; Example ; [sprite scale, def 0.1] ; <2-nd frame map in sprite> [count, def 1] ; <3-d frame map in sprite> [count] ; <4-th frame map in sprite> [count] ; ; ; scale info ; 0.09 - for 512x512 sprites ; 0.18 - for 256x256 sprites ; ; sprites/map_manager/pack.spr ; de_dust2 ; de_dust ; de_inferno ; sprites/map_manager/pack2.spr ; cs_assault ; cs_italy sprites/map_manager/maps.spr 0.18 as_oilrig 4 cs_747 3 cs_assault 4 cs_backalley 3 cs_italy 3 cs_militia 3 cs_office 3 cs_siege 3 de_airstrip 4 de_aztec 4 de_cbble 5 de_chateau 4 de_dust 4 de_dust2 6 de_inferno 4 de_nuke 6 de_piranesi 5 de_prodigy 4 de_storm 4 de_survivor 6 de_torn 4 de_train 5 de_vertigo 6