:fwd_BlockEntity,
    #endif
    HookChain:fwd_Spawn,
    HookChain:fwd_GiveC4;

const TASK_TIMER_ID = 33264;

public plugin_init()
{
    register_plugin("[ReAPI] Random Weapons WarmUP", "2.4.9", "neugomon/h1k3");

    RegisterHookChain(RG_RoundEnd, "fwdRoundEnd", true);
    DisableHookChain(fwd_NewRound = RegisterHookChain(RG_CSGameRules_CheckMapConditions, "fwdRoundStart", true));
    DisableHookChain(fwd_Spawn = RegisterHookChain(RG_CBasePlayer_Spawn, "fwdPlayerSpawnPost", true));
    DisableHookChain(fwd_GiveC4 = RegisterHookChain(RG_CSGameRules_GiveC4, "fwdGiveC4", false));

    #if defined REMOVE_MAP_WPN
    DisableHamForward(fwd_Equip = RegisterHam(Ham_Use, "game_player_equip", "CGamePlayerEquip_Use", false));
    DisableHamForward(fwd_WpnStrip = RegisterHam(Ham_Use, "player_weaponstrip", "CStripWeapons_Use", false));
    DisableHamForward(fwd_Entity = RegisterHam(Ham_CS_Restart, "armoury_entity", "CArmoury_Restart", false));
    #endif

    #if DM_MODE == 0
    EnableHookChain(fwd_RRound = RegisterHookChain(RG_CSGameRules_RestartRound, "fwdRestartRound_Pre"));
    #endif

    #if defined BLOCK
    DisableHookChain(fwd_BlockEntity = RegisterHookChain(RG_CBasePlayer_HasRestrictItem, "fwdHasRestrictItemPre", false));
    register_clcmd("drop", "ClCmd_Drop");
    #endif

    g_iImmunuty = get_cvar_pointer("mp_respawn_immunitytime");
    g_iRespawn  = get_cvar_pointer("mp_forcerespawn");
    #if defined STOP_STATS
    g_iHudSync = CreateHudSyncObj();
    #endif
    g_iHudSync2 = CreateHudSyncObj();

    state warmupOff;

    #if defined OFF_RR
    new sPref[][] = { "awp_", "aim_", "fy_", "$", "cs_", "35hp" };    // Указывать префиксы карт на которых плагин не будет работать
    new map[32]; get_mapname(map, charsmax(map));
    for(new i; i < sizeof sPref; i++)
    {
        if(containi(map, sPref[i]) != -1)
        {
            pause("ad");
            return;
        }
    }   
    #endif
}

public plugin_end() <warmupOff> {}

public plugin_end() <warmupOn>
{
    finishWurmUp();
}

#if defined BLOCK
public fwdHasRestrictItemPre()
{
    SetHookChainReturn(ATYPE_INTEGER, true);
    return HC_SUPERCEDE;
}

public ClCmd_Drop() <warmupOff>
    return PLUGIN_CONTINUE;
    
public ClCmd_Drop() <warmupOn>
    return PLUGIN_HANDLED;
#endif


#if defined SOUND
public plugin_precache()
{
    for(new i = 0; i < sizeof(soundRR); i++)
    {
        precache_generic(soundRR[i]);
    }
}
#endif

public fwdRoundEnd(WinStatus:status, ScenarioEventEndRound:event, Float:tmDelay)
    if(event == ROUND_GAME_COMMENCE)
        EnableHookChain(fwd_NewRound);

public fwdRoundStart()
{
    state warmupOn;

    #if defined REMOVE_MAP_WPN
    EnableHamForward(fwd_Equip);
    EnableHamForward(fwd_WpnStrip);
    EnableHamForward(fwd_Entity);
    #endif

    DisableHookChain(fwd_NewRound);
    EnableHookChain(fwd_Spawn);
    EnableHookChain(fwd_GiveC4);

    set_pcvar_num(g_iRespawn, DM_MODE);
    set_pcvar_num(g_iImmunuty, PROTECTED);

    #if DM_MODE >= 1
    set_cvar_string("mp_round_infinite", "1");
    set_task(1.0, "Show_Timer", .flags = "a", .repeat = TIME_RR);
    #endif

    #if DM_MODE == 0
    set_task(1.0, "Hud_Message", .flags = "a", .repeat = 25 );
    #endif

    #if defined SOUND
    static cmd[64];
    formatex(cmd, 63, "mp3 play ^"%s^"", soundRR[random(sizeof(soundRR))]);
    client_cmd(0, "%s", cmd);
    #endif

    #if defined STOP_STATS
    set_cvar_num("csstats_pause", 1);
    #endif

    #if defined BLOCK
    EnableHookChain(fwd_BlockEntity);
    #endif

    #if defined STOP_PLUGS   
    PluginController(1);
    #endif

    switch(g_iWp = random(8))
    {
        case 0: formatex(g_szWeapon, charsmax(g_szWeapon), "M4A1");
        case 1: formatex(g_szWeapon, charsmax(g_szWeapon), "AK-47");
        case 2: formatex(g_szWeapon, charsmax(g_szWeapon), "МP5");
        case 3: formatex(g_szWeapon, charsmax(g_szWeapon), "knife");
        case 4: formatex(g_szWeapon, charsmax(g_szWeapon), "Famas");
        case 5: formatex(g_szWeapon, charsmax(g_szWeapon), "XM1014");
        case 6: formatex(g_szWeapon, charsmax(g_szWeapon), "M3");
    }
}

public fwdPlayerSpawnPost(const id)
{
    if(!is_user_alive(id))
        return;

    #if defined REMOVE_MAP_WPN
    InvisibilityArmourys();
    #endif

    BuyZone_ToogleSolid(SOLID_NOT);
    rg_remove_all_items(id);
    set_member_game(m_bMapHasBuyZone, true);
    rg_give_item(id, "weapon_knife");

    switch(g_iWp)
    {
        case 0:
        {
            rg_give_item(id, "weapon_m4a1");
            rg_set_user_bpammo(id, WEAPON_M4A1, 90);
        }
        case 1:
        {
            rg_give_item(id, "weapon_ak47");
            rg_set_user_bpammo(id, WEAPON_AK47, 90);
        }
        case 2:
        {
            rg_give_item(id, "weapon_mp5navy");
            rg_set_user_bpammo(id, WEAPON_MP5N, 120);
        }
        case 3:
        {
            rg_give_item(id, "weapon_knife");
        }
        case 4:
        {
            rg_give_item(id, "weapon_famas");
            rg_set_user_bpammo(id, WEAPON_FAMAS, 90);
        }
        case 5:
        {
            rg_give_item(id, "weapon_xm1014");
            rg_set_user_bpammo(id, WEAPON_XM1014, 50);
        }
        case 6:
        {
            rg_give_item(id, "weapon_m3");
            rg_set_user_bpammo(id, WEAPON_M3, 50);
        }       
    }   
}

public fwdGiveC4()
{
    return HC_SUPERCEDE;
}

#if DM_MODE >= 1
public Show_Timer()
{   
    static timer = -1;
    if(timer == -1) timer = TIME_RR;

    switch(--timer)
    {
        case 0:
        {
            finishWurmUp();
            timer = -1;
        }
        default:
        {
            #if defined STOP_STATS
            set_hudmessage(255, 0, 0, .x = -1.0, .y = 0.05, .holdtime = 0.9, .channel = -1);
            ShowSyncHudMsg(0, g_iHudSync, "[Статистика Отключена]");
            #endif
            set_hudmessage(135, 206, 235, .x = -1.0, .y = 0.08, .holdtime = 0.9, .channel = -1);
            ShowSyncHudMsg(0, g_iHudSync2, "Разминка на %s!^nРестарт через %d сек", g_szWeapon, timer);
        }
    }
}
#endif

#if DM_MODE == 0
public fwdRestartRound_Pre()
{
    g_iRound++;

    if(g_iRound >= 2) {
        DisableHookChain(fwd_RRound);
        finishWurmUp();
    }
}

public Hud_Message()
{
    #if defined STOP_STATS
    set_hudmessage(255, 0, 0, .x = -1.0, .y = 0.05, .holdtime = 0.9, .channel = -1);
    ShowSyncHudMsg(0, g_iHudSync, "[Статистика Отключена]");
    #endif
    set_hudmessage(135, 206, 235, .x = -1.0, .y = 0.08, .holdtime = 0.9, .channel = -1);
    ShowSyncHudMsg(0, g_iHudSync2, "Разминка на %s!", g_szWeapon);
}
#endif

public SV_Restart()
{
    set_cvar_num("sv_restart", 1);
    set_task(2.0, "End_RR");
}

public End_RR()
{
    #if defined STOP_STATS
    set_hudmessage(255, 0, 0, .x = -1.0, .y = 0.05, .holdtime = 5.0, .channel = -1);
    ShowSyncHudMsg(0, g_iHudSync, "[Статистика Включена]");
    #endif
    set_hudmessage(135, 206, 235, .x = -1.0, .y = 0.08, .holdtime = 5.0, .channel = -1);
    ShowSyncHudMsg(0, g_iHudSync2, "Разминка окончена!");
    for(new i = 1; i <= MaxClients; i++)
    {
        if(is_user_alive(i))
        {
            rg_remove_items_by_slot(i, PRIMARY_WEAPON_SLOT);
        }
    }
}

#if defined REMOVE_MAP_WPN
public CArmoury_Restart(const pArmoury)
{
    return HAM_SUPERCEDE;
}

public CGamePlayerEquip_Use()
{
    return HAM_SUPERCEDE;
}

public CStripWeapons_Use()
{
    return HAM_SUPERCEDE;
}

InvisibilityArmourys()
{
    new pArmoury = NULLENT
    while((pArmoury = rg_find_ent_by_class(pArmoury, "armoury_entity")))
    {
        if(get_member(pArmoury, m_Armoury_iCount) > 0)
        {
            set_entvar(pArmoury, var_effects, get_entvar(pArmoury, var_effects) | EF_NODRAW)
            set_entvar(pArmoury, var_solid, SOLID_NOT)
            set_member(pArmoury, m_Armoury_iCount, 0)
        }
    }
}
#endif

finishWurmUp()
{
    state warmupOff;
              
    BuyZone_ToogleSolid(SOLID_TRIGGER);

    #if defined REMOVE_MAP_WPN
    DisableHamForward(fwd_Equip);
    DisableHamForward(fwd_WpnStrip);
    DisableHamForward(fwd_Entity);
    #endif

    DisableHookChain(fwd_Spawn);
    DisableHookChain(fwd_GiveC4);

    set_cvar_string("mp_forcerespawn", "0");
    set_cvar_string("mp_respawn_immunitytime", "0");
    set_cvar_string("mp_round_infinite", "0");

    #if defined STOP_STATS
    set_cvar_num("csstats_pause", 0);
    #endif

    #if defined BLOCK
    DisableHookChain(fwd_BlockEntity);
    #endif

    #if defined STOP_PLUGS   
    PluginController(0);
    #endif

    #if NUM_RR > 1       
    set_task(LATENCY, "SV_Restart", .flags = "a", .repeat = NUM_RR);
    #else
    SV_Restart();
    #endif

    remove_task(TASK_TIMER_ID);
}

stock PluginController(stop)
{
    for(new i; i < sizeof g_arPlugins; i++)
    {
        if(stop)pause  ("ac", g_arPlugins[i]);
        else    unpause("ac", g_arPlugins[i]);
    }   
}

stock BuyZone_ToogleSolid(const solid)
{
    new entityIndex = 0;
    while ((entityIndex = rg_find_ent_by_class(entityIndex, "func_buyzone")))
        set_entvar(entityIndex, var_solid, solid);
}

Код:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <engine>
#include <reapi>

#define PLUGIN_VERSION "2.5re"

#if (AMXX_VERSION_NUM < 183) || defined NO_NATIVE_COLORCHAT
    #include <colorchat>
    #include <dhudmessage>
#else
    #define DontChange print_team_default
    #define client_disconnect client_disconnected
#endif

#pragma ctrlchar            '\'
#pragma semicolon            1

#define ID_KEY_WALL            54345678

                    //x    //y
#define MESSAGE_MAP_STATUS        -1.0,    0.8                // Позиция сообщении о Закрытии/Открытии карты.


                    //r    //green        //blue
#define COLOR_MAP_CLOSE            255,    0,        0        // Цвет сообщения, когда низкий онлайн и карта закрывается. Тип цвета RGB, http://www.colorschemer.com/online.html
#define COLOR_MAP_OPEN            0,    255,        0        // Цвет сообщения, когда онлайн выше требуемого и карта открывается. Тип цвета RGB, http://www.colorschemer.com/online.html

#define MODE_TIME_START            10.0    // Через сколько начать голосование, после нужного количества голосов.
#define MODE_COUNT_START        5    // Отчет до начала голосования
#define VOTE_TIMEWAIT            3    // Через сколько минут после голосования /mode, будет снова доступно.
#define VOTE_RATIO            0.5    // Погрешность для количество голосов, Пример: (Ratio: 0.5, требуется 0.5 * 32 = 16 голосов из 32 игроков)

#define STRONG_PUSH            15.0    // Сила толчка weaponbox (оружия, C4) от стенки
#define MAX_CLIENTS            32

#define PREFIX                "\1[\4ИНФО\1]"
#define CLASSNAME_WALL            "test_effect" // unused classname in the game
#define SPRITE_WALL            "sprites/mode/wall.spr"

#define Vector(%0,%1,%2)        (Float:{%0,%1,%2})
#define VectorCompare(%0,%1)        (%0[x] == %1[x] && %0[y] == %1[y] && %0[z] == %1[z])
#define VectorDT(%0,%1,%2,%3)        (!(%0[x] > %3[x] || %1[x] < %2[x]) && !(%0[y] > %3[y] || %1[y] < %2[y]) && !(%0[z] > %3[z] || %1[z] < %2[z]))

enum (+= 256222)
{
    TASK_MODE_VOTE = 256222,
    TASK_MODE_START,
    TASK_MODE_INIT,
    TASK_MODE_NOTIFY,
    TASK_MODE_AUTO_MAPCLOSE
};

enum _:coord_s
{
    Float:x,
    Float:y,
    Float:z
};

enum status_s
{
    map_open,
    map_close,
};

enum _:blocked_s
{
    block_none = 0,
    block_vote,
    block_start_vote,
    block_success_vote,
    block_roundnew,
    block_commencing,
    block_admin_change,
    block_permament
};

enum _:vote_s
{
    vote_no,
    vote_yes
};

enum _:server_info_s
{
    status_s:m_iStatus,
    status_s:m_iStatusLast,
    blocked_s:m_iBlocked,
    m_szFile[64],
    m_iAll,
    m_iMaxpl,
    m_iCount,
    m_LoadBox,
    bool:m_bAdvanced,
    bool:m_bInitialized,
    m_iClosedIndex,
    m_iOnline_High,
    m_iOnline_Low,
    m_szMap[32],
    m_iVoting[vote_s],
    m_iVote[MAX_CLIENTS + 1],
    Float:m_fNext,
    Float:m_fWait[MAX_CLIENTS + 1],
};

new g_pServerVar[server_info_s];

enum _:box_data_s
{
    m_iBox,
    m_iCopy,
    m_iType,
    m_iEntid,
    m_iSetting,
    m_iSolid,
    m_iSprite,
    m_iBeamSprite,

    Float:m_fScale
};

new g_pBoxVar[box_data_s];

enum box_vector_s
{
    m_fOrigin,
    m_fAngles,
    m_fMins,
    m_fMaxs
};

new Float:g_pBoxVector[box_vector_s][coord_s];
new HamHook:g_pForwardThink;

// CVars
new pcvar_mode_admin_only,
    pcvar_mode_allow_vote,
    pcvar_mode_allow_change,
    pcvar_mode_force_check_online,
    pcvar_mode_block_startgame,
    pcvar_mode_push_weaponbox,
    pcvar_mode_message_on_touch,
    pcvar_mode_touch_wait,
    pcvar_mode_changemapname;

public plugin_precache()
{
    precache_model(SPRITE_WALL);
    g_pBoxVar[m_iBeamSprite] = precache_model("sprites/smoke.spr");
    get_mapname(g_pServerVar[m_szMap], charsmax(g_pServerVar[m_szMap]));
}

public plugin_init()
{
    register_plugin("Mode 2x2", PLUGIN_VERSION, "s1lent");
    register_cvar("mode2x2_version", PLUGIN_VERSION, FCVAR_SERVER | FCVAR_SPONLY);

    register_menucmd(register_menuid("Main Edit Menu"), 0x3FF, "MainEdit_Handler");
    register_menucmd(register_menuid("Settings Menu"), 0x23F, "Settings_Handler");
    register_menucmd(register_menuid("Properties Menu"), 0x3FF, "Properties_Handler");

    DisableHamForward((g_pForwardThink = RegisterHam(Ham_Think, CLASSNAME_WALL, "CTestEffect__ThinkWall")));

    pcvar_mode_admin_only = register_cvar("mode_admin_only", "0");                // Запрещает второму админу использовать команду "/change", если первый админ его уже использовал для открытия карты и если админ который активировал "/change" - активный и находится в команде.
    pcvar_mode_allow_vote = register_cvar("mode_allow_vote", "1");                // Разрешить использовать команду "/mode"
    pcvar_mode_allow_change = register_cvar("mode_allow_change", "1");            // Разрешить использовать команду "/change"
    pcvar_mode_force_check_online = register_cvar("mode_force_check_online", "1");        // Заставлять проверять онлайн даже при /change, если нет действующих админов в игре, кроме админов в спектаторе, при mode_admin_only, проверяет только одного активного админа.
    pcvar_mode_block_startgame = register_cvar("mode_block_startgame", "0");        // Никогда не ставить стенки при "GameCommencing" или "Restart"
    pcvar_mode_push_weaponbox = register_cvar("mode_push_weaponbox", "1");            // Толкать weaponbox (оружия, C4) от стенки

    pcvar_mode_message_on_touch = register_cvar("mode_messagetouch", "0");            // Сообщать игроку при касании стены о том, что проход закрыт.
    pcvar_mode_touch_wait = register_cvar("mode_messagetouch_time", "5.5");            // Задержка для повторного сообщения при касании стенки игроком.
    pcvar_mode_changemapname = register_cvar("mode_changemapname", "1");

    Load_Config();

    register_clcmd("say /mode", "CMD_Mode", 0, "<Голосование за открытие/закрытие карты>");
    register_clcmd("say /change", "CMD_ModeChange", ADMIN_VOTE, "<Смена режима Mode 2x2, Открыть/Закрыть карту>");

    register_clcmd("say /box", "CMD_MenuBox", ADMIN_RCON, "<Управление объектами, Создание/Изменение/Удаление>");
    register_dictionary("mode.txt");

    // initialized vars
    g_pServerVar[m_iMaxpl] = get_maxplayers();
    g_pServerVar[m_fNext] = _:(get_gametime() + (VOTE_TIMEWAIT * 60.0));
}

public Task_Initialized()
{
    g_pServerVar[m_bInitialized] = true;
    UTIL__ChangeNameOfMap(g_pServerVar[m_iStatus]);
}

public Task_AutoMapClose()
{
    new nActivePlayers = UTIL__GetActivePlayers();
    if (nActivePlayers <= 0)
    {
        DrawBox(g_pServerVar[m_iStatus] = map_close, false);
    }
}

// ready config file
stock Load_Config()
{
    new szCfgDir[128];
    get_configsdir(szCfgDir, charsmax(szCfgDir));
    get_localinfo("amxx_configsdir", g_pServerVar[m_szFile], charsmax(g_pServerVar[m_szFile]));

    add(g_pServerVar[m_szFile], charsmax(g_pServerVar[m_szFile]), "/mode/");
    add(szCfgDir, charsmax(szCfgDir), "/mode.cfg");
    mkdir(g_pServerVar[m_szFile]);

    server_cmd("exec %s", szCfgDir);
    server_exec();

    formatex(g_pServerVar[m_szFile], charsmax(g_pServerVar[m_szFile]), "%s%s.ini", g_pServerVar[m_szFile], g_pServerVar[m_szMap]);

    if (file_exists(g_pServerVar[m_szFile]))
    {
        if (!(g_pServerVar[m_LoadBox] = LoadBox()))
            return;

        DrawBox(g_pServerVar[m_iStatus] = map_open);

        if (get_pcvar_num(pcvar_mode_message_on_touch))
        {
            RegisterHam(Ham_Touch, "player", "CBasePlayer__Touch");
        }

        if (get_pcvar_num(pcvar_mode_push_weaponbox))
        {
            RegisterHam(Ham_Touch, "weaponbox", "CWeaponBox__Touch");
        }

        register_event("HLTV", "EventRoundNew", "a", "1=0", "2=0");
        register_menucmd(register_menuid("Mode Menu"), MENU_KEY_1 | MENU_KEY_2, "Mode_Handler");
        register_event("TextMsg", "EventStartGame", "a", "2=#Game_Commencing", "2=#Game_will_restart_in");

        // when all the configs with 3-rd party plugins already loaded
        if (get_pcvar_num(pcvar_mode_changemapname))
        {
            set_task(3.0, "Task_Initialized", TASK_MODE_INIT);
        }

        // To check if the game is in idle state, no active players.
        // So close the map over time.
        set_task(15.0, "Task_AutoMapClose", TASK_MODE_AUTO_MAPCLOSE);
    }
}

public plugin_end()
{
    // reset mapname
    UTIL__ChangeNameOfMap(map_open);

    remove_task(TASK_MODE_VOTE);
    remove_task(TASK_MODE_START);
    remove_task(TASK_MODE_INIT);
    remove_task(TASK_MODE_NOTIFY);
    remove_task(TASK_MODE_AUTO_MAPCLOSE);
}

public plugin_pause()
{
    // hide wall
    if (g_pServerVar[m_iStatus] == map_close)
        DrawBox(g_pServerVar[m_iStatus] = map_open, false);

    // reset mapname
    UTIL__ChangeNameOfMap(map_open);

    remove_task(TASK_MODE_VOTE);
    remove_task(TASK_MODE_START);
    remove_task(TASK_MODE_INIT);
    remove_task(TASK_MODE_NOTIFY);
    remove_task(TASK_MODE_AUTO_MAPCLOSE);
}

public client_disconnect(id)
{
    if (!g_pServerVar[m_LoadBox])
        return;

    if (g_pServerVar[m_iClosedIndex] == id)
        g_pServerVar[m_iClosedIndex] = 0;

    if (g_pServerVar[m_iVote][id])
    {
        --g_pServerVar[m_iAll];
        g_pServerVar[m_iVote][id] = 0;
    }
}

public EventStartGame()
{
    if (!get_pcvar_num(pcvar_mode_block_startgame))
        return;

    g_pServerVar[m_iBlocked] = blocked_s:block_commencing;
    DrawBox(g_pServerVar[m_iStatus] = map_open, false);
}

public EventRoundNew()
{
    new bool:bCvarChange = get_pcvar_num(pcvar_mode_allow_change) != 0;
    new bool:bCvarVote = get_pcvar_num(pcvar_mode_allow_vote) != 0;
    new bool:bCvarStartGame = get_pcvar_num(pcvar_mode_block_startgame) != 0;

    if (bCvarChange && get_pcvar_num(pcvar_mode_force_check_online) != 0 && g_pServerVar[m_iBlocked] > blocked_s:block_admin_change)
    {
        new bool:bBlocked = false;

        new iPlayers[32], iNum, p;
        get_players(iPlayers, iNum, "ch");

        for (new a = 0; a < iNum; ++a)
        {
            p = iPlayers[a];

            if ((get_user_flags(p) & ADMIN_VOTE) && (1 <= get_member(p, m_iTeam) <= 2))
            {
                // if exists admin initiator closed map, trying block is changed mode
                if (get_pcvar_num(pcvar_mode_admin_only) != 0 && g_pServerVar[m_iClosedIndex] != a)
                {
                    continue;
                }

                bBlocked = true;
                break;
            }
        }

        if (!bBlocked && g_pServerVar[m_iOnline_Low] >= UTIL__GetActivePlayers())
        {
            g_pServerVar[m_iBlocked] = blocked_s:block_none;
            DrawBox(g_pServerVar[m_iStatus] = map_close);
        }
    }
    else if (!bCvarChange && !bCvarVote && bCvarStartGame)
    {
        if (g_pServerVar[m_iBlocked] == blocked_s:block_commencing)
            g_pServerVar[m_iBlocked] = blocked_s:block_none;
    }
    /*else if (bCvarChange || bCvarVote)*/
    {
        switch (g_pServerVar[m_iBlocked])
        {
            case block_success_vote:
            {
                DrawBox(g_pServerVar[m_iStatus]);
                g_pServerVar[m_iBlocked] = blocked_s:block_roundnew;
            }
            case block_commencing:
            {
                g_pServerVar[m_iBlocked] = blocked_s:block_none;
            }
            case block_admin_change:
            {
                DrawBox(g_pServerVar[m_iStatus]);
                g_pServerVar[m_iBlocked] = blocked_s:block_permament;
            }
            case block_none:
            {
                new nActivePlayers = UTIL__GetActivePlayers();

                // check condition for open map
                if (nActivePlayers >= g_pServerVar[m_iOnline_High])
                {
                    if (g_pServerVar[m_iStatus] == map_close)
                        DrawBox(g_pServerVar[m_iStatus] = map_open);
                }
                // check condition for close map
                else if (nActivePlayers <= g_pServerVar[m_iOnline_Low])
                {
                    if (g_pServerVar[m_iStatus] == map_open)
                        DrawBox(g_pServerVar[m_iStatus] = map_close);
                }
            }
        }
    }
}

public CTestEffect__ThinkWall(const this)
{
    if (g_pBoxVar[m_iEntid] != this)
        return HAM_IGNORED;

    new Float:mins[coord_s], Float:maxs[coord_s], Float:pos[coord_s];

    entity_get_vector(this, EV_VEC_origin, pos);
    entity_get_vector(this, EV_VEC_mins, mins);
    entity_get_vector(this, EV_VEC_maxs, maxs);

    mins[x] += pos[x];
    mins[y] += pos[y];
    mins[z] += pos[z];

    maxs[x] += pos[x];
    maxs[y] += pos[y];
    maxs[z] += pos[z];

    new const color[] = { 255, 0, 0 }; // red
    UTIL_DrawLine(maxs[0], maxs[1], maxs[2], mins[0], mins[1], mins[2], { 0, 255, 0 });    // green

    UTIL_DrawLine(maxs[0], maxs[1], maxs[2], mins[0], maxs[1], maxs[2], color);
    UTIL_DrawLine(maxs[0], maxs[1], maxs[2], maxs[0], mins[1], maxs[2], color);
    UTIL_DrawLine(maxs[0], maxs[1], maxs[2], maxs[0], maxs[1], mins[2], color);

    UTIL_DrawLine(mins[0], mins[1], mins[2], maxs[0], mins[1], mins[2], color);
    UTIL_DrawLine(mins[0], mins[1], mins[2], mins[0], maxs[1], mins[2], color);
    UTIL_DrawLine(mins[0], mins[1], mins[2], mins[0], mins[1], maxs[2], color);

    UTIL_DrawLine(mins[0], maxs[1], maxs[2], mins[0], maxs[1], mins[2], color);
    UTIL_DrawLine(mins[0], maxs[1], mins[2], maxs[0], maxs[1], mins[2], color);
    UTIL_DrawLine(maxs[0], maxs[1], mins[2], maxs[0], mins[1], mins[2], color);
    UTIL_DrawLine(maxs[0], mins[1], mins[2], maxs[0], mins[1], maxs[2], color);
    UTIL_DrawLine(maxs[0], mins[1], maxs[2], mins[0], mins[1], maxs[2], color);
    UTIL_DrawLine(mins[0], mins[1], maxs[2], mins[0], maxs[1], maxs[2], color);

    entity_set_float(this, EV_FL_nextthink, get_gametime() + 0.155);
    return HAM_IGNORED;
}

stock UTIL_DrawLine(const Float:x1, const Float:y1, const Float:z1, const Float:x2, const Float:y2, const Float:z2, const color[3])
{
    new vecStart[3], vecEnd[3];

    vecStart[0] = floatround(x1);
    vecStart[1] = floatround(y1);
    vecStart[2] = floatround(z1);

    vecEnd[0] = floatround(x2);
    vecEnd[1] = floatround(y2);
    vecEnd[2] = floatround(z2);

    UTIL_DrawBeamPoints(vecStart, vecEnd, 2, color);
    return 0;
}

stock UTIL_DrawBeamPoints(const vecStart[3], const vecEnd[3], lifetime, const color[3])
{
    message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
    write_byte(TE_BEAMPOINTS);
    write_coord(vecStart[0]);
    write_coord(vecStart[1]);
    write_coord(vecStart[2]);
    write_coord(vecEnd[0]);
    write_coord(vecEnd[1]);
    write_coord(vecEnd[2]);
    write_short(g_pBoxVar[m_iBeamSprite]);
    write_byte(0);
    write_byte(0);
    write_byte(lifetime);
    write_byte(10);
    write_byte(0);
    write_byte(color[0]);    // red
    write_byte(color[1]);    // green
    write_byte(color[2]);    // blue
    write_byte(255);
    write_byte(0);
    message_end();
}

public CWeaponBox__Touch(const this, const other)
{
    if (!is_valid_ent(other) || entity_get_int(other, EV_INT_impulse) != ID_KEY_WALL)
        return HAM_IGNORED;

    new Float:flAngles[3], Float:flVelocity[3];

    entity_get_vector(other, EV_VEC_angles, flAngles);
    angle_vector(flAngles, ANGLEVECTOR_FORWARD, flVelocity);

    flVelocity[x] = -flVelocity[x] * STRONG_PUSH;
    flVelocity[y] = -flVelocity[y] * STRONG_PUSH;
    flVelocity[z] = -flVelocity[z] * STRONG_PUSH;

    entity_set_vector(this, EV_VEC_velocity, flVelocity);
    return HAM_IGNORED;
}

public CBasePlayer__Touch(const this, const other)
{
    if (!is_valid_ent(other) || entity_get_int(other, EV_INT_impulse) != ID_KEY_WALL)
    {
        return HAM_IGNORED;
    }

    new Float:flCurrentTime = get_gametime();

    if (flCurrentTime > g_pServerVar[m_fWait][this])
    {
        g_pServerVar[m_fWait][this] = _:(flCurrentTime + get_pcvar_float(pcvar_mode_touch_wait));
        client_print_color(this, DontChange, "%L %L", this, "MODE_PREFIX", this, "MODE_MESSAGE_TOUCH");
        return HAM_IGNORED;
    }

    return HAM_IGNORED;
}

public CMD_ModeChange(id, level, cid)
{
    if (!get_pcvar_num(pcvar_mode_allow_change))
        return PLUGIN_CONTINUE;

    if (!cmd_access(id, level, cid, 2))
        return PLUGIN_CONTINUE;

    if (!g_pServerVar[m_LoadBox])
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_NOT_USED");
        return PLUGIN_HANDLED;
    }

    new szName[32];
    get_user_name(id, szName, charsmax(szName));

    if (g_pServerVar[m_iClosedIndex] != id && is_user_connected(g_pServerVar[m_iClosedIndex]))
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_ADMIN_BUSY_CHANGE", szName);
        return PLUGIN_HANDLED;
    }

    switch (g_pServerVar[m_iBlocked])
    {
    case block_vote:
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_VOTE");
        return PLUGIN_HANDLED;
    }
    case block_start_vote:
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_START_VOTE");
        return PLUGIN_HANDLED;
    }
    case block_success_vote:
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_WAIT_NEW_ROUND");
        return PLUGIN_HANDLED;
    }
    case block_admin_change:
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_ADMIN_CHANGED", id, (g_pServerVar[m_iStatus] == map_close) ? "MODE_ADMIN_CLOSED" : "MODE_ADMIN_OPENED");
        return PLUGIN_HANDLED;
    }
    }

    g_pServerVar[m_iBlocked] = blocked_s:block_admin_change;
    g_pServerVar[m_fNext] = _:(get_gametime() + (VOTE_TIMEWAIT * 60.0));
    g_pServerVar[m_iStatus] ^= map_close;

    if (get_pcvar_num(pcvar_mode_admin_only) != 0)
    {
        g_pServerVar[m_iClosedIndex] = (g_pServerVar[m_iStatus] == map_open) ? id : 0;
    }

    new iPlayers[32], iNum, p;
    get_players(iPlayers, iNum, "ch");

    for (new a = 0; a < iNum; ++a)
    {
        p = iPlayers[a];

        if (get_user_flags(p) & ADMIN_VOTE)
        {
            client_print_color(p, DontChange + id, "%L %L", p, "MODE_PREFIX", p, "MODE_ADMIN_CHANGED_ADMINS", szName, p, (g_pServerVar[m_iStatus] == map_close) ? "MODE_ADMIN_CLOSED" : "MODE_ADMIN_OPENED");
        }
    }

    return PLUGIN_HANDLED;
}

public CMD_Mode(id)
{
    if (!get_pcvar_num(pcvar_mode_allow_vote))
        return PLUGIN_CONTINUE;

    if (!g_pServerVar[m_LoadBox])
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_NOT_USED");
        return PLUGIN_HANDLED;
    }

    switch (g_pServerVar[m_iBlocked])
    {
    case block_vote:
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_VOTE");
        return PLUGIN_HANDLED;
    }
    case block_start_vote:
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_START_VOTE");
        return PLUGIN_HANDLED;
    }
    case block_admin_change:
    {
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_ADMIN_CHANGED", id, (g_pServerVar[m_iStatus] == map_close) ? "MODE_ADMIN_CLOSED" : "MODE_ADMIN_OPENED");
        return PLUGIN_HANDLED;
    }
    }

    new Float:flCurrent = get_gametime();
    if (g_pServerVar[m_fNext] > flCurrent)
    {
        new szBuffer[64];
        getChangeleft(id, floatround(g_pServerVar[m_fNext] - flCurrent), szBuffer, charsmax(szBuffer));
        client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_VOTE_LEFT", szBuffer);
        return PLUGIN_HANDLED;
    }
    else
    {
        new iNumRatio = floatround(VOTE_RATIO * UTIL__GetActivePlayers());
        if (g_pServerVar[m_iVote][id])
            client_print_color(id, DontChange, "%L %L", id, "MODE_PREFIX", id, "MODE_VOTE_ALREADY", g_pServerVar[m_iAll], iNumRatio);

        else
        {
            ++g_pServerVar[m_iAll];
            g_pServerVar[m_iVote][id] = 1;

            new iPlayers[32], szName[32], iNum;

            get_players(iPlayers, iNum, "ch");
            get_user_name(id, szName, charsmax(szName));

            for (new a = 0; a < iNum; ++a)
            {
                client_print_color(iPlayers[a], DontChange + id, "%L %L", id, "MODE_PREFIX", id, "MODE_VOTED", szName, id, (g_pServerVar[m_iStatus] == map_close) ? "MODE_VOTE_OPENED" : "MODE_VOTE_CLOSED", g_pServerVar[m_iAll], iNumRatio);
            }

            if (iNumRatio <= g_pServerVar[m_iAll])
            {
                g_pServerVar[m_iCount] = MODE_COUNT_START;
                g_pServerVar[m_iBlocked] = blocked_s:block_vote;

                set_task(MODE_TIME_START, "Task_ModeVote", TASK_MODE_START);
                client_print_color(0, DontChange, "%L %L", LANG_PLAYER, "MODE_PREFIX", LANG_PLAYER, "MODE_MESSAGE_VOTE_START", 10);
            }
        }
    }

    return 1;
}

public Task_ModeVote()
{
    new szBuffer[128];

    if (0 < g_pServerVar[m_iCount]--)
    {
        new szSpeak[24];
        num_to_word(g_pServerVar[m_iCount] + 1, szSpeak, charsmax(szSpeak));
        client_cmd(0, "spk \"fvox/%s\"", szSpeak);

        formatex(szBuffer, charsmax(szBuffer), "%L", LANG_PLAYER, "MODE_VOTE_PRESTART_MENU", LANG_PLAYER, (g_pServerVar[m_iStatus] == map_close) ? "MODE_TITLE_OPENED" : "MODE_TITLE_CLOSED", g_pServerVar[m_iCount] + 1);
        show_menu(0, 0x3FF, szBuffer, 2, "Mode Menu");
        set_task(1.0, "Task_ModeVote", TASK_MODE_START);
    }
    else
    {
        g_pServerVar[m_iBlocked] = blocked_s:block_start_vote;
        formatex(szBuffer, charsmax(szBuffer), "%L", LANG_PLAYER, "MODE_VOTE_POSTSTART_MENU", LANG_PLAYER, (g_pServerVar[m_iStatus] == map_close) ? "MODE_TITLE_OPENED" : "MODE_TITLE_CLOSED");
        show_menu(0, MENU_KEY_1 | MENU_KEY_2, szBuffer, 18, "Mode Menu");
        set_task(20.0, "Task_ResultVote", TASK_MODE_VOTE);
    }
}

public Mode_Handler(id, key)
{
    if (!get_pcvar_num(pcvar_mode_allow_vote))
        return PLUGIN_CONTINUE;

    if (g_pServerVar[m_iBlocked] == blocked_s:block_vote)
    {
        client_cmd(id, "slot%d", key + 1);
        return PLUGIN_HANDLED;
    }

    new szName[32];
    get_user_name(id, szName, charsmax(szName));

    client_print_color(0, DontChange + id, "%L", id, "MODE_VOTE_FORMAT", szName, id, key ? "MODE_VOTE_NO" : "MODE_VOTE_YES");
    ++g_pServerVar[m_iVoting][key];

    return PLUGIN_HANDLED;
}

public Task_ResultVote()
{
    g_pServerVar[m_iAll] = 0;
    g_pServerVar[m_fNext] = _:(get_gametime() + (VOTE_TIMEWAIT * 60.0));

    arrayset(g_pServerVar[m_iVote], 0, g_pServerVar[m_iMaxpl]);

    if (g_pServerVar[m_iVoting][vote_no] > g_pServerVar[m_iVoting][vote_yes])
    {
        g_pServerVar[m_iBlocked] = blocked_s:block_success_vote;
        g_pServerVar[m_iStatus] ^= map_close;

        client_print_color(0, DontChange, "%L %L", LANG_PLAYER, "MODE_PREFIX", LANG_PLAYER, "MODE_VOTE_RESULT",
            g_pServerVar[m_iVoting][vote_no],
            g_pServerVar[m_iVoting][vote_yes],
            g_pServerVar[m_iVoting][vote_no] + g_pServerVar[m_iVoting][vote_yes]);

        client_print_color(0,DontChange, "%L %L",
            LANG_PLAYER, "MODE_PREFIX",
            LANG_PLAYER, "MODE_VOTE_SUCCESS",
            LANG_PLAYER, (g_pServerVar[m_iStatus] == map_close) ? "MODE_RESULT_CLOSED" : "MODE_RESULT_OPENED");
    }
    else if (g_pServerVar[m_iVoting][vote_no] < g_pServerVar[m_iVoting][vote_yes])
    {
        g_pServerVar[m_iBlocked] = blocked_s:block_none;

        client_print_color(0, DontChange, "%L %L", LANG_PLAYER, "MODE_PREFIX", LANG_PLAYER, "MODE_VOTE_RESULT",
            g_pServerVar[m_iVoting][vote_no],
            g_pServerVar[m_iVoting][vote_yes],
            g_pServerVar[m_iVoting][vote_no] + g_pServerVar[m_iVoting][vote_yes]);

        client_print_color(0, DontChange, "%L %L", LANG_PLAYER, "MODE_PREFIX", LANG_PLAYER, "MODE_VOTE_FAILED");
    }
    else
    {
        g_pServerVar[m_iBlocked] = blocked_s:block_none;
        client_print_color(0, DontChange, "%L %L", LANG_PLAYER, "MODE_PREFIX", LANG_PLAYER, "MODE_VOTE_FAILED");
    }
}

public CMD_MenuBox(id, level, cid)
{
    if (!cmd_access(id, level, cid, 2))
        return PLUGIN_CONTINUE;

    if (g_pForwardThink)
        EnableHamForward(g_pForwardThink);

    return Menu_MainEdit(id);
}

stock Menu_MainEdit(id)
{
    new szBuffer[512];
    formatex(szBuffer, charsmax(szBuffer),
        "%L", id, "MODE_DEV_MENU_MAIN",
        g_pBoxVar[m_iBox],
        g_pBoxVar[m_iEntid] > 0 ? "\\d" : "\\w",
        g_pBoxVar[m_iBox] == 0 ? "\\d" : "\\w",
        g_pBoxVar[m_iBox] == 0 ? "\\d" : "\\w",
        id, (g_pBoxVar[m_iEntid] == 0) ? "MODE_DEV_CHANGE" : "MODE_DEV_SAVE",
        (g_pBoxVar[m_iEntid] == 0) ? "\\d" : "\\w",
        (g_pBoxVar[m_iBox] == 0 || g_pBoxVar[m_iEntid] > 0) ? "\\d" : "\\w",
        (g_pBoxVar[m_iCopy] == 0) ? "\\d" : "\\w",
        (g_pBoxVar[m_iBox] == 0 || g_pBoxVar[m_iEntid] > 0) ? "\\d" : "\\w"
    );

    return show_menu(id, 0x3FF, szBuffer, -1, "Main Edit Menu");
}

public MainEdit_Handler(id, key)
{
    switch (key)
    {
        case 0:
        {
            if (g_pBoxVar[m_iEntid] > 0)
            {
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_5");
                return Menu_MainEdit(id);
            }

            new Float:p_origin[coord_s], pEnt = CreateBox();
            entity_get_vector(id, EV_VEC_origin, p_origin);

            ++g_pBoxVar[m_iBox];
            g_pBoxVar[m_iEntid] = pEnt;
            p_origin[z] += 32.0;

            EnableHamForward(g_pForwardThink);
            entity_set_vector(pEnt, EV_VEC_origin, p_origin);
            entity_set_vector(pEnt, EV_VEC_rendercolor, Vector(255.0, 100.0, 100.0));
        }
        case 1:
        {
            new pEnt, dummy;
            get_user_aiming(id, pEnt, dummy);

            if (is_valid_ent(pEnt))
            {
                new szClassname[32];
                entity_get_string(pEnt, EV_SZ_classname, szClassname, charsmax(szClassname));
                if (!strcmp(szClassname, CLASSNAME_WALL))
                {
                    if (--g_pBoxVar[m_iBox] < 0)
                        g_pBoxVar[m_iBox] = 0;

                    if (g_pBoxVar[m_iEntid] == pEnt)
                        g_pBoxVar[m_iEntid] = 0;

                    remove_entity(pEnt);
                    client_print(id, print_center, "%L", id, "MODE_DEV_SUCCESS_1", "SOLID_BBOX");
                }
                else client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_1");
            }
            else if (is_valid_ent(g_pBoxVar[m_iEntid]))
            {
                pEnt = g_pBoxVar[m_iEntid];
                new Float:v_absmins[coord_s], Float:v_absmaxs[coord_s], Float:e_absmin[coord_s], Float:e_absmax[coord_s];

                entity_get_vector(id, EV_VEC_absmin, v_absmins);
                entity_get_vector(id, EV_VEC_absmax, v_absmaxs);

                v_absmins[x] += 1.0;
                v_absmins[y] += 1.0;
                v_absmins[z] += 3.0;

                v_absmaxs[x] -= 1.0;
                v_absmaxs[y] -= 1.0;
                v_absmaxs[z] -= 17.0;

                entity_get_vector(pEnt, EV_VEC_absmin, e_absmin);
                entity_get_vector(pEnt, EV_VEC_absmax, e_absmax);

                if (VectorDT(e_absmin, e_absmax, v_absmins, v_absmaxs))
                {
                    --g_pBoxVar[m_iBox];
                    g_pBoxVar[m_iEntid] = 0;
                    client_print(id, print_center, "%L", id, "MODE_DEV_SUCCESS_1", (entity_get_int(pEnt, EV_INT_solid) == SOLID_NOT) ? "SOLID_NOT" : "SOLID_BBOX");
                    remove_entity(pEnt);
                }
            }
            else client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_1");

            if (!g_pBoxVar[m_iEntid])
            {
                DisableHamForward(g_pForwardThink);
            }
        }
        case 2:
        {
            if (is_valid_ent(g_pBoxVar[m_iEntid]))
            {
                entity_set_int(g_pBoxVar[m_iEntid], EV_INT_solid, SOLID_BBOX);
                entity_set_vector(g_pBoxVar[m_iEntid], EV_VEC_rendercolor, Vector(0.0, 0.0, 0.0));
                entity_set_size(g_pBoxVar[m_iEntid], g_pBoxVector[m_fMins], g_pBoxVector[m_fMaxs]);
                entity_set_float(g_pBoxVar[m_iEntid], EV_FL_nextthink, 0.0);

                g_pBoxVar[m_iEntid] = 0;
                g_pBoxVar[m_fScale] = _:0.250;

                g_pBoxVector[m_fMaxs][x] = 32.0;
                g_pBoxVector[m_fMaxs][y] = 32.0;
                g_pBoxVector[m_fMaxs][z] = 32.0;

                g_pBoxVector[m_fMins][x] = -32.0;
                g_pBoxVector[m_fMins][y] = -32.0;
                g_pBoxVector[m_fMins][z] = -32.0;

                g_pBoxVector[m_fOrigin][x] = 0.0;
                g_pBoxVector[m_fOrigin][y] = 0.0;
                g_pBoxVector[m_fOrigin][z] = 0.0;

                g_pBoxVector[m_fAngles][x] = 0.0;
                g_pBoxVector[m_fAngles][y] = 0.0;
                g_pBoxVector[m_fAngles][z] = 0.0;

                DisableHamForward(g_pForwardThink);
                client_print(id, print_center, "%L", id, "MODE_DEV_SUCCESS_4");
            }
            else
            {
                new pEnt,body;
                get_user_aiming(id, pEnt, body);

                if (is_valid_ent(pEnt))
                {
                    new szClassname[32];
                    entity_get_string(pEnt, EV_SZ_classname, szClassname, charsmax(szClassname));
                    if (!strcmp(szClassname, CLASSNAME_WALL))
                    {
                        g_pBoxVar[m_iEntid] = pEnt;

                        entity_get_vector(pEnt, EV_VEC_mins, g_pBoxVector[m_fMins]);
                        entity_get_vector(pEnt, EV_VEC_maxs, g_pBoxVector[m_fMaxs]);

                        entity_get_vector(pEnt, EV_VEC_origin, g_pBoxVector[m_fOrigin]);
                        entity_get_vector(pEnt, EV_VEC_angles, g_pBoxVector[m_fAngles]);

                        g_pBoxVar[m_fScale] = _:(entity_get_float(pEnt, EV_FL_scale));

                        EnableHamForward(g_pForwardThink);
                        entity_set_int(pEnt, EV_INT_solid, SOLID_NOT);
                        entity_set_float(pEnt, EV_FL_nextthink, get_gametime() + 0.1);
                        entity_set_vector(pEnt, EV_VEC_rendercolor, Vector(255.0, 100.0, 100.0));
                        entity_set_size(pEnt, g_pBoxVector[m_fMins], g_pBoxVector[m_fMaxs]);
                        client_print(id, print_center, "%L", id, "MODE_DEV_SUCCESS_5");
                    }
                    else client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_1");
                }
                else client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_1");
            }
        }
        case 3:
        {
            if (!g_pBoxVar[m_iEntid])
            {
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_4");
                return Menu_MainEdit(id);
            }

            return showPropertiesMenu(id);
        }
        case 4:
        {
            return Menu_Settings(id);
        }
        case 5:
        {
            if (g_pBoxVar[m_iEntid] > 0)
            {
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_5");
                return Menu_MainEdit(id);
            }

            new pEnt, dummy;
            get_user_aiming(id, pEnt, dummy);

            if (is_valid_ent(pEnt))
            {
                new szClassname[32];
                entity_get_string(pEnt, EV_SZ_classname, szClassname, charsmax(szClassname));
                if (!strcmp(szClassname, CLASSNAME_WALL))
                {
                    if (g_pBoxVar[m_iCopy] == pEnt)
                    {
                        client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_2");
                        return Menu_MainEdit(id);
                    }

                    g_pBoxVar[m_iCopy] = pEnt;
                    client_print(id, print_center, "%L", id, "MODE_DEV_SUCCESS_2");
                }
                else client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_1");
            }
            else client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_1");
        }
        case 6:
        {
            if (g_pBoxVar[m_iEntid] > 0)
            {
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_5");
                return Menu_MainEdit(id);
            }

            if (!is_valid_ent(g_pBoxVar[m_iCopy]))
            {
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_3");
                return Menu_MainEdit(id);
            }

            new Float:p_origin[coord_s], pEnt = CreateBox();
            entity_get_vector(id, EV_VEC_origin, p_origin);

            ++g_pBoxVar[m_iBox];
            g_pBoxVar[m_iEntid] = pEnt;
            p_origin[z] += 32.0;

            entity_get_vector(g_pBoxVar[m_iCopy], EV_VEC_mins, g_pBoxVector[m_fMins]);
            entity_get_vector(g_pBoxVar[m_iCopy], EV_VEC_maxs, g_pBoxVector[m_fMaxs]);
            entity_get_vector(g_pBoxVar[m_iCopy], EV_VEC_angles, g_pBoxVector[m_fAngles]);

            g_pBoxVar[m_fScale] = _:(entity_get_float(g_pBoxVar[m_iCopy], EV_FL_scale));
            g_pBoxVar[m_iSprite] = floatround(entity_get_float(g_pBoxVar[m_iCopy], EV_FL_frame));

            entity_set_vector(pEnt, EV_VEC_origin, p_origin);
            entity_set_vector(pEnt, EV_VEC_rendercolor, Vector(255.0, 100.0, 100.0));

            entity_set_vector(pEnt, EV_VEC_mins, g_pBoxVector[m_fMins]);
            entity_set_vector(pEnt, EV_VEC_maxs, g_pBoxVector[m_fMaxs]);
            entity_set_vector(pEnt, EV_VEC_angles, g_pBoxVector[m_fAngles]);

            new iFlags = entity_get_int(g_pBoxVar[m_iCopy], EV_INT_effects);

            entity_set_int(pEnt, EV_INT_effects, iFlags);
            entity_set_float(pEnt, EV_FL_scale, g_pBoxVar[m_fScale]);
            entity_set_float(pEnt, EV_FL_frame, float(g_pBoxVar[m_iSprite]));
        }
        case 8:
        {
            if (!g_pBoxVar[m_iBox])
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_4");

            else if (g_pBoxVar[m_iEntid])
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_5");

            else boxSave(id);
        }
        case 9:
        {
            return PLUGIN_HANDLED;
        }
    }

    return Menu_MainEdit(id);
}

stock showPropertiesMenu(id)
{
    new szBuffer[512];
    new iLen = formatex(szBuffer, charsmax(szBuffer), "%L", id, "MODE_DEV_MENU_TITLE");

    switch (g_pBoxVar[m_iSetting])
    {
        case 0:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 10.0 : (g_pBoxVar[m_iType] == 1) ? 5.0 : (g_pBoxVar[m_iType] == 2) ? 1.0 : 0.1;
            iLen += formatex(szBuffer[iLen], charsmax(szBuffer) - iLen, "%L", id,"MODE_DEV_MENU_COORD",
                g_pBoxVector[m_fOrigin][x],
                g_pBoxVector[m_fOrigin][y],
                g_pBoxVector[m_fOrigin][z], iSize);
        }
        case 1:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 45.0 : (g_pBoxVar[m_iType] == 1) ? 15.0 : (g_pBoxVar[m_iType] == 2) ? 1.0 : 0.5;
            iLen += formatex(szBuffer[iLen], charsmax(szBuffer) - iLen, "%L", id,"MODE_DEV_MENU_ANGLES",
                g_pBoxVector[m_fAngles][x],
                g_pBoxVector[m_fAngles][y],
                g_pBoxVector[m_fAngles][z], iSize);
        }
        case 2,3:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 10.0 : (g_pBoxVar[m_iType] == 1) ? 5.0 : (g_pBoxVar[m_iType] == 2) ? 1.0 : 0.5;
            iLen += formatex(szBuffer[iLen], charsmax(szBuffer) - iLen, "%L", id,"MODE_DEV_MENU_SIZE",
                g_pBoxVector[m_fMins][x],
                g_pBoxVector[m_fMins][y],
                g_pBoxVector[m_fMins][z],
                g_pBoxVector[m_fMaxs][x],
                g_pBoxVector[m_fMaxs][y],
                g_pBoxVector[m_fMaxs][z], iSize);
        }
        case 4:
        {
            new Float:iSize = ((g_pBoxVar[m_iType] == 0) ? 0.5 : (g_pBoxVar[m_iType] == 1) ? 0.1 : (g_pBoxVar[m_iType] == 2) ? 0.0101 : 0.0051);
            switch (g_pBoxVar[m_iType])
            {
                case 0,1:
                    iLen += formatex(szBuffer[iLen], charsmax(szBuffer) - iLen, "%L", id,"MODE_DEV_MENU_SCALE_1",
                    g_pBoxVar[m_fScale], iSize, iSize, iSize);
                case 2:
                    iLen += formatex(szBuffer[iLen], charsmax(szBuffer) - iLen, "%L", id,"MODE_DEV_MENU_SCALE_2",
                    g_pBoxVar[m_fScale], iSize, iSize, iSize);

                case 3:
                    iLen += formatex(szBuffer[iLen], charsmax(szBuffer) - iLen, "%L", id,"MODE_DEV_MENU_SCALE_3",
                    g_pBoxVar[m_fScale], iSize, iSize, iSize);
            }
        }
    }

    formatex(szBuffer[iLen], charsmax(szBuffer) - iLen, "%L", id, "MODE_DEV_MENU_ADDON", id,
    (g_pBoxVar[m_iSetting] == 0) ?
        "MODE_DEV_COORD"
            :
        (g_pBoxVar[m_iSetting] == 1) ?
            "MODE_DEV_ANGLES"
                :
            (g_pBoxVar[m_iSetting] == 2 && g_pServerVar[m_bAdvanced]) ?
                "MODE_DEV_MINS"
                    :
                (g_pBoxVar[m_iSetting] == 3 && g_pServerVar[m_bAdvanced]) ?
                    "MODE_DEV_MAXS"
                        :
                    (g_pBoxVar[m_iSetting] == 3) ?
                        "MODE_DEV_SIZE"
                            :
                        "MODE_DEV_SPRITE",
    id,(g_pBoxVar[m_iSprite] == 0) ?
        "MODE_DEV_TITLE"
            :
        (g_pBoxVar[m_iSprite] == 1) ?
            "MODE_DEV_WALL"
                :
            "MODE_DEV_NULL"
    );

    return show_menu(id, (g_pBoxVar[m_iSetting] < 4) ? 0x3FF : 0x3C3, szBuffer, -1, "Properties Menu");
}

public Properties_Handler(id, key)
{
    if (key == 9)
    {
        return Menu_MainEdit(id);
    }

    entity_get_vector(g_pBoxVar[m_iEntid], EV_VEC_origin, g_pBoxVector[m_fOrigin]);
    entity_get_vector(g_pBoxVar[m_iEntid], EV_VEC_angles, g_pBoxVector[m_fAngles]);
    entity_get_vector(g_pBoxVar[m_iEntid], EV_VEC_maxs, g_pBoxVector[m_fMaxs]);
    g_pBoxVar[m_fScale] = _:(entity_get_float(g_pBoxVar[m_iEntid], EV_FL_scale));

    switch (g_pBoxVar[m_iSetting])
    {
        case 0:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 10.0 : (g_pBoxVar[m_iType] == 1) ? 5.0 : (g_pBoxVar[m_iType] == 2) ? 1.0 : 0.1;

            switch (key)
            {
                case 0:    g_pBoxVector[m_fOrigin][x] += iSize;
                case 1:    g_pBoxVector[m_fOrigin][y] += iSize;
                case 2:    g_pBoxVector[m_fOrigin][z] += iSize;
                case 3:    g_pBoxVector[m_fOrigin][x] -= iSize;
                case 4:    g_pBoxVector[m_fOrigin][y] -= iSize;
                case 5:    g_pBoxVector[m_fOrigin][z] -= iSize;
                case 6:
                {
                    if (++g_pBoxVar[m_iType] > 3)
                        g_pBoxVar[m_iType] = 0;
                }
                case 7:
                {
                    if (++g_pBoxVar[m_iSetting] > 4)
                        g_pBoxVar[m_iSetting] = 0;

                    g_pBoxVar[m_iSetting] = (g_pBoxVar[m_iSprite] > 1 && g_pBoxVar[m_iSetting] == 1) ? 2 + ((g_pServerVar[m_bAdvanced] == false) ? 1 : 0) : g_pBoxVar[m_iSetting];
                }
            }
        }
        case 1:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 45.0 : (g_pBoxVar[m_iType] == 1) ? 15.0 : (g_pBoxVar[m_iType] == 2) ? 1.0 : 0.5;

            switch (key)
            {
                case 0: g_pBoxVector[m_fAngles][x] += iSize;
                case 1: g_pBoxVector[m_fAngles][y] += iSize;
                case 2: g_pBoxVector[m_fAngles][z] += iSize;
                case 3: g_pBoxVector[m_fAngles][x] -= iSize;
                case 4: g_pBoxVector[m_fAngles][y] -= iSize;
                case 5: g_pBoxVector[m_fAngles][z] -= iSize;
                case 6:
                {
                    if (++g_pBoxVar[m_iType] > 3)
                        g_pBoxVar[m_iType] = 0;
                }
                case 7:
                {
                    if (++g_pBoxVar[m_iSetting] > 4)
                        g_pBoxVar[m_iSetting] = 0;

                    g_pBoxVar[m_iSetting] = (g_pBoxVar[m_iSetting] == 2 && g_pServerVar[m_bAdvanced] == false) ? 3 : g_pBoxVar[m_iSetting];
                }
            }
        }
        case 2:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 10.0 : (g_pBoxVar[m_iType] == 1) ? 5.0 : (g_pBoxVar[m_iType] == 2) ? 1.0 : 0.5;

            switch (key)
            {
                case 0: g_pBoxVector[m_fMins][x] -= iSize;
                case 1: g_pBoxVector[m_fMins][y] -= iSize;
                case 2: g_pBoxVector[m_fMins][z] -= iSize;
                case 3: g_pBoxVector[m_fMins][x] += iSize;
                case 4: g_pBoxVector[m_fMins][y] += iSize;
                case 5: g_pBoxVector[m_fMins][z] += iSize;
                case 6:
                {
                    if (++g_pBoxVar[m_iType] > 3)
                        g_pBoxVar[m_iType] = 0;
                }
                case 7:
                {
                    if (++g_pBoxVar[m_iSetting] > 4)
                        g_pBoxVar[m_iSetting] = 0;
                }
            }
        }
        case 3:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 10.0 : (g_pBoxVar[m_iType] == 1) ? 5.0 : (g_pBoxVar[m_iType] == 2) ? 1.0 : 0.5;

            switch (key)
            {
                case 0: g_pBoxVector[m_fMaxs][x] += iSize;
                case 1: g_pBoxVector[m_fMaxs][y] += iSize;
                case 2: g_pBoxVector[m_fMaxs][z] += iSize;
                case 3: g_pBoxVector[m_fMaxs][x] -= iSize;
                case 4: g_pBoxVector[m_fMaxs][y] -= iSize;
                case 5: g_pBoxVector[m_fMaxs][z] -= iSize;
                case 6:
                {
                    if (++g_pBoxVar[m_iType] > 3)
                        g_pBoxVar[m_iType] = 0;
                }
                case 7:
                {
                    if (++g_pBoxVar[m_iSetting] > 4)
                        g_pBoxVar[m_iSetting] = 0;

                    g_pBoxVar[m_iSetting] = (g_pBoxVar[m_iSprite] > 1 && g_pBoxVar[m_iSetting] == 4) ? 0 : g_pBoxVar[m_iSetting];
                }
            }
        }
        case 4:
        {
            new Float:iSize = (g_pBoxVar[m_iType] == 0) ? 0.5 : (g_pBoxVar[m_iType] == 1) ? 0.1 : (g_pBoxVar[m_iType] == 2) ? 0.0101 : 0.0051;

            if (iSize > g_pBoxVar[m_fScale])
            {
                if (++g_pBoxVar[m_iType] > 3)
                    g_pBoxVar[m_iType] = 0;

                iSize = (g_pBoxVar[m_iType] == 0) ? 0.5 : (g_pBoxVar[m_iType] == 1) ? 0.1 : (g_pBoxVar[m_iType] == 2) ? 0.0101 : 0.0051;
            }
            switch (key)
            {
                case 0:    g_pBoxVar[m_fScale] += iSize;
                case 1: g_pBoxVar[m_fScale] -= iSize;
                case 6:
                {
                    if (++g_pBoxVar[m_iType] > 3)
                        g_pBoxVar[m_iType] = 0;
                }
                case 7:
                {
                    if (++g_pBoxVar[m_iSetting] > 4)
                        g_pBoxVar[m_iSetting] = 0;
                }
            }
        }
    }
    switch (key)
    {
        case 8:
        {
            if (is_valid_ent(g_pBoxVar[m_iEntid]))
            {
                if (++g_pBoxVar[m_iSprite] > 2)
                    g_pBoxVar[m_iSprite] = 0;

                new iFlags = entity_get_int(g_pBoxVar[m_iEntid], EV_INT_effects);

                if (g_pBoxVar[m_iSprite] > 1)
                    entity_set_int(g_pBoxVar[m_iEntid], EV_INT_effects, iFlags | EF_NODRAW);

                else if (iFlags & EF_NODRAW)
                    entity_set_int(g_pBoxVar[m_iEntid], EV_INT_effects, iFlags &~ EF_NODRAW);

                entity_set_float(g_pBoxVar[m_iEntid], EV_FL_frame, float(g_pBoxVar[m_iSprite]));
            }
        }
    }
    if (g_pBoxVar[m_fScale] < 0.0051)
        g_pBoxVar[m_fScale] = _:0.0051;

    if (g_pServerVar[m_bAdvanced])
    {
        if (g_pBoxVector[m_fMins][x] > 0.0)
            g_pBoxVector[m_fMins][x] = 0.0;

        else if (g_pBoxVector[m_fMins][y] > 0.0)
            g_pBoxVector[m_fMins][y] = 0.0;

        else if (g_pBoxVector[m_fMins][z] > 0.0)
            g_pBoxVector[m_fMins][z] = 0.0;

        if (g_pBoxVector[m_fMaxs][x] < 0.0)
            g_pBoxVector[m_fMaxs][x] = 0.0;

        else if (g_pBoxVector[m_fMaxs][y] < 0.0)
            g_pBoxVector[m_fMaxs][y] = 0.0;

        else if (g_pBoxVector[m_fMaxs][z] < 0.0)
            g_pBoxVector[m_fMaxs][z] = 0.0;

    }
    else
    {
        if (g_pBoxVector[m_fMaxs][x] < 1.0)
            g_pBoxVector[m_fMaxs][x] = 1.0;

        else if (g_pBoxVector[m_fMaxs][y] < 1.0)
            g_pBoxVector[m_fMaxs][y] = 1.0;

        else if (g_pBoxVector[m_fMaxs][z] < 1.0)
            g_pBoxVector[m_fMaxs][z] = 1.0;
    }

    if (g_pBoxVector[m_fAngles][x] >= 360.0 || g_pBoxVector[m_fAngles][x] <= -360.0)
        g_pBoxVector[m_fAngles][x] = 0.0;

    if (g_pBoxVector[m_fAngles][y] >= 360.0 || g_pBoxVector[m_fAngles][y] <= -360.0)
        g_pBoxVector[m_fAngles][y] = 0.0;

    if (g_pBoxVector[m_fAngles][z] >= 360.0 || g_pBoxVector[m_fAngles][z] <= -360.0)
        g_pBoxVector[m_fAngles][z] = 0.0;

    if (!g_pServerVar[m_bAdvanced])
    {
        g_pBoxVector[m_fMins][x] = -g_pBoxVector[m_fMaxs][x];
        g_pBoxVector[m_fMins][y] = -g_pBoxVector[m_fMaxs][y];
        g_pBoxVector[m_fMins][z] = -g_pBoxVector[m_fMaxs][z];
    }

    entity_set_float(g_pBoxVar[m_iEntid], EV_FL_scale, g_pBoxVar[m_fScale]);
    entity_set_vector(g_pBoxVar[m_iEntid], EV_VEC_angles, g_pBoxVector[m_fAngles]);
    entity_set_float(g_pBoxVar[m_iEntid], EV_FL_nextthink, get_gametime() + 0.1);
    entity_set_int(g_pBoxVar[m_iEntid], EV_INT_solid, g_pBoxVar[m_iSolid] ? SOLID_BBOX : SOLID_NOT);

    entity_set_size(g_pBoxVar[m_iEntid], g_pBoxVector[m_fMins], g_pBoxVector[m_fMaxs]);
    entity_set_vector(g_pBoxVar[m_iEntid], EV_VEC_origin, g_pBoxVector[m_fOrigin]);

    return showPropertiesMenu(id);
}

stock Menu_Settings(id)
{
    new szMenu[512];
    formatex(szMenu, charsmax(szMenu), "%L", id, "MODE_DEV_MENU_CONFIG",
        id, (g_pBoxVar[m_iEntid] == 0) ? "MODE_DEV_SOLID_D" : "MODE_DEV_SOLID",
        g_pBoxVar[m_iSolid] ? "SOLID_BBOX" : "SOLID_NOT",
        (g_pBoxVar[m_iBox] == 0) ? "\\d" : "\\w",
        id, (g_pServerVar[m_iStatus] == map_close) ? "MODE_DEV_HIDE" : "MODE_DEV_SHOW",
        g_pServerVar[m_iOnline_Low], g_pServerVar[m_iOnline_High],
        id, entity_get_int(id, EV_INT_movetype) == MOVETYPE_NOCLIP ? "MODE_DEV_YES" : "MODE_DEV_NO",
        id, g_pServerVar[m_bAdvanced] ? "MODE_DEV_YES" : "MODE_DEV_NO");

    return show_menu(id, 0x23F, szMenu, -1, "Settings Menu");
}

public Settings_Handler(id, key)
{
    switch (key)
    {
        case 0:
        {
            if (!g_pBoxVar[m_iEntid])
            {
                client_print(id, print_center, "%L", id, "MODE_DEV_FAILED_4");
                return Menu_Settings(id);
            }

            entity_set_float(g_pBoxVar[m_iEntid], EV_FL_nextthink, get_gametime() + 0.1);
            entity_set_int(g_pBoxVar[m_iEntid], EV_INT_solid, (g_pBoxVar[m_iSolid] ^= 1) ? SOLID_BBOX : SOLID_NOT);
            entity_set_size(g_pBoxVar[m_iEntid], g_pBoxVector[m_fMins], g_pBoxVector[m_fMaxs]);

            client_print(id,print_center, "%L", id, "MODE_DEV_SUCCESS_6", g_pBoxVar[m_iSolid] ? "SOLID_BBOX" : "SOLID_NOT");
        }
        case 1:
        {
            if (g_pBoxVar[m_iBox])
                DrawBoxDev((g_pServerVar[m_iStatus] ^= map_close));
        }
        case 2:
        {
            if (++g_pServerVar[m_iOnline_Low] > g_pServerVar[m_iOnline_High])
                g_pServerVar[m_iOnline_Low] = 0;
        }
        case 3:
        {
            if (++g_pServerVar[m_iOnline_High] > g_pServerVar[m_iMaxpl])
                g_pServerVar[m_iOnline_High] = g_pServerVar[m_iOnline_Low];
        }
        case 4:
        {
            if (is_user_alive(id))
            {
                entity_set_int(id, EV_INT_movetype, (entity_get_int(id, EV_INT_movetype) == MOVETYPE_NOCLIP) ? MOVETYPE_WALK : MOVETYPE_NOCLIP);
            }
        }
         case 5: g_pServerVar[m_bAdvanced] ^= true;
        case 9:    return Menu_MainEdit(id);
    }

    return Menu_Settings(id);
}

stock getChangeleft(id, time, output[], lenght)
{
    if (time > 0)
    {
        new minute = 0, second = 0;

        second = time;

        minute = second / 60;
        second -= (minute * 60);

        new szBuffer[2][33], ending[22], num = -1;

        if (minute > 0)
        {
            getEnding(minute, "MODE_MINUT", "MODE_MINUTE", "MODE_MINUTES", 21, ending);
            formatex(szBuffer[++num], charsmax(szBuffer[]), "%i %L", minute, id, ending);
        }
        if (second > 0)
        {
            getEnding(second, "MODE_SECOND", "MODE_SECUNDE", "MODE_SECONDS", 21, ending);
            formatex(szBuffer[++num], charsmax(szBuffer[]), "%i %L", second, id, ending);
        }
        switch (num)
        {
        case 0: formatex(output, lenght, "%s", szBuffer[0]);
        case 1: formatex(output, lenght, "%L", id, "MODE_AND", szBuffer[0], szBuffer[1]);
        }
    }
    else formatex(output, lenght, "0 %L", id, "MODE_SECOND");
}

stock getEnding(num, const a[], const b[], const c[], lenght, output[])
{
    new num100 = num % 100, num10 = num % 10, szBuffer[22];
    if (num100 >= 5 && num100 <= 20 || num10 == 0 || num10 >= 5 && num10 <= 9)
        copy(szBuffer, 21, a);

    else if (num10 == 1)
        copy(szBuffer, 21, b);

    else if (num10 >= 2 && num10 <= 4)
        copy(szBuffer, 21, c);

    return formatex(output, lenght, "%s", szBuffer);
}

stock boxSave(id)
{
    delete_file(g_pServerVar[m_szFile]);

    new szBuffer[1024], Float:frame, Float:p_origin[coord_s], Float:p_angles[coord_s], Float:p_mins[coord_s], Float:p_maxs[coord_s], Float:p_scale, p_sprite, count, pEnt = -1;
    if (g_pServerVar[m_iOnline_High] != 0)
        formatex(szBuffer, charsmax(szBuffer),"ONLINE=%d,%d", g_pServerVar[m_iOnline_Low], g_pServerVar[m_iOnline_High]);
    else
        formatex(szBuffer, charsmax(szBuffer),"ONLINE=%d", g_pServerVar[m_iOnline_Low]);

    write_file(g_pServerVar[m_szFile], szBuffer, 0);

    while ((pEnt = find_ent_by_class(pEnt, CLASSNAME_WALL)))
    {
        if (g_pBoxVar[m_iEntid] == pEnt)
            continue;

        entity_get_vector(pEnt, EV_VEC_origin, p_origin);
        entity_get_vector(pEnt, EV_VEC_angles, p_angles);
        entity_get_vector(pEnt, EV_VEC_mins, p_mins);
        entity_get_vector(pEnt, EV_VEC_maxs, p_maxs);

        p_scale = entity_get_float(pEnt, EV_FL_scale);
        frame = entity_get_float(pEnt, EV_FL_frame);

        p_sprite = floatround(frame);

        formatex(szBuffer, charsmax(szBuffer),
            "\"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%f\" \"%d\"",
            p_origin[x], p_origin[y], p_origin[z],
            p_angles[x], p_angles[y], p_angles[z],
            p_mins[x], p_mins[y], p_mins[z],
            p_maxs[x], p_maxs[y], p_maxs[z],
            p_scale,
            p_sprite
        );

        write_file(g_pServerVar[m_szFile], szBuffer, -1);
        ++count;
    }

    if (id && count > 0)
    {
        client_print(id,print_center, "%L", id, "MODE_DEV_SUCCESS_3");
    }
}

stock bool:LoadBox()
{
    new szBuffer[2048], szKey[32], szValue[32], p_origin[coord_s][6], p_angles[coord_s][6], p_mins[coord_s][6], p_maxs[coord_s][6], p_scale[6], p_sprite[6];
    new file = fopen(g_pServerVar[m_szFile], "r");
    if (!file)
    {
        return false;
    }

    while (!feof(file))
    {
        fgets(file, szBuffer, charsmax(szBuffer));

        if (szBuffer[0] == EOS || szBuffer[0] == ';')
            continue;

        trim(szBuffer);
        strtok(szBuffer, szKey, charsmax(szKey), szValue, charsmax(szValue), '=');

        if (!strcmp(szKey, "ONLINE"))
        {
            new szOnlineLow[5], szOnlineHigh[5];
            strtok(szValue, szOnlineLow, charsmax(szOnlineLow), szOnlineHigh, charsmax(szOnlineHigh), ',');

            g_pServerVar[m_iOnline_Low] = str_to_num(szOnlineLow);
            g_pServerVar[m_iOnline_High] = str_to_num(szOnlineHigh);

            if (g_pServerVar[m_iOnline_High] == 0)
                g_pServerVar[m_iOnline_High] = g_pServerVar[m_iOnline_Low];

            if (g_pServerVar[m_iOnline_Low] > g_pServerVar[m_iOnline_High])
                g_pServerVar[m_iOnline_Low] = g_pServerVar[m_iOnline_High];

            continue;
        }

        // parse data on line
        parse(szBuffer,
            p_origin[x],    5, p_origin[y],    5, p_origin[z],    5,    // origin
            p_angles[x],    5, p_angles[y],    5, p_angles[z],    5,    // angles
            p_mins[x],    5, p_mins[y],    5, p_mins[z],    5,    // mins
            p_maxs[x],    5, p_maxs[y],    5, p_maxs[z],    5,    // maxs
            p_scale,    5,                    // scale
            p_sprite,    5);                    // sprite

        g_pBoxVector[m_fOrigin][x] = str_to_float(p_origin[x]);
        g_pBoxVector[m_fOrigin][y] = str_to_float(p_origin[y]);
        g_pBoxVector[m_fOrigin][z] = str_to_float(p_origin[z]);

        g_pBoxVector[m_fAngles][x] = str_to_float(p_angles[x]);
        g_pBoxVector[m_fAngles][y] = str_to_float(p_angles[y]);
        g_pBoxVector[m_fAngles][z] = str_to_float(p_angles[z]);

        g_pBoxVector[m_fMins][x] = str_to_float(p_mins[x]);
        g_pBoxVector[m_fMins][y] = str_to_float(p_mins[y]);
        g_pBoxVector[m_fMins][z] = str_to_float(p_mins[z]);

        g_pBoxVector[m_fMaxs][x] = str_to_float(p_maxs[x]);
        g_pBoxVector[m_fMaxs][y] = str_to_float(p_maxs[y]);
        g_pBoxVector[m_fMaxs][z] = str_to_float(p_maxs[z]);

        g_pBoxVar[m_fScale] = _:(str_to_float(p_scale));
        g_pBoxVar[m_iSprite] = str_to_num(p_sprite);

        CreateBox(true);
        ++g_pBoxVar[m_iBox];
    }

    fclose(file);
    return g_pBoxVar[m_iBox] > 0 ? true : false;
}

stock UTIL__GetActivePlayers()
{
    new iNum = 0;
    for (new nIndex = 1; nIndex <= g_pServerVar[m_iMaxpl]; ++nIndex)
    {
        if (!is_user_connected(nIndex) || !(1 <= get_member(nIndex, m_iTeam) <= 2))
            continue;

        ++iNum;
    }

    return iNum;
}

stock DrawBoxDev(status_s:st)
{
    new pEnt = -1;
    while ((pEnt = find_ent_by_class(pEnt, CLASSNAME_WALL)))
    {
        entity_set_int(pEnt, EV_INT_solid, st == map_close ? SOLID_BBOX : SOLID_NOT);

        if (g_pBoxVar[m_iEntid] == pEnt || entity_get_float(pEnt, EV_FL_frame) > 1.0)
            continue;

        new iFlags = entity_get_int(pEnt, EV_INT_effects);
        entity_set_int(pEnt, EV_INT_effects, st == map_close ? (iFlags &~ EF_NODRAW) : (iFlags | EF_NODRAW));
    }
}

stock DrawBox(status_s:st, bool:bShow = true)
{
    new pEnt = -1;
    while ((pEnt = find_ent_by_class(pEnt, CLASSNAME_WALL)))
    {
        entity_set_int(pEnt, EV_INT_solid, (st == map_close) ? SOLID_BBOX : SOLID_NOT);

        if (entity_get_float(pEnt, EV_FL_frame) > 1)
            continue;

        new iFlags = entity_get_int(pEnt, EV_INT_effects);
        entity_set_int(pEnt, EV_INT_effects, (st == map_close) ? iFlags &~ EF_NODRAW : iFlags | EF_NODRAW);
    }

    if (g_pServerVar[m_bInitialized])
    {
        UTIL__ChangeNameOfMap(st);
    }

    new arg[2];
    arg[0] = _:st;

    switch (st)
    {
        case map_open:
        {
            g_pServerVar[m_iAll] = 0;
            arrayset(g_pServerVar[m_iVote], 0, g_pServerVar[m_iMaxpl]);

            if (bShow)
            {
                g_pServerVar[m_iAll] = 0;
                set_task(0.7, "Task_NotifyStatusMap", TASK_MODE_NOTIFY, arg, sizeof(arg));
            }
        }
        case map_close:
        {
            if (bShow)
            {
                g_pServerVar[m_iAll] = 0;
                set_task(0.7, "Task_NotifyStatusMap", TASK_MODE_NOTIFY, arg, sizeof(arg));
            }
        }
    }

    UTIL__MoveSpawnSpot(st);
    g_pServerVar[m_iStatusLast] = st;
}

public Task_NotifyStatusMap(arg[])
{
    if (arg[0] == any:map_open)
    {
        set_dhudmessage(COLOR_MAP_OPEN, MESSAGE_MAP_STATUS, 2, 0.1, 2.0, 0.05, 0.2);
        show_dhudmessage(0, "%L", LANG_PLAYER, "MODE_MESSAGE_MAP_OPENED");
    }
    else
    {
        set_dhudmessage(COLOR_MAP_CLOSE, MESSAGE_MAP_STATUS, 2, 0.1, 2.0, 0.05, 0.2);
        show_dhudmessage(0, "%L", LANG_PLAYER, "MODE_MESSAGE_MAP_CLOSED");
    }
}

stock CreateBox(bool:bParse = false)
{
    new pEnt = create_entity(CLASSNAME_WALL);

    if (!pEnt)
    {
        return 0;
    }

    entity_set_int(pEnt, EV_INT_movetype, MOVETYPE_FLY);
    entity_set_int(pEnt, EV_INT_impulse, ID_KEY_WALL);

    if (bParse)
    {
        entity_set_model(pEnt, SPRITE_WALL);
        entity_set_size(pEnt, g_pBoxVector[m_fMins], g_pBoxVector[m_fMaxs]);

        entity_set_float(pEnt, EV_FL_scale, g_pBoxVar[m_fScale]);
        entity_set_vector(pEnt, EV_VEC_angles, g_pBoxVector[m_fAngles]);
        entity_set_int(pEnt, EV_INT_solid, SOLID_BBOX);

        if (g_pBoxVar[m_iSprite] > 1)
            entity_set_int(pEnt, EV_INT_effects, entity_get_int(pEnt, EV_INT_effects) | EF_NODRAW);

        entity_set_float(pEnt, EV_FL_frame, float(g_pBoxVar[m_iSprite]));
        entity_set_int(pEnt, EV_INT_rendermode, kRenderTransAdd);
        entity_set_float(pEnt, EV_FL_renderamt, 175.0);
        entity_set_vector(pEnt, EV_VEC_origin, g_pBoxVector[m_fOrigin]);
    }
    else
    {
        g_pBoxVector[m_fAngles][x] = 0.0;
        g_pBoxVector[m_fAngles][y] = 0.0;
        g_pBoxVector[m_fAngles][z] = 0.0;

        g_pBoxVector[m_fMaxs][x] = 32.0;
        g_pBoxVector[m_fMaxs][y] = 32.0;
        g_pBoxVector[m_fMaxs][z] = 32.0;

        g_pBoxVector[m_fMins][x] = -32.0;
        g_pBoxVector[m_fMins][y] = -32.0;
        g_pBoxVector[m_fMins][z] = -32.0;

        g_pBoxVar[m_fScale] = _:0.250;

        entity_set_model(pEnt, SPRITE_WALL);
        entity_set_size(pEnt, g_pBoxVector[m_fMins], g_pBoxVector[m_fMaxs]);

        entity_set_float(pEnt, EV_FL_scale, g_pBoxVar[m_fScale]);
        entity_set_vector(pEnt, EV_VEC_angles, g_pBoxVector[m_fAngles]);
        entity_set_int(pEnt, EV_INT_solid, SOLID_NOT);

        entity_set_float(pEnt, EV_FL_frame, float(g_pBoxVar[m_iSprite]));

        entity_set_int(pEnt, EV_INT_rendermode, kRenderTransAdd);
        entity_set_float(pEnt, EV_FL_renderamt, 175.0);

        entity_set_float(pEnt, EV_FL_nextthink, get_gametime() + 0.1);

        return pEnt;
    }

    return 0;
}

stock UTIL__ChangeNameOfMap(status_s:st)
{
    if (!get_pcvar_num(pcvar_mode_changemapname))
        return;

    switch (st)
    {
    // reset mapname
    case map_open:
        rh_reset_mapname();
    case map_close:
    {
        new szPrefix2x2[32];
        formatex(szPrefix2x2, charsmax(szPrefix2x2), "%s_2x2", g_pServerVar[m_szMap]);
        rh_set_mapname(szPrefix2x2);
    }
    }
}

new const Float:g_vecSpawnSpot[][coord_s] =
{
    // original spot spawn
    {-1024.0, -800.0, 176.0},
    {-1024.0, -704.0, 176.0},
    {-1024.0, -896.0, 192.0},

    {-826.0, -970.0, 200.0},
    {-726.0, -970.0, 200.0},
    {-626.0, -970.0, 200.0}
};

stock UTIL__MoveSpawnSpot(status_s:st)
{
    // If the status has not changed
    if (g_pServerVar[m_iStatusLast] == st)
        return;

    // To move the origin of the T spawn on de_dust2, which are beyond the arch.
    if (!strcmp(g_pServerVar[m_szMap], "de_dust2"))
    {
        new ent = -1;
        new direction = (st == map_open) ? -1 : 1;
        new index = (st == map_open) ? 3 : 0;

        while ((ent = find_ent_by_class(ent, "info_player_deathmatch")))
        {
            new Float:vecSpot[3];
            entity_get_vector(ent, EV_VEC_origin, vecSpot);

            for (new i = 0 + index; i < 3 + index; ++i)
            {
                if (VectorCompare(vecSpot, g_vecSpawnSpot[i]))
                {
                    entity_set_vector(ent, EV_VEC_origin, g_vecSpawnSpot[i + 3 * direction]);
                    break;
                }
            }
        }
    }
}

У меня сервер на VDS и через консоль тяжело копировать всё сразу( sm plugins list ) - не показывает все плагины сразу .

Суть проблемы такова: Всё устанавливаю настраиваю.Захожу на сервер( стенки уже стоят), меняю карту что б проверить как будет после смены карты работать сервер(опять стенки какрыты после смены ), ставлю бота. Просиходит начало разминки и ворота открыты. Целый большой например Dust2 и я против бота( стенок нет при разыгровке) почему не понятно... ЗАканчиваеться раунд разыгровки, делаются 3 рестарта ( настраивал по рестартам чтоб закрылись стенки) и стенки опять открыты и мы с ботом опять в 2 на всю карту. После раунда стенки закрываетюся и дальше всё происходит в полне как и должно быть. Раньше был сервер и как то настроил что даже на разыгровке при малом онлайне стенки не убираются. В логах ошибок нет... Тоже были проблемы с этими плагинами или х3 с чем. Всю голову уже сломал. Помогите люди Добрые решить данную проблему.
 

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Pokemoshka

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sapphir4, Поля заполнены некорректно. Раздел неверный
 
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