Изменения:
- Minor refactoring
- CCSBotManager::MaintainBotQuota: Added autobalance
- Added new cvar bot_join_delay
- Update description game.cfg, README.md
- Enhanced bot_quota_mode
- Reworked bot_quota_mode and removed bot_quota_match cvar's (Migrated to bot_quota_mode)
- Print reason kick also added reason message for kick
Внимание!
- Обновили game.cfg
Код:// Determines the type of quota. // normal - default behaviour // fill - the server will adjust bots to keep N players in the game, where N is bot_quota // match - the server will maintain a 1:N ratio of humans to bots, where N is bot_quota // // Default value: "normal" bot_quota_mode "normal"
- Добавили квар
bot_join_delay
- Удален квар
bot_quota_match
(стал переменной в квареbot_quota_mode
)
Подробное описание доступно на github и в разделе "Установка и настройка"
Изменения:
- Minor refactoring CBasePlayer::TakeDamage
- Fix cvar ff_damage_reduction_grenade: don't reduce damage to enemies
- Fix README.md
- Add toolset for VS 17, 19
- Enhanced point_servercommand, point_clientcommand: Added reset of cvar values on remove an entity or change level
Изменения:
- Add CVar: mp_afk_bomb_drop_time.
- Add CVar: mp_afk_bomb_drop_time.
Player that have never moved since their last movement will drop the bomb after this amount of time. (in seconds)- Changed description about mp_afk_bomb_drop_time
- Removed cache of cvar sv_cheats ValveSoftware/halflife#2511
Внимание! Обновили game.cfg
Код:// Player that have never moved sience they last move // will drop the bomb after this amount of time. (in seconds). // 0 - disabled // >5.0 - delay to drop // // Default value: "0" mp_afk_bomb_drop_time "0"
Изменения:
- Changed default values for cvars ff_damage_reduction_other, ff_damage_reduction_grenade
- Fixed fail tests
- Implemented cvars ff_damage_reduction_bullets, ff_damage_reduction_grenade, ff_damage_reduction_grenade_self, ff_damage_reduction_other
- Closes #333
- Added API hook CBasePlayer::HintMessageEx
Bump minor version API- Fixed some GCC warnings
- Fix for range loop in CUtlVector (Sync from dreamstalker/rehlds#697)
- bot chatter: use filesystem to check exists filename instead of _access, cuz filesystem uses search paths such as cstrike_downloads, cstrike_german, cstrike_russian etc
- Closes #358
- Fix work cvar bot_chatter "radio", zbots doesn't send radio command into chat.
- Revert initialize game.cfg into GameDLLInit, now use game_init.cfg instead this.
- Add description for new cvars mp_scoreboard_showhealth/mp_scoreboard_showmoney
- Updated latest changes:
ValveSoftware/halflife#555
ValveSoftware/halflife#702
ValveSoftware/halflife#2228
ValveSoftware/halflife#1276 (was fixed earlier REGAMEDLL_FIXES)
Внимание!
Подробное описание доступно на github и в разделе "Установка и настройка"
- Были добавлены квары
mp_scoreboard_showhealth
,mp_scoreboard_showmoney
,ff_damage_reduction_bullets
,ff_damage_reduction_grenade
,ff_damage_reduction_grenade_self
,ff_damage_reduction_other
- Появился новый конфиг
game_init.cfg
(туда перенеслиmp_hullbounds_sets
)
Изменения:
Внимание обновился game.cfg
- Closes #357
- Reducing allowable money limit cuz a HUD can't draw more than 999k
Изменения:
Внимание обновился game.cfg
- Added cvar mp_hullbounds_sets 0/1
- 1: hull bounds that sets by gamedll, 0: otherwise by engine (as default behavior)
Код:// Sets mins/maxs hull bounds for the player. // 0 - disabled (default behaviour, sets engine) // 1 - enabled (sets gamedll) // Default value: "1" mp_hullbounds_sets "1"
Изменения:
Внимание обновился game.cfg
- Added mp_allow_point_servercommand to disable point_servercommand entities.
- Due to a high risk of abuse, it is gated by the mp_allow_point_servercommand console variable.
- Fixes #305
Код:// Allow use of point_servercommand entities in map. // NOTE: Potentially dangerous for untrusted maps. // 0 - disallow // 1 - allow // // Default value: "0" mp_allow_point_servercommand "0"